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Did MS really pumped US$100m in the Xbox One controller?

The build quality is actually worse than the 360 pad? Holy shit.
I found the 360 pads built quality to be garbage despite preferring the controller itself to the DualShock 3 overall.
Had way too many pads breaking within not even 6 month of buying them.
Sticks not registering clicks, D-pad breaking, triggers breaking, not to mention tons of drifting issues with the analogue sticks. :-/
When it comes to major systems, the 360 pads have been the worst of any system I've ever owned. I don't count the Jaguar and stuff like that just to be clear.

So thinking of the Bone's pad to have even worse build quality is mind-blowing to me.

Im a bit confused by the idea that the build quality is worse. I know everyone has different experiences but it feels like a much more refined product, feels much better to use/hold and the 360 pad feels awful in comparison. Overly large stiff thumbsticks, terrible d-pad, small pushy buttons, Start/Back buttons feel poor.

Xbox One controller fixes it all, the sticks are a bit looser and it feels much better for it
 
Nintendo wins this generation for controllers. It has the most comfortable hand position of any controller, the analog stick positions at the top outside is the least strenuous over a long session. Also, the large game pad is by far the best allowing your arms to be closer to your sides.

Sony's DS4 is a massive improvement over last year but the battery life is a joke... both Nintendo's controllers last longer.
 
What I never understood is why they got rid of the home button in the center of the controller. The silver Xbox logo along the top looks really ugly! All they needed to do was fix the d-pad and it would have been fine.
 
Nintendo wins this generation for controllers. It has the most comfortable hand position of any controller, the analog stick positions at the top outside is the least strenuous over a long session. Also, the large game pad is by far the best allowing your arms to be closer to your sides.

Agree. The only annoying thing about the Pro Controller is its glossy surface. Otherwise its perfect. Ain't even mad about the lack of analogue triggers.
 
The build quality is actually worse than the 360 pad? Holy shit.
I found the 360 pads built quality to be garbage despite preferring the controller itself to the DualShock 3 overall.
Had way too many pads breaking within not even 6 month of buying them.
Sticks not registering clicks, D-pad breaking, triggers breaking, not to mention tons of drifting issues with the analogue sticks. :-/
When it comes to major systems, the 360 pads have been the worst of any system I've ever owned. I don't count the Jaguar and stuff like that just to be clear.

So thinking of the Bone's pad to have even worse build quality is mind-blowing to me.

Don't think, feel.

Seriously though, form your own opinions by trying it out yourself.
 
The build quality is actually worse than the 360 pad? Holy shit.
I found the 360 pads built quality to be garbage despite preferring the controller itself to the DualShock 3 overall.
Had way too many pads breaking within not even 6 month of buying them.
Sticks not registering clicks, D-pad breaking, triggers breaking, not to mention tons of drifting issues with the analogue sticks. :-/
When it comes to major systems, the 360 pads have been the worst of any system I've ever owned. I don't count the Jaguar and stuff like that just to be clear.

So thinking of the Bone's pad to have even worse build quality is mind-blowing to me.

What are you doing to your controllers?

I've taken apart and reassembled Xbox 360 and Xbox One controllers over and over and all of them except two(we're talking two Xbox 360 controllers that I had for 6+ years) are still going strong. Only times I've ever had a controller break was when I once accidentally broke a piece when disassembled and when my very old X360 controller's battery holder started to crack.

The Xbox One controller's design is probably over-engineered and the first ones at launch are definitely not as good as post-launch controllers. However I still have all of my controllers, 5 of them, and none are broken.
 
Mind you, at least half that budget was probably spent toying with the idea of mounting a screen on it and forcing the controller to run some version of Windows.

I kid, but yeah, R&D is expensive. I do know what you mean, though, that is a fortune.
 
I don't know about the rest of the controller, but the sticks are great. My Dualshock 4 sticks wore down so they were replaced with XB1 sticks, and I have to say, they are much better. My only issue is that they are not as tight as the 360/PS4 sticks, but that is something that you simply get used to.
 
