• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

DFC Report: Could Sony Go From First to Worst?

Status
Not open for further replies.
dirtmonkey37 said:
It was mentioned in an interview with Kojima that he would like to bring some of his new IP's to the 360. I'm sure that's what many people think, KP laughing their asses off, but we'll see who's laughing when the PS3 doesn't sell 6 million in less than 4 months.

He said that if he were to develop a game for the 360 it'd be an original game instead of one of his series. Other than that the only other system he said he will be making a game for is the Wii.
 
Oblivion said:
Right, it's Japan, but I'm talking about the 2 million WW number.

Well, as far as the game being terrible, who knows...but this game is by the KH team and is gonna be a quality product from that great team.

Dirge of Cerberus: Final Fantasy VII PS2 Square 17/06/06 250 493,000

Hooray for VG Charts.
 
Amir0x said:
Artoon made a few games, all of them have currently sucked. I don't think Blue Dragon will suck, I'm just being facetious... but the truth is that these aren't things Sony needs to be worried about. Sony should be much, MUCH more worried about what Wii is doing.



A fool who gets paid in baths filled with money.



Yeah after FFXII, the franchise is totally dead. I mean even though it sold over 2 million copies in Japan alone, now Japan is unsatisified and gives up on it. I mean I think FFXII is the greatest Final Fantasy ever made, but even if they don't... FFXIII is nothing like FFXII from the way it's going.

In any event, I think you're being a tad disingeuous - obviously the games SquareEnix are making for PS3 are a MUCH bigger deal than anything they're providing on 360 or Wii atm... so I don't think Sony is "surprised" at all. So far, they've got the golden end of the stick on that deal. The rest of your post has varying levels of 'importance', but it's clear that a lot of it is filler - what is Zegapain gonna do, sell 3 copies? :lol

I can almost 100% agree with your post. I look back at what I typed and it does seem a little "janky" if you will. Thanks for not being a dick and flaming me about what I type like some other people.

Artoon sucks....hmm....well, I know Artoon isn't an amazing development house, but I'm sure that if they don't make a high quality game with blue dragon, that they'll at least learn something and apply it somewhere else. Whether it be on PS3 or 360, I'm sure Blue Dragon will help Artoon's development capabilities, especailly when working with Sakaguchi and Uematsu. Game developers are artists.

Artists can get inspired and improve themselves can't they?

I like having a good arguement. So, how can I counter what you said.

First I will concede that I have no ****ing clue why I put Zegapain and Senko No Ronde. Ronde was probably included because I knew that there were some fans on this board, so I thought I'd just put it in there.

Zegapain = same reason. I have no interest in either of the games. I'll probably edit them out of my post later anyways.


Continuing with conceding, you're right. Now that I think about it, Final Fantasy will live on until its 26th installment, considering each new iteration in the series is completely different from the rest. It's a smart decision that was made that none of the FF's (well X-2 etc. doesn't really count) are anything like each other (story/characters/etc.) but they share the same name. Very clever decision.

FFXIII is definitely going to sell, but I think people will slowly start to look away from the final fantasy games. How long can you milk a franchise? Sure they're all substantially different, but for people who have played the games since the beginning (I'll admit, I haven't played them from the beginning), I'm sure they love getting that "final fantasy" feel when they pop in a new Final Fantasy. How many more iterations until that "final fantasy feel" expires?

Personally, when I was a kid, I couldn't stand the feel at chuckie cheese after a while. I've been there probably 30 times in my life (when I was very very young) and every time was different and fun. However, soon, I got tired of the feeling I got there. They were bringing in new things like new performances and video games, and prizes, and they probably remodeled, but that "chuckie cheese feel" was still there. They could change everything about the place, but it still had that chuckie cheese feel. I eventually got tired of the feeling.

Sony should be much, MUCH more worried about what Wii is doing.

I would beg to differ yet at the same time, I couldn't agree more. Wii is something neither Sony or MS will ever have (its controller, manifestly). However, I still think that since MS is offering something that is way more similar to Sony's plate, that they are really competing against each other.



Sakaguchi. Baths of Money. Of course! :lol I know he probably wouldn't have developed if the money to make the game hadn't been there, but still, how old is the guy. Unless he has kids, why would he need money. If I was that old, I'd like to settle down, visit the Japanese countryside, and enjoy the rest of my life with the family I had.

They gave him money. Lot's of it. But I doubt that money like that can influence a man of that calibur. How much longer is he going to develop games?He's certainly not 25 years old anymore, and by his age now, people generally go to work to remain "busy" and put money aside. He's an accomplished person, who has influenced lives around the world.

