Shin Johnpv
Member
Prine said:Need to quote this, people keep ignoring the facts. Gonna bookmark this too for every Nintendo fan that keeps saying all the talent left Rare.
Thanks
going by GbTG and their GBA output yes all the talent has left rare
Prine said:Need to quote this, people keep ignoring the facts. Gonna bookmark this too for every Nintendo fan that keeps saying all the talent left Rare.
Thanks
I played TS2 on the Cube and got TS1 recently. I recognize some things, but they REALLY overhauled it for the second version.Shin Johnpv said:Time Splitters 2 > Perfect Dark
the first Time Splitters was bad but the second one was a ton of fun and better than Perfect Dark for me
Shin Johnpv said:going by GbTG and their GBA output yes all the talent has left rare
M3wThr33 said:I played TS2 on the Cube and got TS1 recently. I recognize some things, but they REALLY overhauled it for the second version.
TS2 is easily my favorite multiplayer shooter, with Red Faction II not far behind.
Prine said:Different teams, and their GBA output always sucked.
Shin Johnpv said:going by GbTG and their GBA output yes all the talent has left rare
bitwise said:different teams, gb team was never very good. And if you judge the rest of Rare on GBTG, then you must think Konami, Capcom etc are the worst devs in the world after their myriad mediocre releases this gen.
Shin Johnpv said:Rare is not the size of Capcom or Konami no wheres near being close to it
GBTG was done by the Banjo team which put out 2 decent games before that
bitwise said:and Bungie once made a mediocre game called Oni.. will I call Bungie crap?
considering Goldeneye (which actually WAS good but gets overrated a lot) got outdone by HL a couple years later and PD felt like some shitty Unreal wannabe, I don't think Rare has the talent to make an FPS on the level of Halo. We'll be lucky if PD0 is better than the best Timesplitters game, to be honest.gogogow said:The most important up-coming game from Rare is probably PDzero. If that game is crap after so many years of developments, then NO, it didn't hurt Nintendo. But if the game is close to Halo, then.............MS is teh winner!
Wait, what? Halo a RTS? Last i heard it originally (for PC and Mac) started as an action game (sorta like Oni) then moved into FPS and hailed as the next Marathon by many FPS fans (PC and Mac). It was pretty well hyped and that hype carried over when development was switched to Xbox.Shin Johnpv said:and before that they made some decent FPS's on the Mac and Halo was looking to go into the garbage bin as a RTS game and even as another Mac FPS before MS stepped in, if Halo was never made into an Xbox exclusive, with MS's hype behind it, no one would be talking about it right now, so if you want to call Bungie crap go right ahead I wont stop you
luxsol said:Wait, what? Halo a RTS? Last i heard it originally (for PC and Mac) started as an action game (sorta like Oni) then moved into FPS and hailed as the next Marathon by many FPS fans (PC and Mac). It was pretty well hyped and that hype carried over when development was switched to Xbox.
What's up with console only gamers, it's like they're oblivious to games outside of their console of choice.
bitwise said:and Bungie once made a mediocre game called Oni.. will I call Bungie crap?
celestial body said:Of course Hollis was important to PD but the actual lead designer (Tilston) is still there and heading PDZ and so is Botwood, who played a major role in the design of both GE and PD. Also the people from the "golden era" are still there bar a chunk of the old GE team. The real problem is whether they're any good or not these days.
Jonnyboy117 said:So far, the sale has been disastrous for Microsoft, although Nintendo's reallocation of that money towards increased third-party collaborations has not proven to be very successful either.
Speevy said:Nintendo apparently lost the only developer that knows how to use fur shading on the Gamecube.
I wonder what a remade Conker would have looked like on the Gamecube as opposed to the beautiful game it is now.
Kobun Heat said:Rare USED to hurt Nintendo, now they're hurting Microsoft. The reason Nintendo decided to end their relationship was because Rare was representing a tinier and tinier fraction of their sales, and Nintendo could see that the road ahead was fraught with peril.
Warm Machine said:Whenever one company buys another almost all of what is developed gets put into turnaround. New execs come in and start sticking their dicks in the projects. Shit that was once 50% complete becomes 20% complete because of meddling. I wouldn't be surprised if the lack of MS Rare titles is due more because of mismanagement on MS part than Rare themselves.
luxsol said:Wait, what? Halo a RTS? Last i heard it originally (for PC and Mac) started as an action game (sorta like Oni) then moved into FPS and hailed as the next Marathon by many FPS fans (PC and Mac). It was pretty well hyped and that hype carried over when development was switched to Xbox.
What's up with console only gamers, it's like they're oblivious to games outside of their console of choice.
My point was that the game was definitely a hyped up game before it was bought up by MS, not some under-the-umbrella game you made it out to be.Shin Johnpv said:Halo went through alot of phases
at one time it was a RTS game with tons of little master chief esq characters running around
it was also an action game at one point
not just a console gamer here junior mmmmmkay thanks
luxsol said:My point was that the game was definitely a hyped up game before it was bought up by MS, not some under-the-umbrella game you made it out to be.