Nintendo wins this generation for controllers. It has the most comfortable hand position of any controller, the analog stick positions at the top outside is the least strenuous over a long session. Also, the large game pad is by far the best allowing your arms to be closer to your sides.

Sony's DS4 is a massive improvement over last year but the battery life is a joke... both Nintendo's controllers last longer.

Yeah, I'm a big fan of the Wii U controllers as well, but the lack of analogue triggers is a big miss for me.
 
My problem with the Xbox One controller is that the sticks are too loose for my liking, which makes me worse at aiming in shooters that I play a lot. The sticks are tighter than the PS3 but worse than the 360 or PS4 in this regard.
 
The Xbox One controller is serviceable, but I wouldn't brag about spending $100 mil on it.

A screwless design, on-board firmware, rumble triggers, multiple circuit boards, best analog sticks ever put on a controller and a 50+ hour battery life.

It's over-engineered.

I remember pre-launch when people said the sticks texture would be gone in a week.... All of mine have held up great.
 
Its terrible in general.

Same thing with the bumpers, and yes, I'm using them "right" by pressing them with my index fingers middle knuckle.

yeah, RB LB are awful, even the 360 controller got a better ones.

wasn't there a rumor a month or so about updated version of the controller? maybe they'll finally fix the RB/LB issue.
 
The quality seems and feels cheap, yet the layout is great. They halfway went with the 360's transforming pad but didn't go all the way, so it's like a Saturn d-pad without the circle pad that the cross rests on. Because of this you have no platform to guide your thumb on when performing moves in a fighting game, for instance. You just have the surface of the controller and the rigid clicky-ness of the cross for your thumbs to rub across.

The PS4 controller feels like a thought-out and solid design, but I've had it break on me. I did put xbone thumbsticks in my DS4. My DS4 rtrigger broke from playing Hotline Mimai 2 and I replaced it for Bloodborne (adding 80+ hours on a repaired pad). It worked well but feels a bit different.

IMO, neither controller was fully thought-out like the 360 transforming pad. I use it for Japanese shmups (not much of a stick guy), fighting games, and it's my primary PC pad. This pad was an evolution of the 360's standard pad and it seems the xbone was more of a reimagining rather than further evolution like Genesis to Saturn.

The XBone controller could be improved by giving the cross a circle pad, not making the triggers flushed, and making the face buttons less mushy. I love the analog sticks even though they feel like they have quite a deadzone.
 
A screwless design, on-board firmware, rumble triggers, multiple circuit boards, best analog sticks ever put on a controller and a 50+ hour battery life.

It's over-engineered.

I didn't realize the controller was that good. I need to buy one for PC. I'm getting sick of third party drivers for the ps3/ps4 controllers and I'm not partial to any.
 
-build quality is worse. the plastic casing feels hollow. ugly gloss already with micro-scratches, the Xbox button is loose and very plasticky. The rumble motors emits cheap whirl-ly noise, likely more audible because of the thinner plastic casing. The included mUSB cable is thin, its connectors are not gold plated, and both ends don't plug in with assuring tightness.

My Day One controller and additional second controller I purchased on launch day don't have any "micro-scratches" and the Xbox button isn't loose in any way.

Connectors on the mUSB not being gold plated doesn't cause any problems for anyone at all. Gold plated connectors would offer absolutely no benefit in this instance. My cables lock in without an issue.

I dont see any innovations on the One controller

Oh, I dunno. Those rumble triggers are pretty sweet. Entirely changes the game for the likes of Forza. Plus firmware that can be updated.

Again, not had a problem with either controller that I bought at launch, both of which get used multiple times a week.

There again, I don't throw them at walls or toss them across the room when I lose at a game, or throw them down on the couch. Turtle Beach X04s I bought on their release date in March of 2014 are working perfectly too. I believe the pack-in headset I gave to a friend when he bought a second-hand Xbox One a month after launch that didn't come with one is working fine as well. Stick rubber is still flawless, too.

Not saying that hardware faults don't occur - of course they do - but a lot of them are down to how the hardware is treated.

