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Destiny new Reef hub was actually playable back in early 2013

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I thought I did, lol

Yeh that was to someone else actually, but you've just ignored half my post again.

Whatever, I get it, you like ADS and don't want to discuss it. I'd be the same if I held an insane opinion I couldn't explain properly ;)

(Doom is still amazing without ADS)
 
Destiny does a lot of things I don't like, but damn, every time I think "Man I want to shoot some guns in a shooter again" I think back to Destiny and just how GOOD the shooting in it feels.

Also,the art and music are top fucking notch.
 
Why is everyone so quick to assume all of the cash grab parts of Destiny are all on Activision? This coming from someone who isn't to keen on them anyways.

But Bungie has no culpability in any of this? What if they hacked the game apart to sell it back as DLC on their own?

TBH I don´t even know why we are so quick to throw out the term "cash grab" here.

It´s a regular game with regular DLC. No monthly fee, no microtransactions. Just DLC.
 
TBH I don´t even know why we are so quick to throw out the term "cash grab" here.

It´s a regular game with regular DLC. No monthly fee, no microtransactions. Just DLC.

destiny's probably the only game that reuses the main game for its dlc though...

i really don't want to see that nonsense all over house of wolves
 
destiny's probably the only game that reuses the main game for its dlc though...

i really don't want to see that nonsense all over house of wolves

There are games out there that sell "easy fatalities" to you....

People seem to be forgetting that these DLC packs also contain MP maps.

Activision has sold about the same amount of maps for 15$, Destinys DLC goes well beyond that.
 
TBH I don´t even know why we are so quick to throw out the term "cash grab" here.

It´s a regular game with regular DLC. No monthly fee, no microtransactions. Just DLC.

Too many re-used locations. Feels like your paying for new spawn points in the story missions and the strikes too.

There are games out there that sell "easy fatalities" to you....

People seem to be forgetting that these DLC packs also contain MP maps.

Activision has sold about the same amount of maps for 15$, Destinys DLC goes well beyond that.


Yeah but I wanted more new environments.
 
You can pretty much play Destiny without ADS. moving on foot doesn't alter the bloom of the reticle and I play like that from time to time. Jumping does increase it though.
Both ADS and NonADS have the same spread
There is a difference but not a massive one imho

I think its pretty fucking massive.

Yeah maybe I can hit my target but not a critical shot. And jumping increasing bloom was super dumb. Because it affects ADS spread too. You can't jump, scope in, and be accurate in destiny. If you jump, scope with the sniper, line up the shot, and fire, the bullet won't go where you're aiming. Its dumb.
 
What I'm looking forward to the most is this co-op horde type mode and a change in scenery. I think the ship has sailed on the story, it's beyond repair as far as I can tell, and the pvp when I last played felt like a bare bones poorly balanced rehash of Halo.

So much about this game is just sad and dishonest. But I paid for the season pass day 1 so I'll try to get some more enjoyment out of the few important elements they did well :-)
 
There are games out there that sell "easy fatalities" to you....

People seem to be forgetting that these DLC packs also contain MP maps.

Activision has sold about the same amount of maps for 15$, Destinys DLC goes well beyond that.

What other shit companies are doing can't be used to justify other games following along.

Not everyone even plays PvP, I bought the season pass originally on the idea of new strikes and story missions, how misguided I was.
 
Yeah but I wanted more new environments.

We all want that.

I still think the value you are getting out of TDB is absolutely OK.

HOW seems to be bigger in every regard except for the Raid of course.

What other shit companies are doing can't be used to justify other games following along.

Not everyone even plays PvP, I bought the season pass originally on the idea of new strikes and story missions, how misguided I was.

It´s actually the same company - that´s why I brought up the comparison.

Don´t buy season passes would be my advice.
 
That's the thing though, you should have realized that when watching it originally! Every development has ideas and concepts, every development has a vision, if thiervision was for you not to reach the Reef until now, I'm OK with that, it ensures that I'm still playing the same game since September. End of the day, isn't this what we want? Our favorite games to be supported? If you don't like dlc, you probably purchased the wrong game.

Oh I don't mind DLC when it's done well but Destiny has a rather lacking base, the dlc is also nearly as expensive as the retail game in the UK for what adds up to about half of what destiny came with at launch.
 
Seems like wasted cut content anyways. The Destiny tower is so useless and poorly handled that I'm not sure why another social space without drastic changes is being added.

The tower was so poor that I'd rather take a quick, hashed together menu system over it. It serves no purpose other then to frustrate you and remind you of what a game Destiny could have been. Much like most of the game.
 
We all want that.


It´s actually the same company - that´s why I brought up the comparison.

Don´t buy season passes would be my advice.

All other season passes I've bought have actually delivered on the promise of new content, Bungie is the only one cheeky enough to repackage story missions through existing environments as new content. I'm looking forward to seeing where we'll be backtracking through this time around.
 
There are games out there that sell "easy fatalities" to you....

People seem to be forgetting that these DLC packs also contain MP maps.

Activision has sold about the same amount of maps for 15$, Destinys DLC goes well beyond that.
If Destiny had stronger pvp that would be a better argument. I feel like you get a lot more millage out of Halo and CoD maps with the diverse amount of options and playlists you can tweek. Lots of people still feel they constantly overcharged for those dlc, though Halo at least gave the maps away for free after a certain amount of time. The single player dlc for the previous dlc though was just a slight remixing of existing content for the most part. Really made it seem that much more of a poor value when combined with the weak pvp.
 
You cannot honestly tell me that the world building, art design, AI systems, core gunplay mechanics, PvP and story in Destiny are even close to what it was in Halo.

That's a pretty massive decrease in quality, or, ya know, a fall from glory.

Art design, core gunplay yes there are as good or superior to halo (art design is superior imho) everything else inferior. Although halos story is weak destiny doesn't even have a story.
 
Playable is a stretch. If people want to rag Bungie then it should be about including content in promotional material that isn't confirmed to make final retail release and giving the impression - via trailers or whatever - that such content will be included.

It's not ideal, and given you pay for DLC it's not quite the same as say something in a film trailer ending up not making the final cut, but it's not necessarily some evil plan either where they deliberately held stuff back for DLC; most likely it was cut material they decided to re-purpose.
 
I think its pretty fucking massive.

Yeah maybe I can hit my target but not a critical shot. And jumping increasing bloom was super dumb. Because it affects ADS spread too. You can't jump, scope in, and be accurate in destiny. If you jump, scope with the sniper, line up the shot, and fire, the bullet won't go where you're aiming. Its dumb.

Personally I'm fine with it not being accurate.
Rather play Destiny when I'm playing Destiny, not CoD
 
Seems like wasted cut content anyways. The Destiny tower is so useless and poorly handled that I'm not sure why another social space without drastic changes is being added.

The tower was so poor that I'd rather take a quick, hashed together menu system over it. It serves no purpose other then to frustrate you and remind you of what a game Destiny could have been. Much like most of the game.

The most frustrating thing about the tower is hearing what could easily have been a couple hundred thousand dollars worth of well-known actors being used for voices that spout out a random line every 30 seconds or so.
 
believe it or not, the tower is really what sold me on the game back in the alpha.

i had been playing the story mission and patrol and it wasn't clicking. but then i loaded into the tower and this track came on: https://www.youtube.com/watch?v=LLouDcGLEKc

that with the ambience of the ships and vendors - i finally got "destiny" in that moment

in hindsight, my reaction was weird because that instance wasn't really "the game", so to speak, and it isn't something i'd say is replicated often. after all, i'm not still playing the game for the tower.

nevertheless, i think it's a meaningful part of the game that needs more attention. what bungie ought to do is put the "social" in social space and make these places worth visiting for reasons other than vendors and kicking around beach balls.
 
Shit changes in development.

From what I know, a lot of The Dark Below was overhauled after the initial game launched. They saw the complaints from people and chose to make TDB a better story experience. And it was with its quest lines, Eris, etc.
Really? The quest lines were nothing more than a long chain of grindy fetch quests completely devoid of context. "Get a vase from a tentacle-faced hobo and kill stuff until it's full" is not a better story experience.
The only place where you can notice a change from the way the story was presented in the main game is when Eris tells you a joke about how every encounter in the game sucks, but that's not really an improvement, more like an awkward admission of guilt.

