potatohead
Member
Game feels perfectly responsive to me too, not sure where any gameplay complaints about that would be coming from, I'm not feeling it at all at least.
Game feels perfectly responsive to me too, not sure where any gameplay complaints about that would be coming from, I'm not feeling it at all at least.
Because pretty is easier to appreciate than a higher frame rate for most folks (me included).
Nah, I think most folks who play video games like gameplay. The ones you're talking about should probably stick to movies. Good thing Ratchet has one now.
Agreed. Even DF admits that gameplay takes a hit due to framerate. Why anyone would celebrate a developer choosing flashy graphics over gameplay in a video game is beyond me.
Screw this new world we live in where frame rate dictates quality. You too, DF.
Screw this new world we live in where frame rate dictates quality. You too, DF.
What did DF do wrong? They're reporting technical information on video games and people can put whatever priority they want on that data.
Framerate does dictate how smooth a game looks and how responsive it feels, which is very important for some.
Sorry you can't handle the inarguable fact that having a faster framerate makes for a better gameplay experience.
For what purpose? Does it really bother you that much that people value gameplay over graphics?It's should be case by case.
For what purpose? Does it really bother you that much that people value gameplay over graphics?
Seems like they value a number of frames over gameplay.
For what purpose? Does it really bother you that much that people value gameplay over graphics?
What the are some people thinking? This game is 40 dollars what else do you need?
Seems like they value a number of frames over gameplay.
Why on earth would you do that?
Hard to explain but it feels better to me, and looks a bit more natural I guess is the word.
What the are some people thinking? This game is 40 dollars what else do you need?
How does someone notice a hair in their food? Ya just do.how can you even feel a 1fps difference?
The refresh rate is fixed at 60 so you get even more judder at 29fps than 30.how can you even feel a 1fps difference?
Frame rate directly affects gameplay though, you can't compare the fluidity and responsiveness of 60fps and 30fps, the difference is night and day. If all you've ever known is 30fps with dips of course you're going to think that's "fine", and I assume the devs figured the majority of their target demo fit into this category hence the decision to sacrifice gameplay for visuals. I don't agree with it but it was probably smart considering most people seem oblivious to any and all performance issues.
It'll be interesting to see how people adjust going from the 60fps Nathan Drake Collection and 60fps Uncharted 4 MP to the 30fps SP next month. I know for me it's going to be jarring as hell, no matter how gorgeous it looks (and it really does).
Frame times are off if your game drops frames which can definitely be felt.how can you even feel a 1fps difference?
That's because you're looking at the original Ratchet and Clank from PS2 remastered for PS3.https://www.youtube.com/watch?v=4HH1I2rUJmQ
Wow I didn't remember the PS3 games being so bland and pretty ugly looking, and also feeling so empty.
I know it's 60 vs 30 but the visual gap and all the shit that goes on the screen by comparison is huge!
https://www.youtube.com/watch?v=4HH1I2rUJmQ
Wow I didn't remember the PS3 games being so bland and pretty ugly looking, and also feeling so empty.
I know it's 60 vs 30 but the visual gap and all the shit that goes on the screen by comparison is huge!
On the contrary, the PS2 and PS3 versions still look great to me, while the PS4 version is difficult for me to even look at. The low framerate and motion blur makes the PS4 version literally look disgusting to me, especially when paired with the smooth, crisp PS3 version. I actually became nauseous whenever that video showed the PS4 version.
On the contrary, the PS2 and PS3 versions still look great to me, while the PS4 version is difficult for me to even look at. The low framerate and motion blur makes the PS4 version literally look disgusting to me, especially when paired with the smooth, crisp PS3 version. I actually became nauseous whenever that video showed the PS4 version.
So a variable framerate between 45-60fps is smooth and crisp compared to an almost perfectly consistent 30?
On the contrary, the PS2 and PS3 versions still look great to me, while the PS4 version is difficult for me to even look at. The low framerate and motion blur makes the PS4 version literally look disgusting to me, especially when paired with the smooth, crisp PS3 version. I actually became nauseous whenever that video showed the PS4 version.
Poor kid.. I hope you get better soon.On the contrary, the PS2 and PS3 versions still look great to me, while the PS4 version is difficult for me to even look at. The low framerate and motion blur makes the PS4 version literally look disgusting to me, especially when paired with the smooth, crisp PS3 version. I actually became nauseous whenever that video showed the PS4 version.
The AA doesn't look blurry at all.I finally got around to playing this a few nights ago for maybe 20 mins. I felt the game's post-process anti-aliasing makes it a tad blurry for my taste.
After the initial opening sequence, when I got to first control ratchet, it felt a bit sluggish but though I kind of got accustomed to it.
Seems like nice little game but kind of got bored of it after 20 mins.
That's because you're looking at the original Ratchet and Clank from PS2 remastered for PS3.
This is a Ratchet and Clank made for PS3: https://www.youtube.com/watch?v=trDZcBShFl0
On the contrary, the PS2 and PS3 versions still look great to me, while the PS4 version is difficult for me to even look at. The low framerate and motion blur makes the PS4 version literally look disgusting to me, especially when paired with the smooth, crisp PS3 version. I actually became nauseous whenever that video showed the PS4 version.