Got an 8-year-old 6th Gen 120GB iPod Classic that gets used every single day and that works perfectly, too. Folks often complain about their build quality. I don't throw it into the bottom of my bag and swing my bag around like an idiot, or throw it down on the desk. Seems to work well for me...
 
Whatever amount they spent on designing it, it was money flushed down the toilet in my opinion. Unlike the 360 gamepad, the xbox ones is uncomfortable to hold for more than five minutes for me and the bumpers are awkward at best. Significant step down from the 360 controller.
The 360 and ps4 gamepads remain the best ever created for me.
 
Is this a joke?

Rumble triggers by themselves are innovative.

I don't see many other controllers with on-board firmware upgrades, screwless design and multiple circuit boards.

You say that like firmware updates and multiple circuit boards are things that should be applauded. The Wii U pad has 4 circuit boards, must be amazing.
 
The XB1 controller is ultimately worse than the 360 controller because the sticks are too loose, too small, and too tall. I simply aim worse in games like Halo because of this. Very disappointed in the controller and I hope the rumors of a new build are true.
 
You say that like firmware updates and multiple circuit boards are things that should be applauded. The Wii U pad has 4 circuit boards, must be amazing.
Firmware updates are pretty cool, particularly the one that made the controller sync almost instantly when turned on.
 
I think the controller ergonomics are fine, it just took some time to get used to it while the 360's was right out of the package.

My problems with it are the frequent disconnect issues (I'm using it cabled to avoid losing connection frequently) and the cheap build of the headset.

On last gen my headset lasted the whole time I've had the 360, no issues. 1.5 years in, I already replaced my headset and am being extra careful with the replacement.
 
You say that like firmware updates and multiple circuit boards are things that should be applauded. The Wii U pad has 4 circuit boards, must be amazing.
Yeah, I don't really see what they're getting at. The number of circuit boards has nothing to do with anything lmao.

The firmware updates are at least a feature which is worth talking about.
 
That sum doesn't make any sense. Some comparables

- you can ODM a full new smartphone with 10-20MUSD
- tooling of a mass production line for a multiple part device like the Xbone controller is a few million USD
- the average cost of employee can be calculated at $150K/year
- the average cost of outsourced engineer / designer can be calculated at $1k/day
- global market research $1M

How to get to $100M

Three production lines tooled - $10M
Hundred employees working for 3 years straight - $45M
Ten global research projects - $10M
35,000 outsourced manworking days - $35M

Doesn't sound right to me
 
I would have gotten the DS4 if new PC games support it natively. Im not keen to run unofficial wrapper every time i need to play games, still with Xbox prompts, and who knows what injected malware they may contain...

Input mapper is very easy to use and you won't even notice that its there. I was looking forward to XBO controller, but I didn't feel comfortable using it, I mainly use Wii U pro, and sometimes DS4/360.
 
What are you doing to your controllers?

I've taken apart and reassembled Xbox 360 and Xbox One controllers over and over and all of them except two(we're talking two Xbox 360 controllers that I had for 6+ years) are still going strong. Only times I've ever had a controller break was when I once accidentally broke a piece when disassembled and when my very old X360 controller's battery holder started to crack.

The Xbox One controller's design is probably over-engineered and the first ones at launch are definitely not as good as post-launch controllers. However I still have all of my controllers, 5 of them, and none are broken.

Actually, I take extremely good care of all my stuff. Comes naturally with being a collector.
I still have my original NES, MegaDrive, SNES, N64, Saturn, PSone, Xbox, etc. stuff and it all works like a charm.
Heck, I even have my original Game Boy and Game Gear and they still work. :P
The only controllers that I ever had that broke was an original PSone controller and a Dreamcast one that had a faulty D-Pad out of the box. That's it.
Oh and my original PS4 pad that pealed it's thumbtack off, so I had to put 2 new ones in there.

The 360 sure felt great, except for the shitty D-pad. But they just fell apart, even with moderate use. Went through 4 of them in under 2 years time.
 
The controller is best I've ever used, every single aspect has been improved upon from the 360's.

