There is an important amount of people who never got past the Turbo Tunnel on Battletoads
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Haha, that was a great fight. Hell of a difficulty spike. I recall the rock-scorpion boss being tough too.
FFX
Seymour Flux & final Sin battle
Bullshit
Uncharted 3's spikes in cheap bullshit sections make it the only game in the series I've not finished, and one of the most tedious and frustrating games of the generation for me.
My favorite ridiculous difficulty spike was in Star Ocean 3.
You fight a couple of bosses that you barely beat and they completely destroys your ass. Then two seconds later, these bosses become the regular enemies in the game, except they come in groups and they are fucking everywhere.
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Straight up the ass.
Star Fox Adventures - towards the end of the game you had to destroy some spires while flying a Cloudrunner. Such bullshit. Took me forever to complete as a kid: http://www.youtube.com/watch?v=HfgELXFQB_w&feature=player_detailpage#t=160s
it was just me, or this fucker was harder than the rest of the bosses?
Act 2 Inferno of Diablo 3 before all the patches. Kill the boss of Act 1 without taking a scratch, get to Act 2 and get rocked by little bugs.
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This game had an excruciatingly hard jumping part (maybe I was just too bad at games then) that took ages because I kept falling
First Black Knight encounter at Undead Burg in Dark Souls.
I thought the combat in this game was unforgiving fast and brutal. But then this guy just taunted me with his back turned. 60 odd deaths later I have a little bit of titanite shard as a reward.
It was just insane. He is so fast and does so much damage.
Holy shit I remember playing this as a kid! I only made it past the first level.![]()
This game is a balls-out awesome 3D Contra until this one level where it tries to be Mario 64. Good fucking luck getting past that level without save states.
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I quit Order of Ecclesia because of this fight.
Demon Souls NG+. One helluva spike.
I completely agree with this. I was playing on normal and had to switch to easy 3/4 of the way through the game, made me feel so pathetic as a gamer. Spikes should only come at boss battles or no more than midway through the game, its bad pacing and design. I know people might say your just not good enough but it ruined the game and franchise for me. Which is a pain because it was a well designed game that was ruined for me.The most recent one I remember is in God of War 3, near the end of the game you jump back down the Great Chain thingamajig. At the bottom there is a fight with a Cerberus that spits out exploding dogs. After you knock a head off a Satyr (one of the more annoying enemies in the game) joins the fight. After you knock the second off two more Satyrs spawn.
This probably took me two or three weeks of trying off an on Titan mode. I think that is the difficulty. It is whichever the hardest difficulty that is accessible when you first start the game is.
Nothing after that really came close.
This boss wasn't that bad, but I died multiple times because really "beating" him required that little extra bit that isn't explained or hinted at.
PROTIP: You have to crush him with the the elevator.
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wasn't too hard until she appeared.....
Valkyria Chronicles Chapter 7 rockets to mind.
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This monstrosity turns up leading to a mission where you must slowly take it down while also avoiding its firepower and ability to flat out crush you, how well you succeed partly depends on if your Lancer units are feeling accurate or not and at this early point in the game expect a lot of buggering up from their inaccurate abilities.
Still you'll slowly get there, yep, maybe it's not so bad after all....
And then Selvaria makes her in battle debut, oh gee whiz! just what this mission needed, an invincible superwoman!
I see this mentioned a lot lately, which is strange because its only marginally harder than a first playthrough. Is there something I'm missing?
Vanquish has some of the most poorly balanced sections in the game, most notably the boss fights. Also, the tentacle creature in Rage just throws off the entire game's sense of balance whenever those things make an appearance. Absolutely loathed those things.
Also, System Shock 2 and sections of the game in general. Don't get me started on that damn Cargo Bay section.
I never got past this tank... game has been shelved ever since.
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I quit Order of Ecclesia because of this fight.
Valkyria Chronicles Chapter 7 rockets to mind.
![]()
This monstrosity turns up leading to a mission where you must slowly take it down while also avoiding its firepower and ability to flat out crush you, how well you succeed partly depends on if your Lancer units are feeling accurate or not and at this early point in the game expect a lot of buggering up from their inaccurate abilities.
Still you'll slowly get there, yep, maybe it's not so bad after all....
And then Selvaria makes her in battle debut, oh gee whiz! just what this mission needed, an invincible superwoman!
TMNT on NES. That part where you have to defuse the bombs in the water and avoid the electricity. God, it was such bullshit that part. It was literally impossible to get through it without almost dying. I have no idea how I beat that part tbh.
Valkyria Chronicles Chapter 7 rockets to mind.
![]()
This monstrosity turns up leading to a mission where you must slowly take it down while also avoiding its firepower and ability to flat out crush you, how well you succeed partly depends on if your Lancer units are feeling accurate or not and at this early point in the game expect a lot of buggering up from their inaccurate abilities.
Still you'll slowly get there, yep, maybe it's not so bad after all....
And then Selvaria makes her in battle debut, oh gee whiz! just what this mission needed, an invincible superwoman!
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Force to fight alone...fml.