*Yes, I am a Destiny fan. Its my GOTY and purchased the DLC and cannot wait to play it when I get home....*
I don't really understand where the lack of content argument comes from. I am not sure what most people expected. The big knock on the Beta was the fear that the game was going to be content thin, and that has sort of carried over to the release. The story is crap. I agree. But I see the game as individual missions within a universe that can be taken in almost any order. Sure, it may not work with every mission but its pretty much a select and go type deal for me.
Anyway, Pre-DLC Destiny has 20 "story" missions and I use the term story lightly. Destiny has 5 strikes (6 with PS) and 1 Raid. So that is basically 26 different missions or "content". You can also free roam on each planet/moon with side quests available if you so choose to take them. There is also a PvP portion of the game with several different game modes and objectives.
Taking all of that into consideration when you compare Destiny to its predecessors and contemporaries, it actually has an equal, if not more, content.
For example: (FYI, missions, levels, chapters are all interchangeable for this discussion.)
Call of Duty 4: Modern Warfare: 18 missions
Call of Duty: Black Ops: 15 missions
Halo 2: 15 missions
Golden Eye (N64): 20 levels
Diablo III (No DLC): 31 "missions"
Borderlands (No PvP): 48 "story" missions not including side-quests.
COD: Advanced Warfare: 15 levels
I didn't cherry pick games, at least, I tried not to. I attempted to pick out games that are comparable to what Destiny was attempting to create.
So all in all, the lack of content is a myth. This game is not a $15 a month subscription. This game is not an MMO. It is an FPS. Its trying to be something else, to remain relevant once the story is over, and Destiny is struggling with their own identity because of this. But I applaud them for at least trying to keep an FPS fun to play once the story is exhausted.
Legendary HateGear it equipped, so please, flame away.