Halo was only seriously hyped up AFTER (or rather, the review copies) it was released on Xbox, before it was a buggy mess (while under MS). The hype that it had before launch was mostly those following it from its PC/Mac stage, but a lot of people were disappointed by what was shown/demoed (E3 of launch year).Shin Johnpv said:it really wasnt that hyped up not the same way it got once MS saw they had a hit on their hands
the game was in development for something like 5 years by the time it finally launched on the Xbox, I really think if MS didnt buy them and crack some whips it would have ended up in development hell like Duke Nukem Forever
You're right, it did start before 1999, but I imagine it would have been started with a tiny skeleton crew trying to think up the concept because they were too busy finishing up Myth 2. True development (before they were using Myth 2's engine) didn't start until 99, which was when they were switching between genres. By the time it was shown (in 99) they already decided it was a FPS.Shin Johnpv said:they started work on it before 1999
like it's been said the game went through alot of versions
FPS, action game, RTS, back to FPS that didnt happen in a matter of a year
luxsol said:You're right, it did start before 1999, but I imagine it would have been started with a tiny skeleton crew trying to think up the concept because they were too busy finishing up Myth 2. True development (before they were using Myth 2's engine) didn't start until 99, which was when they were switching between genres. By the time it was shown (in 99) they already decided it was a FPS.
Back on topic:
I'm wondering about Perfect Dark Zero... will people still care? It'll be 7 years since the first one came out.
Back on topic:
I'm wondering about Perfect Dark Zero... will people still care? It'll be 7 years since the first one came out
I don't think it did. I have that issue buried somewhere and there were a few other very questionable games on that list. New Legends (A game on that list ranked alongside Halo, also switched from PC to Xbox and was kinda bad) didn't change gaming. Duke Forever hasn't changed gaming because it still isn't out. I can't remember the other games on that list at the moment but those two stick out in my mind.luxsol said:My point was that the game was definitely a hyped up game before it was bought up by MS, not some under-the-umbrella game you made it out to be.
Just found an image for a magazine in 1999 featuring Halo.
http://www.bungie.net/SlideShow.aspx?Path=/games/Halo&Slideshow=PreXbox&Slide=29![]()
Ugly! But it shows how much was expected from this game (HYPE!).
The thing about Metal Gear Solid was that there was nothing else like it on the market. Perfect Dark Zero is a drop in the bucket considering how many other FPS there are on consoles now. So how much of an impact can a half decade old series make? I think a better analogy would be Metroid, which had a far longer time between sequels.gogogow said:It doesn't matter, to many gamers it will be just another new game.
Just like Metal Gear from NES and MGS for the PSone.
The gap is even bigger. Like 10 years? And considering MG for the Nes wasn't a great game. (i think)
Shit, magazines are almost never right with these type of articles, but the fact is that this game was hyped before even being an Xbox game, enough to warrant a cover. Halo itself really wasn't all that when released either (compared to PC FPS) but it still generated hype after released.The Abominable Snowman said:I don't think it did. I have that issue buried somewhere and there were a few other very questionable games on that list. New Legends (A game on that list ranked alongside Halo, also switched from PC to Xbox and was kinda bad) didn't change gaming. Duke Forever hasn't changed gaming because it still isn't out. I can't remember the other games on that list at the moment but those two stick out in my mind.
The thing about Metal Gear Solid was that there was nothing else like it on the market. Perfect Dark Zero is a drop in the bucket considering how many other FPS there are on consoles now. So how much of an impact can a half decade old series make? I think a better analogy would be Metroid, which had a far longer time between sequels.
Shin Johnpv said:well they didnt put out any GBA games till they went to MS
so how could their GBA output have always sucked?
gogogow said:MS wouldn't be that stupid to buy a company for 300 million and let them make crapgames like GBTG, i think.
I thnk Rare is saving the best for last, like Conker L&R, Kameo (i think), PDZero.
SantaCruZer said:375 million, and imagine if Capcom, Namco or Konami went an entire generation with only 1 or 2 games. It's hard to blame Nintendo for this one.
Prine said:True, an ex-tester over at ntsc-uk forum said their line up for xbox 2 will make every gamer smile.
e3 2k5![]()
![]()
Metroid Prime isn't an FPS. =Pgogogow said:True about MG. About the FPS games, there aren't that many great FPS on consoles either.
How many FPS, esp. in this gen, that can be dubbed great? Halo, Metroid Prime and?
Maybe u can come up with another few. But i think there's enough room for others to enter the market.
luxsol said:Does the Perfect Dark title carry any weight outside of those who owned/played the N64 original? Enough to entice Xenon purchases even?
Pimpwerx said:Rare leaving hurt in that Nintendo had one less developer on board, and they need games badly. Otherwise, Rare had fallen off since the N64 days. Even then, some of the stuff they made late in the game was subpar IMO. I love Rare since Killer Instinct, but bought a GC well after they'd jumped ship, and I don't miss them at all. The least they could do is make KI3 to win back some of the fans they lost (like me). Oh, but Goldeneye is still perfection. Thank you Rare.PEACE.
gogogow said:It doesn't matter, to many gamers it will be just another new game.
Just like Metal Gear from NES and MGS for the PSone.
The gap is even bigger. Like 10 years? And considering MG for the Nes wasn't a great game. (i think)