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Demon's Souls was released 5 years ago

One of the few games I bought based on hype that actually delivered the goods. Umbasa was it a magical experience, truly my favourite game this gen and the fact the SP was enhanced by online integration blows my mind.
 
This is the average experience in Demons Souls (praise Dedicated servers!)

The average experience in Dark Souls

Run towards enemy, get hit in, run 80ft away from enemy, enemy does taunt from 80ft away, get backstabbed by enemy from 80ft away. The entire battle was over the moment you where invaded and the lag is just now showing your defeat.
Yeah, sadly this is true. The reason why I didn't realize I was fighting a human player at first was that there was almost no discernible lag. I actually spent a decent amount of time waiting in the staircase (cowering in fear) when I saw that I had been invaded. Thankfully the other player stuck around. lol
I remember being the Yellow Monk myself, defeat a same person twice. But I don't have any fond memories like this :(
During my first two attempts the boss was controlled by AI. Thankfully I played like shit both times and I got to experience this incredible PVP moment on my third try.

edit: Look at that. He sent me a message.
iL0ONMEXJ3diA.jpg

"gg nice duel just now."

Call of Duty players could learn a thing or two.
 
Five years later and I still haven't played it. I've been on the fence about buying it for almost four years now, since I got my PS3 in 2010. I feel like it's a game that I'd at least appreciate but I don't know how much fun I'd actually have playing. I tend to get easily frustrated when playing overly difficult games. And yeah, I know Demon's Souls isn't "THAT hard," but from what I've read it's hard enough for me to get frustrated with it. I do enjoy plenty of older games, but I tend to stay away from the more difficult ones like Ninja Gaiden.

I feel like I really should try it out one of these days though, especially considering the plethora of accolades it has garnered from gamers and critics alike. One of my roommates has a copy that I can borrow at any time and I bought Dark Souls in a Steam sale a while back so now I feel bad for having not played either game.
 
Wall of shame from some of the threads that popped up before release.

That's not really a wall of shame. The TGS demo did look horrendous.

edit: I take it back. Some of those posts are embarrassing. But still, the TGS build was poor on a technical level. I recall Shuhei Yoshida not having much faith in it either.

Thankfully they fixed the game before release and it turned out great.
 
It makes me wonder that with all this hate what it was in the end that made people come around. Did the game really look that terrible before release or were people just unfairly judging it?

I remember comments that it simply ran so poorly that had people worried. But after TGS 07 things started to look up for it. The opening cinematic trailer looked great. The fact that it was described as the spiritual successor to Kings Field, and finally just taking a chance on importing it paid off.

It has this very bizarre quality to it. Doesn't feel like any other game.
 
First game i ever imported


Went it totally blind, no idea what to expect and it totally was one of the best gaming experience of all time <3
 
As much as i liked the concept of the Old Monk battle i wish From had choose that we could fight as Garl Vinland instead.I loved the relation between Garl and Astraea and i would have had so much more motivation to fight as Garl.
 
yeah, the game looked really bad at TGS if memory serves. I like the idea behind it, but it something about it was definitely off.
Five years later and I still haven't played it. I've been on the fence about buying it for almost four years now, since I got my PS3 in 2010. I feel like it's a game that I'd at least appreciate but I don't know how much fun I'd actually have playing. I tend to get easily frustrated when playing overly difficult games. And yeah, I know Demon's Souls isn't "THAT hard," but from what I've read it's hard enough for me to get frustrated with it. I do enjoy plenty of older games, but I tend to stay away from the more difficult ones like Ninja Gaiden.

I feel like I really should try it out one of these days though, especially considering the plethora of accolades it has garnered from gamers and critics alike. One of my roommates has a copy that I can borrow at any time and I bought Dark Souls in a Steam sale a while back so now I feel bad for having not played either game.
mechanically it isn't very hard at all, aside from pvp. for perspective, I gave up on ninja gaiden after a couple of levels and managed to beat demon's souls through several loops (I think I got as far as NG 9 with a level 60 character).
 
Ilúvatar;99319079 said:
Should someone who has never played Demon's/Dark Souls start with Demon's Souls or just go right to Dark Souls?

You should play Demon´s Souls at all costs. Then do whatever you want.
 
