JareBear: Remastered
Banned
The DF crew crew provides analysis of the impressive Gears 5 tech demo running on XsX
(Updating as I watch)
- XsX has 60fps cutscenes (up from 30fps on previous consoles)
- Demo was rushed together in 2 weeks, not highly optimized yet
- XsX version using Ultra HD textures
- loads in 13 seconds, down from 32 seconds on One X
- XsX draw distance pushed way further, matching PC Ultra setting. Less pop in. Draw distance detail increased
- Added screen space shadows
- SSR expanded out, evenly used across environment
- Improved volumetric fog/lighting
- Screen space global illumination added in XsX version
- Areas that were overly bright are now more naturally shaded
- Running the benchmark utility on the XsX (4k resolution) is comparable to a RTX 2080 with Threadripper 2950x
- If they add in mesh-shading and VRS it could run even faster
- They are aiming to update multiplayer to run at 120fps on XsX
Thank you D dark10x and crew for the stellar coverage
(Updating as I watch)
- XsX has 60fps cutscenes (up from 30fps on previous consoles)
- Demo was rushed together in 2 weeks, not highly optimized yet
- XsX version using Ultra HD textures
- loads in 13 seconds, down from 32 seconds on One X
- XsX draw distance pushed way further, matching PC Ultra setting. Less pop in. Draw distance detail increased
- Added screen space shadows
- SSR expanded out, evenly used across environment
- Improved volumetric fog/lighting
- Screen space global illumination added in XsX version
- Areas that were overly bright are now more naturally shaded
- Running the benchmark utility on the XsX (4k resolution) is comparable to a RTX 2080 with Threadripper 2950x
- If they add in mesh-shading and VRS it could run even faster
- They are aiming to update multiplayer to run at 120fps on XsX
Thank you D dark10x and crew for the stellar coverage
Last edited: