With this being David Cage, I'm expecting Humans (television show) levels of nuance. We'll see.
The saviorso one android is a detective, the other a rebel.
Who is the female one suppose to be?
This Kara is quite different from the first trailer/teaser or is it only me?
https://www.youtube.com/watch?v=Pelrr__9qx8
I recall that Cage is directing but not writing this? Not sure anymore.
It's just really ambitious to have branching paths in every scene of your game, have it work out and then produce everything at a AAA level I'm guessing. It's not exactly Telltale levels of choices after allLooks great, but why do they need so long :/ Hoped for a release late 2017. But who knows, no release date was mentioned, so....
This seems later on in her story as far as I can tell. Its certainly not immediately post factory like her first trailer was.This Kara is quite different from the first trailer/teaser or is it only me?
I assume Beyond being relatively linear allowed them to push graphics a lot more compared to Heavy Rain which had more content due its branching and while it looked good it wasn't Uncharted 2 levels. Even Beyond had some dodgy looking outdoor scenes, they aren't their strong suit. Indoors they usually have nuts looking stuff and the apartment we saw with Connor wasn't an exception really. So I think we will still get some good stuff in herePrevious showings were better and somehow QD didn't evolve as much as other devs have in terms of animations/graphics (they were absolute top-tier last gen), but I am still hyped. I love QD games.
I recall that Cage is directing but not writing this? Not sure anymore.
Have you only ever seen 2 games?Oh god this game looked so bad. Like a poor man's Watchdogs.
This seems later on in her story as far as I can tell. Its certainly not immediately post factory like her first trailer was.
Yeah I noticed they changed a few of them. So you are probably right. But could still also have story reasons why she would look different e.g. to have her own personality and not look identical to 500 other robots.I don't think it has anything to do with the story, they simply updated the 3D model.
I think its alright when you consider that they probably have 2-3 times as much animations to process as even a Naughty Dog gameAnyone find the janky ass animations off putting? I swear it's like a deal breaker that breaks from the immersion for what the game is going for.
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In case someone wants to read all the choices, plenty of little things to do when you are in sandbox mode.
This Kara is quite different from the first trailer/teaser or is it only me?
https://www.youtube.com/watch?v=Pelrr__9qx8
This Kara is quite different from the first trailer/teaser or is it only me?
https://www.youtube.com/watch?v=Pelrr__9qx8
My thoughts exactlyHoping it's good. If not, at least I can watch the best friends play it.
Seen it before a year ago?
It is. It can be played on the floor too by everyone as wellThis is the first time they are showing live gameplay right?
Yeah there isnt one at all. They added more detail even, this newer build looks even better than the one last year. Also im pretty sure there is a time limit. If you screw around too much SWAT will interveneLive demo look nice.
They should make time limit to this scene add some urgency.
Where's the downgrade btw.
I mean its the very first scene with Connor you are going to play and he can already die here. So they probably didnt want to make it super hard already unless you really fuck up hard or do it on purpose. They obviously want you to spend some time with him before throwing the real stuff at you heheLive demo looked great. I love Quantic Dream
The only thing that bothered me about that demo is that it was too easy get the "good" ending. The options were to clear. I knew exactly which one would lead to a bad or good ending.
I wished they added more complexity to the android you're dealing with instead of going through a standard path of getting him to accept you, where being reassuring or "too good" antagonizes the android more.
Live demo looked great. I love Quantic Dream
The only thing that bothered me about that demo is that it was too easy get the "good" ending. The options were to clear. I knew exactly which one would lead to a bad or good ending.
I wished they added more complexity to the android you're dealing with instead of going through a standard path of getting him to accept you.
I mean the thing is, the path you see as too easy might not be the same for other people. That's the beauty of it. Everyone will have a different gut reaction to each response.
Missed it. Has the segment been uploaded somewhere yet?