Not Spaceghost
Spaceghost
But the entire point of Diablo is that it is a loot-athon collection, isn't it?
Not really, it's the dungeon crawling which has strong ties to collecting loot. Building your character around uniques in diablo 2 was a huge part of the fun but diablo III gives you that option with the ability selector.
Basically though you can still do your loot collection but blizzard seems to hint that it is not meant to take as long as it does on the PC version.
I dont know I hate defending blizzard and diablo III, but I don't think these are the proper faults to attack.
The core problem of diablo III was always the stat system, it's too rigid and very unfun. Most of the great diablo 2 items had crazy cool stats like a chance to teleport you away when you get hit, or grants you additional levels to a certain skill.
Legendaries offer that flexibility to some degree but it will never reach diablo 2 levels, the most you can do now is get an azure wrath on a witch doctor and use rain of toads to perma freeze stuff.
The reason diablo gets called a loot-athon is because of how fun the items were in D2. But in D3 this isn't an accurate description at all. It's more like a shump with RPG elements.