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Digital Foundry: GT7 State of Play Reaction

I think that it looks very impressive for what it essentially is, a cross-generational title, just like Forza Horizon V and Horizon Forbidden West. The thing that I don't know is whether there will be a propre PS5 GT exclusive within the next four/five years, or if this one is the only platform they will build upon until the PS6 comes out?
 
Doesn't have to be dated - as you stated. Just because something looks realistic doesn't mean others look bad.
It doesent have to be but often is.

A texture with 2d tufts of grass with no shadows has been in games since like the PS2. So it is "dated" compared to other grass implementations.

But I've explained in a prior post in this thread that the term is not that important.
 
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I think that it looks very impressive for what it essentially is, a cross-generational title, just like Forza Horizon V and Horizon Forbidden West. The thing that I don't know is whether there will be a propre PS5 GT exclusive within the next four/five years, or if this one is the only platform they will build upon until the PS6 comes out?
I dont think the Gaas model is great for GT unless they do extensive upgrades.

I personally think a full blown GT8 exclusive to the PS5 would be better.
 
This looks more like reencoded video on the right and motion blur. I doubt the environments were made worse. What would be the reason/point of that?

they very clearly use the exact same assets. you can see the exact same pixels on those tree branches in both games. it's literally a copy/paste of the same map it seems.
 
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Grass looks good.

Why are u telling me this for the 2nd time?

Edit: my mistake, it was sombody else who used the same tweet.

The grass on the gif looks good, but its out of focus and therefore blurry,z which kinda helps it.

But im glad u enjoy the look of the grass.
 
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Grass looks good.


that sure be grass alright... gotta love how it's all blurred out too!

look at this grass!
grassjnj2o.png
 
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"Founder of western console warring"

Season 5 Whatever GIF by Paramount+

What..for responding to peoples quotes... if you folks cant accept any criticism why bother quoting me in the first place?

Its also rather telling that the 8 people who quoted my one original post only take issue with the criticism and completly ignore my praise for the game.
 
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Gameplay doesn't look too hot and even dropping frames.
Replay always looks nice of course in Gran Turismo. But even that is dropping frames...

This and the environments looking meh at best. Cars look awesome though…

…I mean I'll get it…but I'll hold my nose playing it and it's only gonna spin until the new Forza (or something better) drops.
 
Gotta love how some ppl here seems more interested in doing a picnic in Tsukuba, than racing cars. :messenger_grinning_smiling:

that's not at all the point of discussion. people are overselling how good the game looks. it barely looks better than GT Sport, and the aspects that look better are mainly the lighting and some of the car models (but not all of them)

4k60 with GT Sports graphics is great, you can't ask for much more given the difference in GPU power between the PS4 Pro and PS5.
but that doesn't mean you can't poke fun at people that somehow act like this game looks like a gigantic generational leap lol
 
Having watched the video, DF barely had anything negative to say about the environments, so OP has made a mountain out of this molehill. In fact, the guys were universally positive about the visuals, only really concerned about the PS4/pro version and the always online aspect as potential negatives.
Thank you for a succinct summary. People are taking reserved but genuine compliments (often how DF presents) as some giant criticism.
 
Yea watched the video as well. Not really a negative but the cars outshine everything else, which is where our attention will be.

I have two PS5s and two 55 inch 4K TVs though and will do a side by side of GTS and GT7 for personal curiosity.

Other than that I can't wait for March. Right now I'm going through UC4, HFW on the 18th and that will carry me until GT and GT will keep me busy for good while.
 
Gameplay doesn't look too hot and even dropping frames.
Replay always looks nice of course in Gran Turismo. But even that is dropping frames...
Gameplay is stable 60FPS, don't know what video you watched? It's the replays in ray tracing mode that drop frames and they point that out in the video.
 
Johns pretty much said what I have been saying, great looking cars, the lighting and materials on them are really top notch, but environments look a bit dated in comparison.

I dont quite understand when Rich says "I wonder how the PS4 version will stack up" when talking about "state of the art" puddle drying, Puddles drying has been done before.
-_- wake me up when you stop assigning value to games by their graphics
 
I wish I'd not watched this. I'll be honest I don't really looks at the trackside stuff too much due to me being focused on the car porn but now I can't unsee the terrible grass which looks like literally a flat green colour with poor grass tech going on, bad quality trees and low textures rocks for mountain sides.

some of these game looks amazing(the cars and lighting etc) but yeah some of it is really, Really showing it's lower quality and last gen roots.
 
