What "endgame" are people talking about with D2 exactly? Baal and Ubers runs? Both of those were added YEARS after OG D2 in an expansion and a patch respectively. Before that there was cow runs which were fun but not really any different to playing through inferno (except that you could finish one in a few minutes).
Also good legendaries were few and far between in vanilla. I fully expect that Blizzard will make the game better over time starting with interesting/useful legendaries.
For everyone that hated D3, try out D2:LOD. I've recently just started again and it's been so fun. Runewords, gems, everything is just so much better than d3!
What "endgame" are people talking about with D2 exactly?
I had to quit my guild in WoW because all they did was keep talking about how bad D3 was. Talking about D3 makes me feel bad.This thread makes me sad.
I had to quit my guild in WoW because all they did was keep talking about how bad D3 was. Talking about D3 makes me feel bad.
What "endgame" are people talking about with D2 exactly? Baal and Ubers runs? Both of those were added YEARS after OG D2 in an expansion and a patch respectively.
It varies greatly because Diablo 2 because it gives a strong emphasis to stats and skills and not just the DPS of your main weapon.
http://diablo.incgamers.com/blog/comments/naked-ironman-hardcore-uber-tristram
That could never be accomplished in D3 because the game pigeon holes the players on weapon DPS above all pretty much.
Yeah ._. I'm not hyperboling when I say that talking about D3 for a long period of time depresses me.You quit because of that?
I'm not terribly sure what a few streamers enjoying the game is supposed to do for how boring I personally find the game.... but OK I guess.
And fall back on the "Kripp loves it" stuff. He has had lots to say about the game. And a lot of it hasn't been great. He has been playing a eight year old game lately just to pass time.
I bought SCII day one and was in the beta. That game was unbalanced for almost a whole year after launch. Blizzard is no longer following the "it's finished when it's finished" mantra.It's not like Blizzard to release an unfinished game, both in terms of stability and content. I liked their previous attitude more where they were like "Our games are done when they are done".
It seems this time they bowed down to someone. Wether it was the consumers or Activision, I don't know.
I still like Diablo 3 tho.
And yet people like Kungen, Kripparian and Brother Laz love this game. Brother Laz is even helping to design uniques for PoE.
Yeah ._. I'm not hyperboling when I say that talking about D3 for a long period of time depresses me.
Which luckily is the most important part for me. If I cared about killing Inferno Diablo in 5 seconds and showing off my ePeen I'd probably hate this game.The only thing good about D3 is the gameplay.
No, There's tons of good things about D3 and Gameplay is one of the best parts of it but it's certainly not the only good thing.The only thing good about D3 is the gameplay.
I think I only ever played SCII in the beta. What was unbalanced -- one of the races? Are they balanced now? Tournaments seemed to have a fair mix of different races when I used to watch them.I bought SCII day one and was in the beta. That game was unbalanced for almost a whole year after launch. Blizzard is no longer following the "it's finished when it's finished" mantra.
So you want Diablo 3 to be a completely different genre. OK. The reason people are hating on D3 isn't a genre issue. It's the exact opposite. Most want a loot whore game, and one that can finally put Diablo 2 to rest.
I bought SCII day one and was in the beta. That game was unbalanced for almost a whole year after launch. Blizzard is no longer following the "it's finished when it's finished" mantra.
Jesus Christ that's not a skill tree in poe that's a skill forest.
lol no. It was disappointing to people who expected to pay a single price for a game yet get to play it forever like an MMO.
'Good loot' is a qualitative metric that has no real meaning.
Diablo 3 is one of the worst games I've ever played.
Bullshit. Good loot are items that make you feel powerful and define your character in interesting ways, like the 'Beast' runeword that turns you into a bear and gives you a crazy aura, even if your class has no bear-transformation spell.
D3 loot is; everyone looks for their main stat + vit, for all resist, for crit damage and crit chance. And then the highest DPS possible on their weapon. There are NO interesting, unique modifiers that truly help define your build.
I'm not really trying to defend D3 since I haven't even played it and don't really want to, but Beast wasn't available until patch 1.10 in 2003. This was 2 and a half years after LoD and 3 and a half years after the original D2 release.
Yeah, so maybe You will watch some of his stream from it, when he plays and discuss it with lead developer.
And if You dont know who Brother Laz is, You should really stop arguing.
That's essentially it, yeah. The entire loot design/philosophy in Diablo 3 is just boring and doesn't encourage any kind of creative builds or experimentation. You just look for whatever generic "this makes me better" stats apply to your class, and hope to get drops that have those numbers in slightly higher quantities.
A good example I see when people talk about how badly loot got botched in D3 is how, in D2, specific items actually had enough importance, variety, and even character that you'd remember their bonuses without having to look it up. In D3, everything is just so generic and lifeless that you can't really tell somewhat what your gear is like unless you are starting at your equipment screen.
An ARPG game like D3 survives and thrives around loot, and the desire to acquire it. If people don't find the loot hunt fun, the game fails. Loot design itself has to be significantly improved, expanded, and essentially redesigned (which will never happen) for Diablo 3 to feel like a real, worthy Diablo game.
Oh NeoGAF. I love you.
Why is that a relevant point? The design, mechanics, and implementation of all the cool Post-LoD runewords and other items were around for the entirety of D3's development. Blizzard shouldn't get a free pass for ignoring innovation in their own games, they should be called out on it.
A 20% advantage to one side is pretty egregious during some months.You do realize that releasing a RTS game that is even 95% balanced is impossible.
Unless you have rock paper scissors units only, and I mean literally those units.
Now? Probobly the second most balanced game among RTSes (only topped by BW).
EDIT:
This is August numbers (one year after release):
Imblanaced? I don't think so. Sure there will always be some % off here and there.
This seems like a free pass to bitch about literally anything, since previous examples of things you like exist and everything must always be better than anything that came before it.
Just saying there are previous examples of things improving with time if they are not immediately satisfactory. Guess I have more patience than the average person these days.
This seems like a free pass to bitch about literally anything, since previous examples of things you like exist and everything must always be better than anything that came before it.
Just saying there are previous examples of things improving with time if they are not immediately satisfactory. Guess I have more patience than the average person these days.
This seems like a free pass to bitch about literally anything, since previous examples of things you like exist and everything must always be better than anything that came before it.
Just saying there are previous examples of things improving with time if they are not immediately satisfactory. Guess I have more patience than the average person these days.
So Diablo 3 players have to wait for an expac to get good loot? Whatever happen to learning from previous titles.I'm not really trying to defend D3 since I haven't even played it and don't really want to, but Beast wasn't available until patch 1.10 in 2003. This was 2 and a half years after LoD and 3 and a half years after the original D2 release.
This seems like a free pass to bitch about literally anything, since previous examples of things you like exist and everything must always be better than anything that came before it.
Just saying there are previous examples of things improving with time if they are not immediately satisfactory. Guess I have more patience than the average person these days.
Oh NeoGAF. I love you.
disappointing maybe but not the worst
Bullshit. Good loot are items that make you feel powerful and define your character in interesting ways, like the 'Beast' runeword that turns you into a bear and gives you a crazy aura, even if your class has no bear-transformation spell. A barb with one "good loot" and a barb with a different "good loot" could have radically different skills that are dependent on their specific "good loot" making their build work; now THAT is interesting and cool and fun.
D3 loot is; everyone looks for their main stat + vit, for all resist, for crit damage and crit chance. And then the highest DPS possible on their weapon. There are NO interesting, unique modifiers that truly help define your build.