A man that single handedly saved a Japanese video game company and made it the dominating one in Japan, as well as one of the best (money wise) publishers today.

He's already done what he needs to do. He's already made his mark. The reason why Blue Dragon and Lost Odyssey might not, and most likely won't sell as well or be as accepted as FF, is because he's done. He's not going to work his ass off anymore. He works for the atmosphere, for the interaction with fellow co-workers, and to continue doing what he does best. He won't leave the industry, but for the most part, he's done. If MS is going to fund the development for his 3 new titles, that's wonderful.

So as it is, he might or might not create 3 games that influence 360 sales in Japan. He's made his mark and wants to just continue. He can make risks like that. People just want to live.

Nintendo is, like they even admit themselves, in a completely different market than either MS or Sony is, because you can't experience anything close to what Nintendo is offering on either PS3 or 360.

You can now include as many lol signs as you want. I'm ready to move on and argue with the next post and make a complete fool out of myself.
 
SolidSnakex said:
He said that if he were to develop a game for the 360 it'd be an original game instead of one of his series. Other than that the only other system he said he will be making a game for is the Wii.


I read the GI interview too. He really didn't like the 360, but I'm sure that we will see one of his games on the system in one form or another.

I'm sure of it. It will be healthy for the industry.
 
Amir0x said:
Artoon made a few games, all of them have currently sucked. I don't think Blue Dragon will suck, I'm just being facetious... but the truth is that these aren't things Sony needs to be worried about.

Who's actually making Blue Dragon now? Is it Artoon? Or is some other developer being brought in to salvage it? How much does Sakaguchi actually have to do with this thing other than some people wanting to make it seem like it's "his" game when he doesn't seem all that hands-on?
 
Kittonwy said:
Who's actually making Blue Dragon now? Is it Artoon? Or is some other developer being brought in to salvage it? How much does Sakaguchi actually have to do with this thing other than some people wanting to make it seem like it's "his" game when he doesn't seem all that hands-on?

How can I go about enlisting to be a member of the SDF?


Good question (first one)
 
Kittonwy said:
Who's actually making Blue Dragon now? Is it Artoon? Or is some other developer being brought in to salvage it? How much does Sakaguchi actually have to do with this thing other than some people wanting to make it seem like it's "his" game when he doesn't seem all that hands-on?

It's like how DQ's work. Sakaguchi's team does the game design and Artoon does the actual developing of the game.

Kittonwy said:
How can I go about enlisting to be a member of the SDF?

You don't enlist, you become part of it. :)
 
SolidSnakex said:
It's like how DQ's work. Sakaguchi's team does the game design and Artoon does the actual developing of the game.



You don't enlist, you become part of it. :)


Wow, the first thing is pretty interesting. That's a cool way to make a game.


Have a design and art group and then have a group that makes it work in puts it all together
 
When exactly do you think casual gamers start buying new systems?

I get the impression that some of you think that the average gamer doesn't know of, think about, or consider these new consoles until it magically hits them 2 years after its release. I hear over and over that launch isn't for the casual gamer, and that may be true to a degree, but its not like they don't want the system too. They desire to get these new consoles just as much as the rest of us, it just takes them more to justify their purchases than it does us. There are probably just as many casuals at launch, its just all the nerds also come out, outnumber them, and scare them away.

While the PS3 won't be $600 forever, it will forever be more than the competition. MS and Nintendo will be also dropping their prices and the two are probably in better posistions to do so, too. The higher price of the PS3 may even make it easier for people to justify their 360 or Wii purchase sooner, because they'll look cheaper in comparison and the expectation for having to pay more will be established. And in all likelihood, the PS3 will never hit $99... what many here consider the "magic number" for casuals.

The time it takes the PS3 to enter that casual-friendly range, the next-gen console wars will already be decided. Systems are usually defined and their image is engraved in their first year or two. Sony is bit luckly that MS has been wasting the headstart they have.
 
dirtmonkey37 said:
Artists can get inspired and improve themselves can't they?
Yep. They sure can, and indeed we should always hope they do. But for much the same reason we can't yet call Killzone PS3 a great game. In both cases there is far more support for their new product than their previous (budget, dev team, time) but thats not enough to make declarations on.


dirtmonkey37 said:
How many more iterations until that "final fantasy feel" expires?
Well, as long as they don't stuff-up, theres no way of knowing. You can point to any popular franchise (Mario/Zelda/Dragon Quest). Strength-to-strength.

You make a good point in your first post, but like Amir0x said its far too easy to take apart nearly every game in your list if you were so inclined. But that is of course based on the past not the future, theres no way to know how the games will impact the market.