Shit does change in development, the problem here is that this isn't just Molyneux-style delusional dreaming out loud. They've used cut or delayed content to advertise the game until it launched, to make it appear bigger than it was and its story to appear more... there.
We had to pay extra for things we were shown before the game came out, stuff pretty much everyone expected to see in the base game. Shit does change, but developers/publishers don't have to be so scummy about it.

You can pretty much play Destiny without ADS. moving on foot doesn't alter the bloom of the reticle and I play like that from time to time. Jumping does increase it though.
Both ADS and NonADS have the same spread
There is a difference but not a massive one imho
If that were true, the game wouldn't need "more accurate when firing from the hip" modifiers, which still don't make it a viable alternative.
You can play Destiny without ADS, but only if you don't mind not doing "precision damage" (as in, playing the game wrong).
 
We all want that.

I still think the value you are getting out of TDB is absolutely OK.

HOW seems to be bigger in every regard except for the Raid of course.

That last sentence seem to contradict itself. I am waiting to reserve judgement but if PoE is a straight up horde mode with no mechanics then HoW will not be in any way "bigger in every regard" than TDB.
 
That last sentence seem to contradict itself. I am waiting to reserve judgement but if PoE is a straight up horde mode with no mechanics then HoW will not be in any way "bigger in every regard" than TDB.

Don´t forget the Trials of Osiris!
 
To the people that are no longer playing; why the vitriol and anger. The game had an alpha and a beta; although same content. I've seen instances of people saying i've played 40+ hours and feel like they didn't get their monies worth. I probably have over 2 weeks of play time. Met really cool people and continue to have a good time playing. Although I don't play everyday like I use to it has more than justified it's price +DLC. I've never seen a game where people have a hard time moving on. Watchdogs didn't even get treated this badly.
 
Oh I´m winning. I´m just the only one who knows that.

You're only winning if you choose to stop responding to people with perfectly valid points.

Ahem

All other season passes I've bought have actually delivered on the promise of new content, Bungie is the only one cheeky enough to repackage story missions through existing environments as new content. I'm looking forward to seeing where we'll be backtracking through this time around.
 
Destiny does a lot of things I don't like, but damn, every time I think "Man I want to shoot some guns in a shooter again" I think back to Destiny and just how GOOD the shooting in it feels.

Also,the art and music are top fucking notch.

Seriously, man. I have no qualms with trashing Destiny for its shitty aspects, but the shooting and movement are so damned good!

Been playing Borderlands Presequel and the jetpack is utter garbage compared to the feel of Destiny.
 
Let's not forget that when the first WoW expansion came out, Burning Crusade, it got torn apart by a lot of faithful WoW players. They missed the days of vanilla, and didn't like what Blizzard did. Change 40 main raids to 25, and the armor did not look as LOTR-style in BC than in vanilla.

But, at the end of the day, people still enjoyed what BC was after they spent time with it. I think with how fast we get information now, people quickly jump in conclusions and just want to attack something if it is different.

Yeah, no new raid in HoW. However, Trials of Osiris and Prison of Elders might be some pretty cool content instead. We do not know yet.

BC also added an entire new continent that was nearly the size of one of the continents from the original game.
 
That last sentence seem to contradict itself. I am waiting to reserve judgement but if PoE is a straight up horde mode with no mechanics then HoW will not be in any way "bigger in every regard" than TDB.

We know it has the same number of strikes and MP maps. Unknowns are the story missions, and how meaty the Prison of Elders is. From the leaked info we know it has much more new gear / items than TDB did, includes a new MP mode, and the Reef. If the story stuff is at least parity with TDB (and that shouldn't be hard to put it mildly), then that leaves the PoE vs. CE comparison. But regardless of that comparison, at the least it's a "wider" expansion for including things the last didn't touch on. How the rest stacks up we'll know soon enough.

This thread has more than run it's course, and is a direct repeat of the one from yesterday. Please don't start threads based on random tweets.
 
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