SuperAndroid17
Member
The music is sooo much better than HR. Granted.. HR had some an amazing OST.
Lol I got stuck there too.A part that stopped me dead in MD was whereI needed to get into a sewer rave. I couldn't get through the front door and found no way of doing so, and the side entrance through the wall was blocked by electricity on the floor. I ended up just going for it, which was definitely not the intended route but I had to get past whatever I wasn't being shown by the game. Either I missed something the several times I searched the city or the game suffered from some poor design there.
Yeah... the example that always sums it up for me is that I once spent about 20 minutes dragging boxes through a vent system to climb up its large drops that I think was never in any way intended to be 'climbed' but rather used as an escape path (where you 'fall' down a couple floors at a time to reach ground level safely and faster), and I am pretty sure I had no business trying to climb up through the vent in that direction lol.Mankind Divided's Prague is absolutely incredible. It's so densely-packed with interconnecting paths and fantastic sidequests; it's like nothing I've ever seen in a game. I would just innocently hack my way through a door and like three hours later I'd still be following up on clues and hidden paths I'd found.
Mankind Divided was so bad. I was really surprised and frustrated. Game ate my saves, the pre-order DLC being single use (so you can't get it back in another save) was bad, the mission design overall was terrible.
The level design in general seems even more vent-oriented than the last. Overall, it's taken a hit. Being limited to one city was nightmarish (do you hate dream sequences in games? Golem City is basically that--a linear level you can't leave that makes no interesting use of the game's actual choice and consequence stuff. The art design is way better in MD, but since the level design itself is bad, like... I would never actually willfully recommend the game to anyone.
I'm not sure there was a worse disappointment in 2016.
In MD's prague, did you guys a)and b) on the rooftops (in the area where there's some "glass roof" over the street)? I was amazed that it was (partly) possible to climb up there and even found a PDA or something up there I thinkget into that trap-apartment, where all the exits are shutdown and you need to deactivate the bomb in time?
I got there - always wondered if it was actually part of a side mission that I didn't manage to pick up, since I didn't completely understand what the message meant at the time I found it. and it felt like there were pieces of story to it that I was missing. While it was cool to have access to almost everywhere from the get-go, I felt like it was always a tough call between exploring everywhere so I didn't miss anything vs. holding off so I didn't end up backtracking to the same place a bunch of times.
Lol I got stuck there too.I didn't have the points to buy heavy lifting, so I used a frag grenade to knock the object blocking the grill, then popped lots of booze + health stuff to get through the electric floor.
It turns out the way toget through the front door was in that weird house where you could reconfigure the security system to do different things. If you called the cleaners to fix up the mess, left the area, then came back later, the room will be clean and there will be a keycard to the rave in the toweled swan on the bed.
That place threw me off too because the secret compartment in that room had nothing in it and I was like whaaaaaaaaat