One thing is clear - MS has definitely made grounds in acquiring JPN games, but IMO the problem is whilst they've gotten a decent list of JPN games - Sony still has the 'A-list' (FF/DQ/VF/MGS etc.), and meanwhile they also look to have most third-party western support wrapped up as well, that they didn't have last-gen. So IMO the net result is, MS and Sony both gained and didn't lose what they had, but Sony gained more.
 
dirtmonkey37 said:
Artoon sucks....hmm....well, I know Artoon isn't an amazing development house, but I'm sure that if they don't make a high quality game with blue dragon, that they'll at least learn something and apply it somewhere else. Whether it be on PS3 or 360, I'm sure Blue Dragon will help Artoon's development capabilities, especailly when working with Sakaguchi and Uematsu. Game developers are artists.

Artists can get inspired and improve themselves can't they?

No doubt. That's what I'm hoping for, and frankly I think they could do a nice job. Certainly, from what I've seen, Blue Dragon looks nice - so if Sakaguchi and others have worked hard enough on the concepts for the gameplay and story it might be a very nice net result. My issue is only in using it as a caveat to sell systems vs. Sony's PS3. So as a gamer, as someone who is getting 360 down the line... no doubt, Blue Dragon and others are very nice and a definite improvement over what 360 had japanese support wise last gen. I just don't think any good argument can be made for system sellers from them.

dirtmonkey37 said:
FFXIII is definitely going to sell, but I think people will slowly start to look away from the final fantasy games. How long can you milk a franchise? Sure they're all substantially different, but for people who have played the games since the beginning (I'll admit, I haven't played them from the beginning), I'm sure they love getting that "final fantasy" feel when they pop in a new Final Fantasy. How many more iterations until that "final fantasy feel" expires?

Who knows! We never can tell what will be big, what will fall back... but things that have remained consistent (in terms of always being big franchises) are Dragon Quest and Final Fantasy [numbered]. We'll see though, I'm not much anticipating FFXIII atm because of its latest direction. I'm the opposite of how the 'standard' japanese gamers feel about FFXII ;)

dirtmonkey37 said:
Nintendo is, like they even admit themselves, in a completely different market than either MS or Sony is, because you can't experience anything close to what Nintendo is offering on either PS3 or 360.

You can now include as many lol signs as you want. I'm ready to move on and argue with the next post and make a complete fool out of myself.

heh you beat yourself up a lot for no real reason, as a gamer you should be proud you don't give a **** about sales numbers. Just enjoy the games, from Ronde to Zegapain to Blue Dragon, and **** all how many copies it sells to pathetic non-gamers in Japan.

360 is a rad system because of a lot of things, so even if it won't compete from PS3 on a Japanese games perspective it still has killer Western dev support and an online system to absolutely ****ing die for.
 
Marconelly said:
Various ideas of convergence are flourishing just fine all around you. You are typing your posts here on one, and you are making phone calls on another one when you're outside. And so do millions other people. PSP is doing pretty fine with it too, btw and even Ipod to a smaller degree (audio + video)

There are two ideas of convergence: the wrong kind and the correct one. When most people think of convergence, they think of the wrong one. They think of unrelated entertainment or information applications all thrown into one. Time Warner was extremely unsuccessful with convergence: http://com.bradley.edu/faculty/lamoureux/website2/nmt/19/concept19a.html

Correct examples of convergence is using new technology to do the old things. The Ipod is a good example of this. People make the mistake that the Ipod is the hardware where it is actually a platform (which makes it so threatning). While the Ipod can carry digital music, there is the i-tunes store which you can electronically buy music. In essence, it is no real difference from the walkman. The MP3, for example, was the convergence of music and digital technology.

Lord of the Rings is another good example. An entire character in the movie was created digitally. It was using new technology for the old medium.

For a game console to use convergence properly, it would have to use new technology for the old medium. Instead of slapping in multimedia functions, the new technology should be about enhancing the games themselves. In this case, Nintendo is a master of convergence for their disruptive technologies. The digital touchpad was converged onto the 'game boy' to create the DS. Motion controllers are added to the 'gamecube' to create the Wii. This convergence is designed to re-fresh the video games on the system. Xbox Live, as another example, is the convergence of online technology and video games. The good convergence of Live is leveraging online technology for gameplay. The bad convergence of Live is trying to use it as a marketplace for unrelated entertainment (it would flop if you bought movies and music from it).