The environments look the same as in GTS, which didn't look too good. The only difference is just the grass and all the rest is literally the same.
gt45463.jpg

gt45461.jpg
Well how many years have passed since GTsport? You can't expect noticeable geographic changes to the face of the earth in this time-frame unless some kind of natural disaster has occurred _ which is not the case.
 
they very clearly use the exact same assets. you can see the exact same pixels on those tree branches in both games. it's literally a copy/paste of the same map it seems.
Yeah exactly, but I think Turk was saying they are lower res than before. It is the same track.
 
Overall I'd say it looks great. Not too dissimilar to gt sport though. I'm surprised they made no mention of the vr tease at the end.
 
Johns pretty much said what I have been saying, great looking cars, the lighting and materials on them are really top notch, but environments look a bit dated in comparison.

I dont quite understand when Rich says "I wonder how the PS4 version will stack up" when talking about "state of the art" puddle drying, Puddles drying has been done before.
He basically says some environments look great while others are not so great

And given how photo realistic it looks, other things tend to stick out more like the grass, flowers, etc
 
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This is what happens each time a new GT launches, right? People coming out of the woodwork to nitpick on pixels and shaders, 2d sprites and other stuff that their unhealthy obsessed about. Nothing new under the sun.

Meanwhile I'm here giddy to be jumping into a whole new chapter of a car rpg since what 2007(?), back better than ever.

Blazing fast load times. Endless tinkering. Improved in every area that mattered - audio, visual fidelity.

Who knows, I might even start competing in the championships.
 
It's legit to say environments in GT doesn't have the same details as the cars.
It's almost a trademark on GT to have aseptic environments with few objects, no dirt, no mess, nothing random. It's like driving in a dystopian country.
 
It's legit to say environments in GT doesn't have the same details as the cars.
It's almost a trademark on GT to have aseptic environments with few objects, no dirt, no mess, nothing random. It's like driving in a dystopian country.

Yeah it means the devs have their priorities right 🤙🤙
 
Meanwhile I'm here giddy to be jumping into a whole new chapter of a car rpg since what 2007(?), back better than ever.

Blazing fast load times. Endless tinkering. Improved in every area that mattered - audio, visual fidelity.

But that's just it—other than load times, GT *ISN'T* significantly improved for this generation in every area that mattered since Sport. Not audio, not visual fidelity (save for cars), and if you want to hammer home gameplay…the AI has consistently been among the worst in all racing series for more than a few iterations (going back to the PS3 days).

Some of us expect better of Sony, especially considering how long this one has been cooking.

Yes…GT will likely be good. But I'm tired of this series doing *just enough* to justify its iteration. Sony needs to start putting effort into making a presentation that's a true generational leap…not unlike from PSX to PS2 when it was the king of racers.

Right now, all it's doing is trading on its namesake…and it's frustrating when GT could be so much more.
 
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This and the environments looking meh at best. Cars look awesome though…

…I mean I'll get it…but I'll hold my nose playing it and it's only gonna spin until the new Forza (or something better) drops.


Wow, look how meh the environment looks in real life.
 
Yea watched the video as well. Not really a negative but the cars outshine everything else, which is where our attention will be.

I have two PS5s and two 55 inch 4K TVs though and will do a side by side of GTS and GT7 for personal curiosity.

Other than that I can't wait for March. Right now I'm going through UC4, HFW on the 18th and that will carry me until GT and GT will keep me busy for good while.
You gotta post a picture of that setup. Two 55" TVs and two PS5s side be side sounds really cool.
 
But that's just it—other than load times, GT *ISN'T* significantly improved for this generation in every area that mattered since Sport. Not audio, not visual fidelity (save for cars), and if you want to hammer home gameplay…the AI has consistently been among the worst in all racing series for more than a few iterations (going back to the PS3 days).

Some of us expect better of Sony, especially considering how long this one has been cooking.

Yes…GT will likely be good. But I'm tired of this series doing *just enough* to justify its iteration. Sony needs to start putting effort into making a presentation that's a true generational leap…not unlike from PSX to PS2 when it was the king of racers.

