im not talking about you and the argument you're having, look at the line of quotes I was responding toIt's nice to know that, after a solid page of "It's not about you seeing the name," not a word of it got through to you.
Lets get rid of Olympic medals ceremonies too while we're at it.![]()
The core team of designers, programmers and artists tend to be a fraction of that credits list though. The rest are the necessary people needed to make such a thing happen. The credits design tends to be from that core and that core of people often are designing and implementing things that they want to do for the game and not because they took a poll of the general public.
Yeah, let's just replace it with a black screen with scrolling names that goes on for 20 minutes instead of an actual spectacle worth watching. Actors in plays should just sit in the back while a projector scrolls their names up a wall instead of going out and taking a bow.
The whole argument is about how credit rolls- which inherently include the important producers- should not be mandatory, and following from that whether or not credit rolls are masturbatory or warranted. Going by some people's logic, we shouldn't even have medal ceremonies or the actors come and take a bow because "I'm here to watch the sports/play, not to watch the performers indulge themselves."
Bitch they spent years making the game, you can spend ten minutes drinking a soda while the credits roll
Going by some people's logic, we shouldn't even have medal ceremonies or the actors come and take a bow because "I'm here to watch the sports/play, not to watch the performers indulge themselves."
Also, why are you characterizing all credits rolls as a black screen with white names? Hell, almost all of them at least include music on top of that, which I find worth sticking around for because I tend to like the specific credits roll tracks or the major themes of a particular work.
I've been a game dev for almost 20 years. For me, credits don't matter. Making a good game matters.
I don't care if you don't read it, I'm putting my name on the work I created. Credits aren't there for your entertainment, they are there in recognition of the people who made the product.
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rough day huh
I'm pointing out it's a shit comparison because:
A: How many plays and Olympic ceremonies do you go to in a year?
B: Medal ceremonies and actors taking a bow is actually worth watching instead of a 20 minute black screen with scrolling white names.
Bitch they spent years making the game, you can spend ten minutes drinking a soda while the credits roll
Bitch I paid them 60 dollars for their game, they can at least respect my time as a customer.
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rough day huh
Eh, taking away credits is harsh, but many people agree that some credits are poorly implemented and could be done better.
Bitch I paid them 60 dollars for their game, they can at least respect my time as a customer.
A. It doesn't matter how many plays and Olympics games occur a year (or quadrennially) because the argument doesn't hinge on how many games people play.
B. This is entirely subjective and also besides the point. I don't watch the medal ceremonies, especially since you know who won by watching the actual event- the thing I'm there for- which potentially makes it more self-indulgent than a credits roll in a game where you're not probably not going to encounter anyone's name in a recognizable form in the entire playthrough.
Also, why are you characterizing all credits rolls as a black screen with white names? Hell, almost all of them at least include music on top of that, which I find worth sticking around for because I tend to like the specific credits roll tracks or the major musical themes of a particular work.
I can't empathize with the "respect my time" arguments when a video game made specifically for entertainment is inherently a waste of time.
The whole argument is about whether or not credit rolls- which inherently include the important producers- should be mandatory, and following from that whether or not credit rolls are masturbatory or warranted. Going by some people's logic, we shouldn't even have medal ceremonies or the actors come and take a bow because "I'm here to watch the sports/play, not to watch the performers indulge themselves."
I like watching credits. Gives me time to reflect on the game I beat and appreciate who made it.
Ignore those people. The vast majority of us (actually, most everybody here, as far as I can read, though there is some rejection of the idea that credits are so important that they're more important than the consumers' interests) are not saying to do away with credits. They're just saying that credits can be done better than 20-40 locked-up minutes of scrolling text.
Kudos to you for enjoying them. Others don't get as much or any enjoyment from having to sit there for an extended period of time before their completion ratio and Trophy/Achievements get counted. So why not offer a choice?
In the context of the comparison, I assume RiverKwai was talking specifically about the minority against credit inclusion at all, hence them specifically saying "let's get rid of medal ceremonies." Superstilzkin came in and basically said "at least they're more interesting than a black screen with white text," missing the point that a medal ceremony is specifically to honor and give credit to the winning athletes, making it comparable to a credits roll in that vain, which is why I noted as such. I don't deny that credit rolls can be done a whole host of more entertaining ways, but I was debating a different point, however minute it was.
Well, they all have families.I mean, who is ACTUALLY reading all of those names? Be honest.
And yes, it is subjective, this entire thing is subjective, which is why it should be OPTIONAL.
Everything is a waste of time if you wanna be philisophical. Our entire existence is just wasting time. But when I waste time, I wanna enjoy myself. Most critics agree that watching credits is a worse way to waste time than actually playing the game.
That is a terrible analogy.
If we have to bring spectacle sports analogy into this argument, which I think is reaching already, a more fitting one would be a 20 min credit roll of all the names of those who made the game happen, including all participating athletes, their coaches, teammates, commentators and journalists (in all languages mind you), referees, drug testers, cleaning crews, the whole Olympic committee, stadium owner and maintenance/security staff, etc, while the main theme of Olympics in that year plays in the background.
Well, they all have families.
It's not particularly philosophical and doesn't necessarily need to lead to a uselessly nihilistic conclusion. However, when we talk about something being a "waste of time," we're generally talking about something not being productive (not that not being productive is a bad thing). Engaging in mass-produced entertainment is on the bottom of the barrel of what it means to be productive, versus things like cleaning your house or spending time with friends and reaffirming bonds or volunteering for something or, ironically, creating art.
didn't some older games not let you start NG+ without going through the credits and back to the start screen fully? Do no new games do this as well? like if you shut down the program, you are still at the end boss say?
Bitch they spent years making the game, you can spend ten minutes drinking a soda while the credits roll
Unskippable credits? Meh. I rarely ever watch credits--who among us do it, honestly?
I'm not saying don't offer a choice, and I actually figured most games did nowadays, or at least allowed you to turn it off without losing progress or achievements. My main argument in here has been arguing for their general merit as an idea and their inclusion in games, particularly against people arguing with Krej and about "artist entitlement."
Ten minutes?
Do you even Ubisoft?
Yeah, this is hardly a hindrance and I love when the people that worked hard on this stuff that I care dearly about get due cedit at the closing of a game.Bitch they spent years making the game, you can spend ten minutes drinking a soda while the credits roll
All that needs to be said.Bitch they spent years making the game, you can spend ten minutes drinking a soda while the credits roll
Exactly this. I find it interesting how some gamers think that the game is being made for them.
I can't empathize with the "respect my time" arguments when a video game made specifically for entertainment is inherently a waste of time.
If I work as an assistant to the executive janitor I better be in the credits, I'm important just like everybody else on the team.
Holding players hostage with achievements and unlocks behind the credits is what I hate most. Don't even get to Alt+F4 the game in those cases.make the credits skippable, but you get a trophy if you sit and watch until the end. problem solved