Convergence has completely flopped in the PSP. Do any of you use your PSP as your sole portable music listening device? Did any of you buy lots of UMDs to watch to turn your PSP into a portable video player? With UMDs failing, I gather that you probably didn't. Do you use your PSP as a web-browser often? While it is true that many people use their PSP for video playback, it is often video playback they have ripped. It does Sony no good if you rip your own video and don't buy theirs (UMDs). What will make or break the PSP will be the games. The same will apply for the PS3.

Here is a very relevant article on the PS3 subject written several years ago: http://www.gamesindustry.biz/content_page.php?aid=4375

Relevant quote:

However, the results of Sony's toe in the water are a cause for concern. Later this year, another device which touts convergence as one of its main selling points, the PlayStation Portable, will arrive on shelves in Japan. Sony wants people to accept the system as a handheld music and movie player, and potentially even a wireless network access device, as well as a games console - and probably expects them to pay a premium for it as such. Further down the line, everything we've heard to date about PS3 - which admittedly isn't much - suggests that Sony has designed it from the ground up with its idyllic vision of a media generation household based on convergence gaming, music and movie devices in mind.

And the last quote is great:

In light of this, can Sony still bet the farm with confidence on our desire to buy integrated gaming and multimedia devices?

The answer is no. The PSP was a failure of convergence. While the PSP may be profitable, the convergence markets the PSP were supposed to uplift were not (UMDs... bombed, music on the PSP? Bombed. Wireless network access device? Bombed.).

While PS3 will sell as a games machine, I doubt it will sell for Blu-Ray, for playing music, for Ti-Vo, and whatever strange things Sony has stuffed in it. If Blu-Ray fails, the PS3 doesn't necessarily fail as a games machine. But the PS3 would fail Sony's mission to make Blu-Ray as a type of standard.

The visionary 'top box' that digitally connects all entertainment is never going to happen. Yet, big corporations will continue to lose billions on this quest for the Holy Grail.

Do you have any proof of that?

Sure. The decline in gamers in Japan is well documented. Here are some fun graphs of the major Japanese series: http://www.kotaku.com/gaming/top/depressing-graphs-explain-japans-gaming-decline-182207.php

But what is really interesting is this 1up story: http://www.1up.com/do/feature?cId=3133485 This article appeared at July 2004 where everything was at a crossroads in Japan. Here is a funny quote:

The DS is more of a question mark, given the vague nature of its software lineup at this point, but the current pattern of hardware sales in Japan bodes ill for its success, given that even the Game Boy Advance missed sales targets by about 10% in 2003. Nintendo claims the DS will carve out a market niche for itself, regardless of other handhelds on the market, but we'll see if that prediction actually pans out.

The DS has totally reinvigorated the Japanese market. The DS, which 1up questioned thinking that at best it couldn't surpass the GBA over there, became a social phenomenon.

And while the 1up article is correct about the 'growing' North American market, after 2004 the market has been stagnant and falling. NPD keep saying this is because of the 'transitional period' but NPD is not defining this period. So far, it has 'transitioned' since 2004. How long 'transitioning' will take place before NPD marks the market as 'stagnant' or 'declining' remains to be seen. I'm not familiar with any data on Europe. Nolan Bushnel echoes the decline of gamers: http://www.kotaku.com/gaming/diec-2005/diec-ataris-founder-slams-sony-praises-nintendo-140629.php
 
Bebpo said:
So you're still pulling the handhelds = home consoles line?
Actually, these days we only really see Sony whores framing the markets around those sorts of arguments... quite a notable about face we've seen from their 2004 position on the markets. ;)

Really though, this isn't some equation about handheld markets equalling/not equalling console markets, or the baseless notion that market "kings" are somehow perperually destined to reign, nothing's that simply, directly exclusive... the reason people see a Nintendo console potentially taking the leadership position is that we're actually seeing Nintendo single handedly expand the Japanese market, for the first time in nearly a decade of (PlayStation driven) stagnation and decline. That's what's notable, and they've even done all this while facing off against a handheld PlayStation.
 
jarrod said:
Actually, these days we only really see Sony whores framing the markets around those sorts of arguments... quite a notable about face we've seen from their 2004 position on the markets. ;)

Really though, this isn't some equation about handheld markets equalling/not equalling console markets, or the baseless notion that market "kings" are somehow perperually destined to reign, nothing's that simply, directly exclusive... the reason people see a Nintendo console potentially taking the leadership position is that we're actually seeing Nintendo single handedly expand the Japanese market, for the first time in nearly a decade of (PlayStation driven) stagnation and decline. That's what's notable, and they've even done all this while facing off against a handheld PlayStation.

