Yes but even the fact that they didn't seem to spend a lot of time doing the detective work. It looked like the skipped ahead to the balcony scene and they still had all they needed to calm him down. And the fact that the "trust meter" jumped from 60ish% to 100% with one conversation option..
Like remember in Heavy Rain where you had to remember all the items you touched in the jewelry store, and if not, the next scene changed completely?
I don't know. Maybe i'm nitpicking. I loved all their games so far so i trust QD to deliver. It's just something i noticed.