Five years later and I still haven't played it. I've been on the fence about buying it for almost four years now, since I got my PS3 in 2010. I feel like it's a game that I'd at least appreciate but I don't know how much fun I'd actually have playing. I tend to get easily frustrated when playing overly difficult games. And yeah, I know Demon's Souls isn't "THAT hard," but from what I've read it's hard enough for me to get frustrated with it. I do enjoy plenty of older games, but I tend to stay away from the more difficult ones like Ninja Gaiden.

I feel like I really should try it out one of these days though, especially considering the plethora of accolades it has garnered from gamers and critics alike. One of my roommates has a copy that I can borrow at any time and I bought Dark Souls in a Steam sale a while back so now I feel bad for having not played either game.

You really should just give it a try. I'm playing it for the first time right now I am very surprised at how not hard it really is. I'm not saying the game is a push over or anything, but, difficulty wise I don't feel like it's harder than many other games I've played over the past few years. Personally I found grasping the core combat mechanics incredibly simple and after that it was just a matter of learning the various enemy attacks and when to poke them with your pointy stick. I don't think Ninja Gaiden is a good comparison because I find the enemies in Demon's Souls a lot more docile. The majority of them aren't that aggressive and when they do come at you it's basically just a lot of you two strafing around each other as you wait for the enemy to attack so you can learn their weakness, and then, once you do learn how said enemy works you can generally murder future ones of that type quick and easy.

Also I find that it gets far easier the more you play. The game is kind of a one trick pony in some ways as they basically set traps for you (in the form of literal traps sometimes, but, mostly just a lot of enemies hiding behind corners and doorways). Once you realize nearly every hallway will have some sort of dude hiding behind something it's not really a big deal.
 
I've been so close to starting this game or Dark Souls about a half dozen times. I bought Dark Souls for 360 for super cheap at some point, but ended trading into GS for some reason or another. I got it through PS+, and it seems like I always have something get in my way. At this point I feel like I've built it up, or the least the internet has built it up, so I'm not sure what I am actually in store for.

It seems like a litmus test, can you make it through a potentially frustrating game? I know a decade or two ago I could, but with a 3 month old daughter every single second of gaming is precious these days. I used to be play 20-40 hours a week, now I maybe get 5 hours. Probably not the best set up to jump into Demon's Souls with both feet.

Should I throw caution to the wind and do it now, or wait a few months (earlier bedtime for baby = more night time gaming for me, at least that's what I'm hoping)? Watching Brad get into it on Giant Bomb has fueled the desire again.
 
It seems like a litmus test, can you make it through a potentially frustrating game?

I don't understand this sentiment really. So far the only thing I've seen that you can get frustrated at is yourself for poor play. There hasn't been a single time in the game so far where I've died and been like "fuck you game", every time I've died it's because I did something incredibly stupid or I got greedy (or one leading to the other). Everything that can kill you in the game is heavily telegraphed in one way or another and is avoidable in some fashion.

It's really not a frustrating game at all if you just pay attention. I mean there has even been a few levels so far I finished without dying a single time. It's really not that bad.
 
I think my favorite moment playing Demon's Souls was just realising how good the game was, after really disliking Tenchu Z and not being into Armored Core(and having never heard of Kin's Field), I refused to believe the impressions of the folks that had imported the game, still ended up getting it around launch date because of a glowing review from some critic I had a lot of respect for.

Going in with relatively low expectations, the game just blew my mind. Still like the game's format better than Dark Souls'... but I know I'm in the minority here.
 
What an insane timing. Me and my cousin consider this one of the best games of all time, and out of all days, we've actually decided to play this non-stop for 7 days from today (Saturday till Saturday).

We've prepared as many copies as necessary!

nsd8v9g.jpg

Is that Dark Souls in the trash can? lol
 
Real sad that I lost my save file when my phat ps3 died. I started a new game a few days ago but kinda stopped after beating 1-1. DS really was an awesome experience. The immense sense of accomplishment in this game was something utterly unique. Until Dark Souls arrived, I guess. :P
 
Real sad that I lost my save file when my phat ps3 died. I started a new game a few days ago but kinda stopped after beating 1-1. DS really was an awesome experience. The immense sense of accomplishment in this game was something utterly unique. Until Dark Souls arrived, I guess. :P
Oh my god. I was going to continue my game soon and you just reminded me the same fucking thing happened to me.
 