I lol'd
 
dirtmonkey37 said:
Sakaguchi. Baths of Money. Of course! :lol I know he probably wouldn't have developed if the money to make the game hadn't been there, but still, how old is the guy. Unless he has kids, why would he need money. If I was that old, I'd like to settle down, visit the Japanese countryside, and enjoy the rest of my life with the family I had.

They gave him money. Lot's of it. But I doubt that money like that can influence a man of that calibur. How much longer is he going to develop games?He's certainly not 25 years old anymore, and by his age now, people generally go to work to remain "busy" and put money aside. He's an accomplished person, who has influenced lives around the world.

A man that single handedly saved a Japanese video game company and made it the dominating one in Japan, as well as one of the best (money wise) publishers today.

He's already done what he needs to do. He's already made his mark. The reason why Blue Dragon and Lost Odyssey might not, and most likely won't sell as well or be as accepted as FF, is because he's done. He's not going to work his ass off anymore. He works for the atmosphere, for the interaction with fellow co-workers, and to continue doing what he does best. He won't leave the industry, but for the most part, he's done. If MS is going to fund the development for his 3 new titles, that's wonderful.

So as it is, he might or might not create 3 games that influence 360 sales in Japan. He's made his mark and wants to just continue. He can make risks like that. People just want to live.

Nintendo is, like they even admit themselves, in a completely different market than either MS or Sony is, because you can't experience anything close to what Nintendo is offering on either PS3 or 360.

You can now include as many lol signs as you want. I'm ready to move on and argue with the next post and make a complete fool out of myself.

1st Sakaguchi is a family man, lives in Hawaii (expensive), and lost a LOT of money when FFTSWI went belly up. Also, frankly, I doubt any of us are in a position to talk about the caliber of Sakaguchi's character. Money does funny things to even the best of people.

That said Sakaguchi doesn't actually develop games anymore. Mistwalker is sort of like a consultant company; they do the planning for a title and then hand it off to the developer to do as they see fit with the content, which is why people are worried about Artoon developing it. By the way, you DO realize that Sakaguchi != Mistwalker != Square-Enix, right? No offense, but can you even name someone else who works at Mistwalker? Frankly, it seems like all you're doing is putting a man, as others have said, who hasn't done a SINGLE thing in the industry for the last 5-6 years, and for the 5-6 years before that was pretty much mostly working as bean counter rather than a ceative role, on a diamond encrusted gold pedestal.

Yes, Sakaguchi saved Square from death tens of YEARS ago (and argueably killed it many years later), but he was hardly the reason the Square became the international success they are. If I had to pick a single person, which is pretty stupid IMO (they're an ENORMOUS group effort, you know), I'd have to say the honor goes to Kitase. As for creating a giant publisher... that more because of Enix buying up Square, than anything else.

Oh and the about the Chucky Cheese thing. Maybe, the problem is you ONLY went to chucky Cheese. See moderation is important. With games there's always something out there that's different... a tales game, shadow, DQ, KH, .hack, SO, Nippon1, SMT, Wild Arms, Xeno, and that's without heading into other genres (obligatory DMC3 ROX) to mix things up and keep it fresh. Saying BD is like a breath of fresh air, suggests you really don't play a whole lot of RPGs, IMO. IF that's true, that MIGHT just mean that the only reason you're so interested in BD is over the Sakaguchi hype, since you SEEM to ignore all the other quality RPGs out there.
 
i think sony's going to have a hard time at first with the ps3 and i'm sure alot of people here will compare the japanese charts and the NPD and there'll be a "that about wraps things up for sony" sentiment ... but the thing is its just going to take sony longer to kick-off this time around. the ps3 is a system that's supposed to have the span for about a decade
 
Tyrone Slothrop said:
i think sony's going to have a hard time at first with the ps3 and i'm sure alot of people here will compare the japanese charts and the NPD and there'll be a "that about wraps things up for sony" sentiment ... but the thing is its just going to take sony longer to kick-off this time around. the ps3 is a system that's supposed to have the span for about a decade
Every PlayStation has the "span of a decade". That won't stop PS4 from releasing in fall 2012 though.
 
I think he was laughing at the self serving part of Jarrod's post. We all know the issues are being framed by certain posters favorably. A few years back, it was the GameCube fans framing Nintendo's strength in terms of market segments, now, its reversed.

So Jarrod is complaining at the Sonybots trying to tease out the handheld market from the home market, because its not favorable to them at the moment, and I can see why. It's good I think that its pointed out by certain posters so the fallacies of argumentation are exposed for the next reader who comes around to read the argument and the rebuttal. Pushing the point home and getting the otherside to admit to anything however is nearly impossible with this format.