The shape is basically perfect, sits exactly in the natural shape of my hands. I don't even feel like I have to grip it, it just sits in my fingers. The sticks are also amazing, really precise.

The 360 sure felt great, except for the shitty D-pad. But they just fell apart, even with moderate use. Went through 4 of them in under 2 years time.
Sounds like you've just been extremely unlucky.

I still have one of my original 360 controllers which I bought with my 360 when it was first released and the only issue with it is that the sticks have been worn down a bit (this is with 8+ years of heavy use). The only time I have ever had a 360 controller break on me was when my friend stood on one whilst very drunk.
 
I think it was absolutely worth it. Quality is insane (not day one edition) but in general.

Ergonomically it just melts in my hands, triggers and thumb sticks, just perfect.
 
I would have gotten the DS4 if new PC games support it natively. Im not keen to run unofficial wrapper every time i need to play games, still with Xbox prompts, and who knows what injected malware they may contain...

You don't have to worry about that with DS4Windows. The days of motioninjoy are long over, friend.
 
I like how it feels, but these damn things keep on disconnecting on me. I wonder if its a known issue or weirdness on my end
It's a known issue as they've tried to address it somewhat in preview updates. I personally haven't ever had that happen to me on either of my Xbox One controllers, but it does happen to others.
 
Sounds like you've just been extremely unlucky.

I still have one of my original 360 controllers which I bought with my 360 when it was first released and the only issue with it is that the sticks have been worn down a bit (this is with 8+ years of heavy use). The only time I have ever had a 360 controller break on me was when my friend stood on one whilst very drunk.

Thought the same thing after the first two. But after that it sounds more like a curse than luck. :P
 
I think it was absolutely worth it. Quality is insane (not day one edition) but in general.

Ergonomically it just melts in my hands, triggers and thumb sticks, just perfect.

Triggers and sticks are good. but it's not perfect.

it need
- Rechargeable Lithium-ion battery
- Better LB and RB
- Saturn or Vita-like D-pad
- Better surface texture for the grips (like the one logitech uses on some of their high end mice)
 
I'm really struggling to see what people are doing to their controllers where they need to be replaced. I game a large amount and my day 1 controller is still pretty damn good
 
Triggers and sticks are good. but it's not perfect.

it need
- Rechargeable Lithium-ion battery
- Better LB and RB
- Saturn or Vita-like D-pad
- Better surface texture for the grips (like the one logitech uses on some of their high end mice)
Removable AAs are 10* better.

Bumpers are brilliant.

Dpad I never really use so sure...

What's wrong with the current texture? I've found it to be really good.
 
I agree, I wish my phone, Kindle and laptop all had removeable AA batteries...
I'm assuming you're being sarcastic, however honestly I would prefer it if everything could use AAs. Assuming they remained charged for similar lengths of time.

And with the X1 controller the batteries last ages.
 
The build quality is actually worse than the 360 pad? Holy shit.
I found the 360 pads built quality to be garbage despite preferring the controller itself to the DualShock 3 overall.
Had way too many pads breaking within not even 6 month of buying them.
Sticks not registering clicks, D-pad breaking, triggers breaking, not to mention tons of drifting issues with the analogue sticks. :-/
When it comes to major systems, the 360 pads have been the worst of any system I've ever owned. I don't count the Jaguar and stuff like that just to be clear.

So thinking of the Bone's pad to have even worse build quality is mind-blowing to me.

That's because it's not. The hyperbole in the OP is real.
 
Yeah, no

No way any company (especially a barely profitable subsidiary) would be given that kind of budget for the research and development of part of a product which mostly stays exactly the same as it was before

PR bs.
 
The build quality is terrible. I'm on my third controller while last gen I never had to replace a controller across any platform.

The sticks on 360 pads were garbage because they got really loose after a year or so. I went through 2 or 3 in 3 years with my PC. They would be so loose I'd still move in games even without touching anything due to the sticks resting off-center.
 
If they did actually spend that, the man with money should PM me, I have some very rare snake oil and magic beans on sale at this time.
 
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