Pai Pai Master
Banned
Yeesh. So more like Korra and less like Transformers.
Definitely sounds like it was rushed out to meet movie release.
Definitely sounds like it was rushed out to meet movie release.
It is, its obviously made on a budget but its their best licensed game by a healthy margin.I thought this was a good game though?
Say wha? It only takes 3 hours to beat? Damn.Full price, 3 hours.... Yikes.
I think it's kinda obvious as well the director of Turtles.... just isn't as good as some of the others in Platinum. Hell I liked Korra as well but it looks like they had more time with Turtles and they couldn't even make something as fun as Transformers Devastation. Still, I'll pick it up when it's dirt cheap.
Looks like some people really had some irrational, pent-up dislike for PG that they were just waiting on an open window for to unleash, despite it being pretty obvious that it's not really their faults while ignoring all the fantastic games they've made.
Good Taste Havers understand that Platinum can put out bad games. MadWorld happened, after all.
This is a bummer for sure.
I'm not liking TFthat much anymore. I don't get the love and adoration Platinum receives here.
Genuine fans can't express their disappointment over a game they were looking forward to for a long time turning out like shit?
To be fair to the guy, being a designer is much easier than a director.I liked MadWorld, but you may be interested to know that the guy who directed TMNT also was on the design team for MadWorld (Shirahama). Coincidence? [shrug]
Shirahama's also been a designer on Anarchy Reigns, Wonderful 101 and Bayonetta 2 as well as the director of Legend of Korra.
The issue with the 30 FPS is that for co-op to work, they would have to half the FPS to make it happen. So instead of going 60 FPS and 30 FPS co-op, we got locked 30 FPS with no AA/ no co-op.Sure the other points he discusses are valid, but locked 30 on ps4 should not be held with such disdain.
how do you figure they had more time with this than Korra?
We can place half of the blame to Platinum but we can't ignore that this is the same type of quality all of Activision's license games fall under. We'll never know what a TMNT game with more time and a bigger budget by Platinum would have turned out.Sounds like a lot of assumptions and reaches to make just to defend a developer making a mediocre game.
Platinum took the job probably knowing things like budget and time frame in advance.
Put the cape down and just realize this is who Platinum is.
But I thought Platinum could never make a bad game.
From my point of view, every Platinum game has terrible level design, this must be beyond terrible if people just noticed now.
We can place half of the blame to Platinum but we can't ignore that this is the same type of quality all of Activision's license games fall under. We'll never know what a TMNT game with more time and a bigger budget by Platinum would have turned out.
Kamiya is about 50/50. He needs to stop with the bullet hell levels.From my point of view, every Platinum game has terrible level design, this must be beyond terrible if people just noticed now.
so at one time this year they had their fingers in Scalebound, Star Fox Zero, Star Fox Guard, Nier 2, and this game.
I thought their output was mightily impressive, I still do, but there had to be a weak link there somewhere I guess.
I don't think it's an issue of "movie deadlines" as much as it is the fact they didn't exactly give it to their best team.
Like I previously said, Transformers Devastation had the director of Metal Gear Rising behind the wheel, while TMNT had the director of...Legend of Korra, which was already considered one of Platinum's weaker titles. Yeah.
Agreed, I don't think movie deadline counts anymore when we got Ratchet and Prince of Persia tie-ins that were actually good and maybe better than the stuff tied to it.I don't think it's an issue of "movie deadlines" as much as it is the fact they didn't exactly give it to their best team.
Like I previously said, Transformers Devastation had the director of Metal Gear Rising behind the wheel, while TMNT had the director of...Legend of Korra, which was already considered one of Platinum's weaker titles. Yeah.
Agreed, I don't think movie deadline counts anymore when we got Ratchet and Prince of Persia tie-ins that were actually good and maybe better than the stuff tied to it.
I honestly think Activision didn't give much of a budget due to level 5 recycling content from level 3 (according to a gaffer). They did the same thing with THPS5.
What? LolI think most would classify that as an outright shooter, but I understand what you're getting at by lumping it in with the rest of their action output.
As someone said in the OT you don't have that art style and not aim for 60fps. Must have been forced to get this out with the movie.
A real shame![]()
~3 hours + full price?
Those had better be the greatest 3 hours in video game history :/
Agreed, I don't think movie deadline counts anymore when we got Ratchet and Prince of Persia tie-ins that were actually good and maybe better than the stuff tied to it.
I honestly think Activision didn't give much of a budget due to level 5 recycling content from level 3 (according to a gaffer). They did the same thing with THPS5.