It isn't very condusive to calling people out on their little debating cheats, not that I haven't tried before. People have time to think and respond and or more often than not, they derail the discission by nit picking something miniscule, ignoring the strong parts of an argument hoping to steer the discussion to the topic of their choosing and they usually suceed in getting people to just talk about that one thing.
 
jarrod said:
Every PlayStation has the "span of a decade". That won't stop PS4 from releasing in fall 2012 though.

the thing's a behemoth. ... i really could see it lasting about 8-10 years. i mean sure you could always go farther with technology but i don't think even the biggest graphics whores are going to complain about anything that's pumped out mid way throught the ps3's lifetime.

but you never know.
 
Lapsed said:
Time Warner was extremely unsuccessful with convergence: http://com.bradley.edu/faculty/lamoureux/website2/nmt/19/concept19a.html
Point would be better made if Apple amongst many others haven't successfully implemented the convergence that Time Warner failed at. Indeed the rest of what you blather on about later is exactly what TW tried to achieve. Marrying software and hardware. You just needed an example of a failure to springboard from.


Lapsed said:
For a game console to use convergence properly, it would have to use new technology for the old medium.
You're going to have to high Instead of slapping in multimedia functions, the new technology should be about enhancing the games themselves.
Thats definitely a matter of perspective on just what is the PS3 and what it isn't, but Blu-ray clearly has implications for improvement in games.


Lapsed said:
In this case, Nintendo is a master of convergence for their disruptive technologies. The digital touchpad was converged onto the 'game boy' to create the DS.
A master eh? You heap alot of unwarranted praise upon a company whose device flopped until compelling software - most of which very poorly utilise the touchpad - was released. And the price was lowered. And still sells ~on par with its predeccessor on the strength of a single region.

Lapsed said:
Convergence has completely flopped in the PSP. Do any of you use your PSP as your sole portable music listening device?
People do indeed. But this is a primary issue that 'it doesn't do it well enough'. This is not a 'consumers don't want convergence' issue that you're trying to spin it into.

Lapsed said:
Did any of you buy lots of UMDs to watch to turn your PSP into a portable video player? With UMDs failing, I gather that you probably didn't.
UMD failed because of expectations and pricing. At this time we must remember that UMD was handily outselling PSP+DS software for awhile.

Put this into perspective next time please, UMD movies costed (and indeed cost) MORE than Blu-ray movies do now with limited extras available on significantly cheaper DVDs. Also playback was limited to ONE device.

Lapsed said:
While it is true that many people use their PSP for video playback, it is often video playback they have ripped. It does Sony no good if you rip your own video and don't buy theirs (UMDs).
So your point is what? Video and gaming converged well on PSP, so you'll ignore that. Brilliant. We come to the first feature of the PSP apart from gaming that is WELL implemented and convenient and you find a way to dismiss it.

Lapsed said:
What will make or break the PSP will be the games. The same will apply for the PS3.
That depends on consumer perspective on the system itself, but one thing is for sure, PS3 has the games. Its not a DS vs. PSP case where DS had equal support from the start. PS3 support blitzes the competition. What will make or break PS3 is BR success and pricing issues (rather pricing acceptance).



Lapsed said:
The visionary 'top box' that digitally connects all entertainment is never going to happen. Yet, big corporations will continue to lose billions on this quest for the Holy Grail.
Yet you ignore examples of successful implementations of various mediums onto one hardware implementation or platform.

PS2 - Say what you will, this IS or has been a primary DVD player for many millions.
video iPod - Oh, we can praise it until we realise its slowly converging media?
And the most successful convergence to date:
Mobile phones ('cellphones') - Video, games, camera, communication in various ways, music. Its here. Its a MAMMOTH success. People want that convenience. People want that convergence.
 
Deku said:
So Jarrod is complaining at the Sonybots trying to tease out the handheld market from the home market, because its not favorable to them at the moment, and I can see why. .

The handheld and consoles markets have *always* been seperated. No ones just doing it now, its just how its always been. It's just not a proper comparison or else Nintendo would've never stopped being at the top position in the console market because they've always been on top in the handheld market.
 
SolidSnakex said:
The handheld and consoles markets have *always* been seperated. No ones just doing it now, its just how its always been. It's just not a proper comparison or else Nintendo would've never stopped being at the top position in the console market because they've always been on top in the handheld market.

Well that's the Sony fan company line today. I don't think it was in 2004 when PSP was expected to be crown prince apparent and the argument of the day was, home success will trasnlate into portable success.

So really it's two sides of the coin. The collective evidence seems to indicate that they are separate markets, but will the talking points change again in the future? Who knows.

