Sony never said that Pro will push true, native 4k at Pro conference. Clearly Cerny mentioned it will use checkerboard rendering or dynamic 4k. Even during Champions League Sony advertising Pro as dynamic 4k.
Just do it, you can play this and GOW till TLOU 2 comes out, you can do some warm upsI'm still holding out for a Last of Us 2 PS4Pro.![]()
Is it possible to download mandatory update on pc and then install it from a stick on the console ?
Update using a computer
For the standard update procedure, follow the steps below. Visit here for the procedure to initialize your PS4™ system and perform a new installation of the system software, such as for when you replace the hard disk drive.
The following things are needed to perform the update:
- PlayStation®4 system
- Computer connected to the Internet
- USB storage device, such as a USB* flash drive
* There must be approximately 460 MB of free space.
- On the USB storage device, create folders for saving the update file.
Using a computer, create a folder named "PS4". Inside that folder, create another folder named "UPDATE".![]()
- Download the update file, and save it in the "UPDATE" folder you created in
step 1. Save the file with the file name "PS4UPDATE.PUP".
Click to start the download.![]()
- Connect the USB storage device to your PS4™ system, and then from the function screen, select (Settings) > [System Software Update].
Follow the on-screen instructions to complete the update.- If your PS4™ system does not recognize the update file, check that the folder names and file name are correct. Enter the folder names and file name in single-byte characters using uppercase letters.
I meant mandatory update for games to start them
I meant mandatory update for games to start them![]()
I don't know, I usually respect DF opinion as they seem to be hardcore neckbeards by themselves. But writing off everything as an "artistic choice"? I'm by no means a graphic expert, but I do think that some of the"E3 effects" would cause more stress on the GPU. Downgrading is not a shame, but please be honest about it. The game will satisfy spidey fans anyway I suppose.
So SadOh, oops. I do not believe so, no.
So Sad
Even if its the .pkg data and from the sony servers ?
Which elements? Rendering a more cloth-like material is a more taxing and difficult thing to pull off. The water reflections use the same technique in both versions - it's SSR + cube-map. It's just that the underlying cube-map texture is different - a change likely made to ease development across the board. It wouldn't be any more computationally expensive.I don't know, I usually respect DF opinion as they seem to be hardcore neckbeards by themselves. But writing off everything as an "artistic choice"? I'm by no means a graphic expert, but I do think that some of the"E3 effects" would cause more stress on the GPU. Downgrading is not a shame, but please be honest about it. The game will satisfy spidey fans anyway I suppose.
Currently there is no way. You can on the PS3 with some tricks, but for now they do not have an option for the PS4.
I mean, over 1440p considering the amount of stuff presented on such a hardware absolutely is impressive. Like, I was not expecting looking at a very well done world building after Division's take for quite some time, it came sooner than expected. Massive props to Insomniac
I don't know, I usually respect DF opinion as they seem to be hardcore neckbeards by themselves. But writing off everything as an "artistic choice"? I'm by no means a graphic expert, but I do think that some of the"E3 effects" would cause more stress on the GPU. Downgrading is not a shame, but please be honest about it. The game will satisfy spidey fans anyway I suppose.
looks freaking ridiculous. is this a playstation exclusive?
looks freaking ridiculous. is this a playstation exclusive?
Frames or puddles. They chose frames.Glad the framerate is solid on the base PS4. I would have considered buying a Pro if there was a significant performance improvement but I don't really care about the resolution.
It looks like it will be a lot of fun to play, and that's the most important IMHO.Oh boy. It looks freaking amazing and will probably sell insane amounts.
I played some Second Son last night, that game still looks great. There is no reason Spider-Man would not look better considering how far we are in the generation and the talent behind it.
Because graphics sell games. Only a small percentage of console owners even think about Framerate.30 fps in 2018?
Why?
Those Jaguar cores are as slow in 2018 as they were in 2013.30 fps in 2018?
Why?
Those Jaguar cores are as slow in 2018 as they were in 2013.
I doubt that we'll ever get rid of 30fps. I'm still sad that Insomniac ditched 60fps in favour of 30fps.30 fps in 2018?
Why?
Only up to a point really. The CPU is so poor that the graphics would have to be dialed back a ton. And still, featuring so large crowds and many cars... I'm still not convinced it would have been possible, while looking at all current gen.30 fps is also a developer choice. They could have made it 60 fps if they wanted to.
30 fps is also a developer choice. They could have made it 60 fps if they wanted to.
Yeah, and the game would run at 720p on base hardware and 1080p on PRO. Not to mention a whole slew of other graphical downgrades just to reach 60fps.
Its not similar image quality guy, not even close. Its patch work for consoles that dont really need to exist. More so the Pro since the original one and S are pretty anemic gpu wise.I checked to see if the 13:35 mark was ME: Andromeda levels of bad and... it's more of a minor animation hiccup. Hyperbole is an understatement for what describes your comment.
R&C wasn't using full 4K either. Honestly, I think it's a waste of resources to aim for native 4K when solutions such as checkerboarding and temporal injection (especially the latter) offer similar image quality.
Platinum trophy for it. Definitely a great game.I still have yet to play SS. I did pick it up cheap in one of the flash sales a few months back for $5. Going to give it a go soon.
Which is still in the realm of "choice" is it not?
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If the choice is between making SpiderMan look like a PS3 game at 60fps or making it look like a PS4 game at 30fps.
Sony never said that Pro will push true, native 4k at Pro conference. Clearly Cerny mentioned it will use checkerboard rendering or dynamic 4k. Even during Champions League Sony advertising Pro as dynamic 4k.
30 fps in 2018?
Why?
According to Engadget, Cerny had to clarify since the initial reveal.
"Sony probably feels the need to clarify these points because after it revealed the PS4 Pro in September, there was some confusion over the capabilities and identity of the new console. It was pitched as a mid-generation upgrade that would usher in an era of 4K gaming, but after the scripted presentation, it became obvious that 4K was still out of reach for most developers "
Link: https://www.engadget.com/2016/10/20/ps4-pro-mark-cerny-interview-hardware/
If the choice is between making SpiderMan look like a PS3 game at 60fps or making it look like a PS4 game at 30fps.
That's a rather different tune from what Rich Leadbetter said when he compared Rise of the Tomb Raider in native 4K vs 4k checkerboard. He said that the differences are there, but it took him a bit of time to discern them.Its not similar image quality guy, not even close. Its patch work for consoles that dont really need to exist. More so the Pro since the original one and S are pretty anemic gpu wise.