what annoys me is when devs focus on realism, its a damn game just make it fun. i rather adam have fun abilities that make the game more enjoyable than a set of realistically feasible ones.
this was one of the problem with hr, its just too meh gameplay wise. it needs an injection of flair
One of the best aspects of HR was the fantastic atmosphere and setting. The fact that the abilities are grounded in realty greatly help that aspect.