I've always tended to come down on your current argument that they're separate markets, but in Japan specifically, the DS is breaking all kinds of sales records and is certainly already tracking ahead of the 2 most successful game machines in the last 5 years, the PS2 and GBA. So I would want to make an exception for that.

I do think however, Japan is a bit of an oddity right now, as the Nintendo's so-called 'disruption' strategy has certainly disrupted that market to the point of making past comparisons irrelevant. The DS certainly doesn't behave like past portable and who knows what the Wii will do.

Knowing my general support for the WiiS3 bandwagon and my wholehearted support for the DS, I'm sure people will cynically view it as me pushing my agenda. So I might as well put it out there while I'm at it.
 
Striek said:
PS2 - Say what you will, this IS or has been a primary DVD player for many millions.
video iPod - Oh, we can praise it until we realise its slowly converging media?
And the most successful convergence to date:
Mobile phones ('cellphones') - Video, games, camera, communication in various ways, music. Its here. Its a MAMMOTH success. People want that convenience. People want that convergence.

THANK YOU.

Nobody DOESN'T want to carry fewer devices. It's silly to assume that people don't want convergence. People simply want things converged well. The PSP + UMD combination was not great convergence because of the price, but the capability is there. The PSP is a great video/gaming convergence device.
 
Y2Kevbug11 said:
THANK YOU.

Nobody DOESN'T want to carry fewer devices. It's silly to assume that people don't want convergence. People simply want things converged well. The PSP + UMD combination was not great convergence because of the price, but the capability is there. The PSP is a great video/gaming convergence device.

It's not price. It's inconvenience. A portable is a convenience device. It sells not because it's the best videogame machine but because it's a gaming machine on the go.

UMDs, however, are inconvenient. Price is part of that, but the bigger problem is that it's a proprietary format. In order to play your home collection on the go, you have to buy all new UMD versions.

Now, you might say the same is true of the games, and you'd be right. You can't take your GC collection on the go on your DS, for example. However, the video game market has always been dominated by proprietary formats, and video game consumers have been conditioned to expect it as such. The same can't be said for the home-movie market. There are plenty of ways to take your EXISTING collection on the road with you, so why spend on a competing format that has no home-viewing applications?

In short, there's a very good reason to buy a PSP for gaming and watch movies as a bonus. There is no good reason to buy a PSP for movies first.

However, Blu-Ray is NOT a proprietary format but a potential DVD successor, so UMD comparisons really don't applay.

That's my 2 cents.
 
Deku said:
I do think however, Japan is a bit of an oddity right now, as the Nintendo's so-called 'disruption' strategy has certainly disrupted that market to the point of making past comparisons irrelevant. The DS certainly doesn't behave like past portable and who knows what the Wii will do.

Yes but is there any guarantee that the Wii can also take part in that market? They like to hype up the non gamer market and older gamers, but from the impressions at E3 it took long time gamers awhile to actually get accustomed to the Wii controller, something that really wasn't the case with the DS and the stylus. Especially in the case of software popular with that non gamer market like Brain Training. Now thats not to say it isn't less complicated than other controllers, but its not as easy to use as Nintendo has hyped it.
 
Tyrone Slothrop said:
the thing's a behemoth. ... i really could see it lasting about 8-10 years. i mean sure you could always go farther with technology but i don't think even the biggest graphics whores are going to complain about anything that's pumped out mid way throught the ps3's lifetime.

The thing's barely better than a 360. Is the 360 going to last 10 years?
 
Deku said:
Well that's the Sony fan company line today. I don't think it was in 2004 when PSP was expected to be crown prince apparent and the argument of the day was, home success will trasnlate into portable success.

I didn't see that at all back then. I was around a couple boards back then. There were some that thought the branding would help (which it did and still is because the PSP is far from a failure) but only some zealot fanboys (which are common everywhere) and a few analysts were making those claims. The majority of people I saw were saying no one could beat Nintendo in the handheld market. Supposedly from what I hear GAF was the one exception in the world. If so, then so be it, but how long did that last? And comparitively how long now have the Nintendo faction been trying to say the DS success will translate into console success? Big difference there.

So really it's two sides of the coin. The collective evidence seems to indicate that they are separate markets, but will the talking points change again in the future? Who knows.

I've always tended to come down on your current argument that they're separate markets, but in Japan specifically, the DS is breaking all kinds of sales records and is certainly already tracking ahead of the 2 most successful game machines in the last 5 years, the PS2 and GBA. So I would want to make an exception for that.

As I said above, Nintendo fans are just biting at the bit to make that exception and comparison.

