This is why Destiny ended up being the shell of its original self by year 3.
X is popular, therefore OP. Please nerf.
Bungie nerfs and everybody flocks to Y.
Y is popular, therefore OP. Please nerf.
Repeat until NLB+Sidearm goes from home handicap trash Loadout to legit meta.
Nothing about MIDA is OP. Mess with it and youll just have Nameless Midnight take its place within a day - and what then? The game will be exactly the same as it was the day before but youll have a different name up on top.
When people said TLW/Thorn were OP in HoW they meant theres 2 guns with sub-0.45s TTK while everything else is over 0.8s - a situation where you genuinely couldnt compete unless you used these things. Not these are the most popular guns; but rather there is no instance youll win a 1v1 using anything else.
In D2, MIDA is convenient, easy to get, easy to use, and a good enough performer to be viable. But you can absolutely use other stuff viably: whether its Midnight, Nightshade, Origin Story or probably a good number of other things I havent tried.
MIDA+Uriels is great but Ive seen sweaty ass players do amazingly well in Trials using different stuff like:
Pervyyy: Better Devils + Pulse
ZL_Chriss: Nameless Midnight + Sidearm
SaturdayNights: Nightshade + Prosecutor
TripleWreck: Origin Story + SMG
WarBuiietproof: SMG + AR
Insanity: Better Devils + AR
Frostbolt: Better Devils + PR
When Destiny has had legitimately OP stuff youd never see this kind of variety. MIDA accounts for ~34% of Trials kills right now- its absolutely the most popular. But I dont think its anywhere near a must-own, must-use necessity the way other stuff has been at times.
Im sure Bungie is all too keen to hammer it out of existence with their famously unsubtle nerfs and whatever its fine I guess. But when players jump the gun and scream for nerfs for stuff that is marginally better or more popular you just end up making the game worse.