I've been so close to starting this game or Dark Souls about a half dozen times. I bought Dark Souls for 360 for super cheap at some point, but ended trading into GS for some reason or another. I got it through PS+, and it seems like I always have something get in my way. At this point I feel like I've built it up, or the least the internet has built it up, so I'm not sure what I am actually in store for.

It seems like a litmus test, can you make it through a potentially frustrating game? I know a decade or two ago I could, but with a 3 month old daughter every single second of gaming is precious these days. I used to be play 20-40 hours a week, now I maybe get 5 hours. Probably not the best set up to jump into Demon's Souls with both feet.

Should I throw caution to the wind and do it now, or wait a few months (earlier bedtime for baby = more night time gaming for me, at least that's what I'm hoping)? Watching Brad get into it on Giant Bomb has fueled the desire again.

They will still be the best 5 gaming hours you'll ever have.Even if it takes you a year to beat Demon's and Dark it will be the best gaming year you ever had.

The Souls games for me are some of the most important games right now in the industry.Everything else takes the backseat automatically.In fact if you love them as much as many fans do then you'll have a problem getting back to any other game you used to like and now consider them a waste of your precious time.
 
As much as i liked the concept of the Old Monk battle i wish From had choose that we could fight as Garl Vinland instead.I loved the relation between Garl and Astraea and i would have had so much more motivation to fight as Garl.

but playing as the boss in latria wasn't just a random cool thing they did. the old monk was summoning help (aka players from anywhere in latria) to kill the intruder. you could say that astraea could've done the same, but then the whole love story wouldn't have had the same impact.
 
I've been so close to starting this game or Dark Souls about a half dozen times. I bought Dark Souls for 360 for super cheap at some point, but ended trading into GS for some reason or another. I got it through PS+, and it seems like I always have something get in my way. At this point I feel like I've built it up, or the least the internet has built it up, so I'm not sure what I am actually in store for.

It seems like a litmus test, can you make it through a potentially frustrating game? I know a decade or two ago I could, but with a 3 month old daughter every single second of gaming is precious these days. I used to be play 20-40 hours a week, now I maybe get 5 hours. Probably not the best set up to jump into Demon's Souls with both feet.

Should I throw caution to the wind and do it now, or wait a few months (earlier bedtime for baby = more night time gaming for me, at least that's what I'm hoping)? Watching Brad get into it on Giant Bomb has fueled the desire again.

All the more reason to buy and play Quality over Quantity in the time of our lives where discretionary spending is at its height but discretionary time is at its nadir. "Is Demon's Souls the Quality I want?" should be your criteria.
 
but playing as the boss in latria wasn't just a random cool thing they did. the old monk was summoning help (aka players from anywhere in latria) to kill the intruder. you could say that astraea could've done the same, but then the whole love story wouldn't have had the same impact.

Yeah i know but still i wanted to be in Garl's place so much more than the Old Monk...and i almost hated the developers for putting me in the position of having no choice but to kill him and Astraea.
Kinda the same thing happened in Dark with Crossbreed Priscila but at least then i had the option to not kill her and guess what...i didn't (fuck trophies and lame loot).My character was a Templar Knight who fighted for good (helped in online co-op and never killed any NPC that i didn't had to) so it would've been out of character if i attempted to kill her.I wish i had that option with Astraea as well even though i've heard some theories who say that she wasn't as good as many thought she was.Still for me she was a saint and Garl was the personification of dedication and honor.

Maybe one day i'll make a completely evil character in Demon's and Dark and kill every NPC (as well as invading other people) but that's not really the way i like to play these games.Or any game in fact. :/
 
What an insane timing. Me and my cousin consider this one of the best games of all time, and out of all days, we've actually decided to play this non-stop for 7 days from today (Saturday till Saturday).

We've prepared as many copies as necessary!

Not like this, Yoshichan, not like this....
 
Yeah i know but still i wanted to be in Garl's place so much more than the Old Monk...and i almost hated the developers for putting me in the position of having no choice but to kill him and Astraea.
Kinda the same thing happened in Dark with Crossbreed Priscila but at least then i had the option to not kill her and guess what...i didn't (fuck trophies and lame loot).My character was a Templar Knight who fighted for good (helped in online co-op and never killed any NPC that i didn't had to) so it would've been out of character if i attempted to kill her.I wish i had that option with Astraea as well even though i've heard some theories who say that she wasn't as good as many thought she was.Still for me she was a saint and Garl was the personification of dedication and honor.