Jarrod said:
the reason people see a Nintendo console potentially taking the leadership position is that we're actually seeing Nintendo single handedly expand the Japanese market, for the first time in nearly a decade of (PlayStation driven) stagnation and decline. That's what's notable, and they've even done all this while facing off against a handheld PlayStation.

I would argue that this "expansion of the Japanese market" is questionable for who its really good for. So far i've only seen Nintendo getting the lions share of the benefits. The games I keep seeing in the top sales charts for the DS are consistently Nintendo's. This is a problem that hurt them in the past. That doesn't mean i'm calling the DS a bad system, im just saying don't be so quick to call Nintendo the saviour of the industry when they are mainly lining their own pockets with the cash. We have gotten some obscure titles out there like Ouendan and Phoenix Wright out of this, but their numbers are nowhere near what Nintendo is doing.
 
Jokeropia said:
Because you cannot actually argue it? Nothing in jarrod's post is incorrect.

actually, no. I'm laughing at how jarrod, in his first paragraph writes:

jarrod said:
Actually, these days we only really see Sony whores framing the markets around those sorts of arguments

in reply to:

Bebpo said:
So you're still pulling the handhelds = home consoles line?

and then in his second paragraph:

jarrod said:
the reason people see a Nintendo console potentially taking the leadership position is that we're actually seeing Nintendo single handedly expand the Japanese market, for the first time in nearly a decade of (PlayStation driven) stagnation and decline. That's what's notable, and they've even done all this while facing off against a handheld PlayStation.

he does EXACTLY that. lmao DS' success foretells nothing of what the furure holds for Wii. DS "single handedly" expanded the handheld market, but did any of that rub-off on GC? not as far as I have seen. :p

As an aside: I still think there's a chance for PSP in Japan seeing as how it has managed to sell at a higher than imagined price tag for a handheld and with virtually no AAA titles. that's pretty huge, IMO.
 
SolidSnakex said:
The handheld and consoles markets have *always* been seperated. No ones just doing it now, its just how its always been. It's just not a proper comparison or else Nintendo would've never stopped being at the top position in the console market because they've always been on top in the handheld market.

The Sonybot collective mantra in 2004 was "Console success will translate to handheld success". But now since that is not the case and it's not in Sony's favor they're screaming the exact opposite.

xaosslug said:
he does EXACTLY that. lmao DS' success foretells nothing of what the furure holds for Wii. DS "single handedly" expanded the handheld market, but did any of that rub-off on GC? not as far as I have seen. :p

The GCN was released 3 years beforehand and under a completely different aim. Nice try.

xaosslug said:
As an aside: I still think there's a chance for PSP in Japan seeing as how it has managed to sell at a higher than imagined price tag for a handheld and with virtually no AAA titles. that's pretty huge, IMO.

The PSP has done fine in Japan (hardware wise), it's just that Nintendo is slaughtering it and the games for the PSP aren't selling all that hot. 3rd parties must love the fact that people picking up the PSP are using it for everything BUT games.
 
mj1108 said:
3rd parties must love the fact that people picking up the PSP are using it for everything BUT games.

And it's STILL getting more support than DS. When are these idiot 3rd party developers going to learn.
 
mj1108 said:
The Sonybot collective mantra in 2004 was "Console success will translate to handheld success". But now since that is not the case and it's not in Sony's favor they're screaming the exact opposite.
Hmm? Thats arguable whether it did or >didn't< for PSP, but Nintendo has case-history.

Btw, there was definitely a strong "PSP is going to be the next gamegear/wonderswan | Nintendo has killed every competitior they will kill PSP | PSP is going to be Sonys downfall" in the community. And of course there was "PSP is going to kill Nintendo, DS sucks" as well. Thing is, neither happened.

Also, I thought the popular concensus amongst you lot was that the only reason the PSP sells was due to brandname.

PS: GBA help the GC? No.


mj1108 said:
The GCN was released 3 years beforehand and under a completely different aim. Nice try.
But what about the Gameboy in 1996? What about the GBA in 2001? But of course this time it'll be different! Its just got to be :)





mj1108 said:
The PSP has done fine in Japan (hardware wise), it's just that Nintendo is slaughtering it and the games for the PSP aren't selling all that hot. 3rd parties must love the fact that people picking up the PSP are using it for everything BUT games.
Oh yeah, the DS third-party sales have been a BLINDING success.

Whats the ratio, .5-1 third-party game/system in Japan? Brilliant. Does it get better outside of Japan? Not for the DS.
 
Streik PSP is just a sucky overall portable in its execution and failed to live up to its promised vision. Stop trying to be the next Mono, you even got his 3rd party line down pat. Or is Mono your joke character.
 
Status
Not open for further replies.
Top Bottom