Right now, all it's doing is trading on its namesake…and it's frustrating when GT could be so much more.

Imho we've hit diminishing returns on racing games. The cars look photo real. Environments could improve but unless your an open world exploitation game like Forza it's not a priority. I'm not saying it can't get much better than this but when there's screenshots and videos of the game that get confused with real life you know we're getting pretty close.
 
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Well how many years have passed since GTsport? You can't expect noticeable geographic changes to the face of the earth in this time-frame unless some kind of natural disaster has occurred _ which is not the case.
Yeah exactly, but I think Turk was saying they are lower res than before. It is the same track.
Not lower res but some things that where missing like foliages and weird lower poly hills/rocks. Also weirdly lower draw distance compared to GTS. Maybe this was not the final build and it will be fixed in the final version (hopefully), but right now it looks a bit worse than GTS because of the missing things and a bit better because of the lighting and added grass.

Here i marked it for you, its easy to notice
gtttt54445-E.jpg

gt45461E.jpg

gt45463E.jpg


Also here you can see the difference in draw distance, the bushes that where in missing in the picture above are now there but floating.
gttt546544.jpg
 
Not lower res but some things that where missing like foliages and weird lower poly hills/rocks. Also weirdly lower draw distance compared to GTS. Maybe this was not the final build and it will be fixed in the final version (hopefully), but right now it looks a bit worse than GTS because of the missing things and a bit better because of the lighting and added grass.

Here i marked it for you, its easy to notice
gtttt54445-E.jpg

gt45461E.jpg

gt45463E.jpg


Also here you can see the difference in draw distance, the bushes that where in missing in the picture above are now there but floating.
gttt546544.jpg
This i what I don't understand about you guys.
Instead of finding and circling missing objects, ect.
Wouldn't it be better to see which game better depicts the real life track?

Are those areas you circle the same as the real life track on GTS or GT7 is what you should be trying to find out instead of trying to downplay this game.

I mean, how do you expect to see all the details on a rock moving at 100mph or if there is still bush there on the real life track.

Every PlayStation exclusive always go through the same bs before release. It's like you have not seen this video.
 
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Well is a CARS game if you want a great enviroment just wait to Enviroment Turismo Sport GT.

This is a snarkier version of what I was thinking. Every time I play mainline Forza or GT I'm gripping the controller and tightening my butthole trying to make split second sweaty decisions. I love a nice background and setting but I'm not freezeframing it for minor annoyances. I do wish they swayed a little bit away from hyperrealism and included some fun roadside animations.
 
This i what I don't understand about you guys.
Instead of finding and circling missing objects, ect.
Wouldn't it be better to see which game better depicts the real life track?

Are those areas you circle the same as the real life track on GTS or GT7 is what you should be trying to find out instead of trying to downplay this game.

I mean, how do you expect to see all the details on a rock moving at 100mph or if there is still bush there on the real life track.

Every PlayStation exclusive always go through the same bs before release.
My man firstly this is not a real track so what accuracy are you talking about, secondly why are you defending downgrades/missing things in games and go full on defensive mode by throwing Halo and Elder in here randomly (i don't even give a fuck about them)? Thirdly im not downplaying this game, this will be the best GT ever released and the most polished one. I have already pre orderd the 25 Year edition in December and can't wait to play it, but im also expecting more (graphically) from a GT game running on PS5. And its not about seeing all those things while driving 100mph, its just disappointing seeing that the environments got little to almost none upgrades compared to GTS which was a 2017 game running on PS4. There where some nasty looking tracks in GTS, if they also look the same in GT7 that shit would be embarrassing in 2022 on a PS5. And btw if you see my posts on GAF you will know that i play mostly PS exclusives and love them. Don't start that console war bullshit on me, since i only own a PS5 and PC.
 
My man firstly this is not a real track so what accuracy are you talking about, secondly why are you defending downgrades/missing things in games and go full on defensive mode by throwing Halo and Elder in here randomly (i don't even give a fuck about them)? Thirdly im not downplaying this game, this will be the best GT ever released and the most polished one. I have already pre orderd the 25 Year edition in December and can't wait to play it, but im also expecting more (graphically) from a GT game running on PS5. And its not about seeing all those things while driving 100mph, its just disappointing seeing that the environments got little to almost none upgrades compared to GTS which was a 2017 game running on PS4. There where some nasty looking tracks in GTS, if they also look the same in GT7 that shit would be embarrassing in 2022 on a PS5. And btw if you see my posts on GAF you will know that i play mostly PS exclusives and love them. Don't start that console war bullshit on me, since i only own a PS5 and PC.
Because your spreading bs.
How you can watch this video and talk about downgrade?