Maybe one day i'll make a completely evil character in Demon's and Dark and kill every NPC (as well as invading other people) but that's not really the way i like to play these games.Or any game in fact. :/

that's totally cool role playing a certain character, but I doubt Astraea was anything but part of the problem. she was holding onto the demon soul, maybe to create that sanctuary as she claims, but at the cost of the old one terrorizing the land. there's also the big question of who those saints are worshipping as god. it's a question Freke asks, if you ever wondered who those people believe in.

and lastly, that's totally just my crazy speculation, we have a crazy-in-love-couple in the swamps next to a blood pool of plague babies. I mean, they have to come from somewhere!
 
I remember deciding whether to get this or Uncharted 2 back in Oct 2009. I chose this because it was something new and I knew what I was getting with UC2. Made the right choice, and got UC2 for my birthday the following summer.
 
iirc, the talisman of beasts pretty much said god was a lie, more or less the same power as the old one.

regarding the swamp babies, selen says the area is a dumping ground for unwanted babies and fetuses, so I assume that's what they are. the ending of the valley was an interesting flip on the rest of the game, IMO.
 
My fondest memory thinking it odd was not getting trophies during game. I checked after beating it and it bugged out my trophy list for Demon souls is at 1%. No idea why or how to fix it but not bothered that much due to not been obsessed with trophies. It the mystery why out my games this only game that bugged out lol
 
that's totally cool role playing a certain character, but I doubt Astraea was anything but part of the problem. she was holding onto the demon soul, maybe to create that sanctuary as she claims, but at the cost of the old one terrorizing the land. there's also the big question of who those saints are worshipping as god. it's a question Freke asks, if you ever wondered who those people believe in.

and lastly, that's totally just my crazy speculation, we have a crazy-in-love-couple in the swamps next to a blood pool of plague babies. I mean, they have to come from somewhere!

Of course she became a part of the problem but she did it for those who had the immediate need to heal.She sacrificed everything and went to the most Godforsaken place in the whole kingdom to help the weak and those in need.Maybe she knew herself that in the bigger picture she was actually helping the Old one but her wish to help there and then was much more important to her.And the plague babies could have already been there by the time Astraea and Garl went to the swamp.

The question of who is the God they worship is a legit one though but i doubt it's the same as the Old one.And all that matters anyway is by what these people are standing for through their actions regardless of who or what they believe in.
 
Quite simply one of the greatest games of all time. I'm currently replaying it and while I prefer Dark Souls the atmosphere in Demons is second to none.
 
Demon&#8217;s Souls is a game that will make you into a man. A scrawny fourteen-year-old, after two hours with this game, will be grooming his muttonchops and ready to ship off on the next boat to fight the Kaiser. If you are already a man, it will make you into some sort of bizarre double-man. What&#8217;s that you say? You&#8217;re a woman? You don&#8217;t want to be a man? Too bad. Too bad. That&#8217;s the Demon&#8217;s Souls way.
You&#8217;ve probably heard that Demon&#8217;s Souls is hard. Pshh. Lots of games are hard. Some are even harder than this one. The difficulty is not the point. What sets Demon's Souls apart is the way that it doesn't just kill you, but also stomps on your genitals when you&#8217;re down. And it will make you realize that that&#8217;s what you needed all along.
It&#8217;s a lot like life. Sometimes in life you win, and sometimes the giant armored skeleton stabs your face off because the flying mantis monster you didn&#8217;t even see shot you in the back with a spike at just the wrong time. And when that happens in life, do you respawn at the same spot and carry on like nothing happened? NO, asshole. You go back to the beginning of the level, leaving all your hard-earned souls out there on the pavement, and you fight your way back. And you learn a lesson from the whole thing, because you should have been wearing your Thief&#8217;s Ring, now shouldn&#8217;t you? That&#8217;s life.
The trend in hard games these days is to unlock &#8220;Easy&#8221; mode for you once you&#8217;ve died enough times. Do you think Demon&#8217;s Souls does that? Do you think Demon&#8217;s Souls is so much as aware of the concept of &#8220;Easy&#8221; mode? NO IT IS NOT. If Demon&#8217;s Souls even knew we were talking about &#8220;Easy&#8221; mode, it would come over here and kick the shit out of all of us. And we would deserve it.
I&#8217;ll tell you what happens in Demon&#8217;s Souls when you die. You come back as a ghost with your health capped at half. And when you keep on dying, the alignment of the world turns black and the enemies get harder. That&#8217;s right, when you fail in this game, it gets harder. Why? Because fuck you is why.
Have I told you about the online elements? At any time when you&#8217;re in Body form, another player from anywhere else in the world can invade your game and murder you to regain his own body, or just to keep you on your toes. This happens when you&#8217;re in the middle of fighting armies of unthinkable monsters that are probably already three-quarters of the way towards killing you. And no, you cannot opt out of this feature! This is what you signed up for when you agreed to be a man.
When this happened to me -- when a guy strolled into my game like it was Taco Bell and exploded my torso, costing me my body and all my progress in the level -- was I mad? No, because I was too busy being in awe at how fucking hardcore the experience was.
Now, don&#8217;t let this dissuade you. Demon&#8217;s Souls is a pitiless master, but let it never be said that it is not fair. The game rewards handsomely those who stand up to it, and the greater the challenge, the greater the glory.
What the hell are you waiting for?

-Ciserus
 
I can't believe I've still never played it. I'll think about ordering it soon to at least see what all the fuss is about.
 
I remember getting this game in late 2010 and I had so many failed starts(mainly because of Tower Knight). After my 3rd restart of a character, I took my time and tried other worlds, leveled up my character and finally the game clicked for me. I'm glad it did because I managed to complete DeS in Aug 2011 right before Dark Souls game out. So glad I got into these games, especially how much I despised the first Souls game before it clicked. I just could not see what was so great about it. I think Dark Souls is way better in just about every way, but both amazing games that I hope have a long lineage.
 
Great game. Great series.

I almost gave up on it because of the difficulty. Stuck to it because of my pride and ego and learned to love the despair. Great, great game.

Wall of shame from some of the threads that popped up before release.
hahahahahaha

Shameful. Just fucking shameful.
 
I popped it in for the first time since 2009 because of this thread. I cannot believe what I can remember. I know the locations of all the items and secrets. My muscle memory is in tact.

The game is utterly brilliant. Probably the most important game of the gen for "hardcore" gamers. Just...

what would last gen have been without this game?

ugh
 
It's not just that the Souls games went in a total opposite direction from the increasingly bland handholding you see in AAA titles these days, their real brilliance is definitely the level design.

I mean, before I played Demons Souls I watched someone play the asian import version quite a bit - and all I felt was that it was a boring, brown, dreary game full of cramped bad-camera stairwells. Yet you can post a screenshot of a random room anywhere in DeS or DkS and anyone who's played them would know exactly where it is.

Anyways, beat Penetrator and Dragon God last night...I guess I've only got a few more real levels to get through now. I still greatly prefer Dark Souls, maybe because I played it first but overall its level and enemy design just feel much stronger to me. I'm definitely enjoying DeS a lot though, aside from World Tendency being a stupid mechanic and 2-2 being terrible.
 
I agree that it is one of the most important games released last gen. At the time of release, there was nothing else quite like it.


Pretty much my game of the generation and one of my favorite games of all time.
 
I loved rolling past the dragon in 1-4 (1-5?) with some other people who didn't know whether you could make it past. It was my "Welcome to Th'Rock!" moment with me as Sean Connery. Maybe it's for the best that there's no voice chat in the game

I also was proud of beating the maneaters on my "first try"
I immediately roll straight off the walkway after moving through the fog the first time; didn't even see the maneater.
 
I remember reading Eurogamer's import review back in 2008 and immediately being smitten with the ideas presented by the game.

Miraculously, my local CEX (of all places) had an Asian copy that very weekend, and I grabbed it in a heartbeat. Played it, became enamoured, got confused by the dodgy English translations, then bought the Black Phantom edition as soon as it arrived in PAL land, and played it a hell of a lot more.

My fondest memory is probably a friend bringing his PS3 and TV over for a Demon's Souls "LAN party". We smashed 2-1 and helped each other take down Flamelurker... it was beautiful.
 
Should I feel bad GAF that I bought this game in 2009, and have still neglected it?

Red Eye Knight has scared me off this game.
 
Should I feel bad GAF that I bought this game in 2009, and have still neglected it?

Red Eye Knight has scared me off this game.

That monster is noob trap, you can ignore him and pawn his ass later.

I remembered chipping his health with 200 arrows or so. Took almost 2 hours to take him down lol
 
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