 
Because your spreading bs.
How you can watch this video and talk about downgrade?



khaby-lame-gif.gif

Not lower res but some things that where missing like foliages and weird lower poly hills/rocks. Also weirdly lower draw distance compared to GTS. Maybe this was not the final build and it will be fixed in the final version (hopefully), but right now it looks a bit worse than GTS because of the missing things and a bit better because of the lighting and added grass.

Here i marked it for you, its easy to notice
gtttt54445-E.jpg

gt45461E.jpg

gt45463E.jpg


Also here you can see the difference in draw distance, the bushes that where in missing in the picture above are now there but floating.
gttt546544.jpg
 
It's at 10:32 in the video. "pretty solid" is not locked, the little what they show in terms of gameplay is dropping frames.
That part dropped very little… 58 or 59 for one second.

The part it dropped to 55 it was Replay.
 
Gameplay is stable 60FPS, don't know what video you watched? It's the replays in ray tracing mode that drop frames and they point that out in the video.
No, just no. Even DF admitted that gameplay skips frames. Replays drop frames even more.
But again - State of play presentation most certainly consists of footage from different builds. I'm sure PD will solve most of the problems before launch so I don't care.
 
BTW... any bets that it still won't have a proper dashboard camera or the option to remove driver's hands and on-screen wheel for steering wheel users?
 
BTW... any bets that it still won't have a proper dashboard camera or the option to remove driver's hands and on-screen wheel for steering wheel users?
Yeah if they had a camera view with no wheel and hands they would already show it by now, thats also missing and one of the most requested feature for this game. Maybe in a update later on?
 
Imho we've hit diminishing returns on racing games. The cars look photo real. Environments could improve but unless your an open world exploitation game like Forza it's not a priority. I'm not saying it can't get much better than this but when there's screenshots and videos of the game that get confused with real life you know we're getting pretty close.

Disagree about the graphics, save for the cars themselves.

But even if that were the case, then work on the shoddy AI? Work on online? There's plenty to be done that GT is lacking in.

And Forza isn't open world exploration (it's a sim). Forza Horizon is the sandbox racer that has people going 1.5m miles/hour through a rainforest to hit a pebble that will launch the user over the caldera of an active volcano while dodging a helicopter shooting fireworks while a rave happens below and everyone is trippin' balls, only for the user to land perfectly in a middle splash pool on the back of a moving semi.

I feel I nailed the Forza Horizon description there…and if I saw that stuff IRL or GT, then I know it's time to hang up the controller and go play with traffic.
 
Disagree about the graphics, save for the cars themselves.

But even if that were the case, then work on the shoddy AI? Work on online? There's plenty to be done that GT is lacking in.
This. I'm a big GT fan but they still have a long way to go before we hit diminishing returns on this series.

First of all AI in sport and other instalments was bad and for veterans of the series offers no challenge, which takes the fun out of the campaign.

Secondly the damage model and system in the game really needs work. For a sim style racer, damage is an important leveller that brings consequences to your actions and makes the racing higher stakes. They could also fix the broken online penalty system by having better collision physics and a better, more realistic damage system.

Also realism settings in general - they need to introduce custom realism settings to more than just the custom races. We should be able to chose fuel depletion and tire wear for campaign races aswell. We should be able to choose driver difficulty before campaign races. And for races where it makes sense, give us the opportunity to qualify and not just place us at the back of the pack and chase down slow AI.

In online, the whole penalty system needs work and if they brought in an optional damage system to daily races and events where you could race in a high realism setting daily race, kinda like how cod splits out standard and hardcore mode, that'd allow you to also race with more serious players who don't try dirty tricks to win (because with realistic damage, trying to nudge you off a track to victory would cause you both to crash out).
 
Excuse me? Online is BY FAR and hands down the best in all race sims (similar level to iRacing). Especislly when you consider the drivers' ratings and being matched against the same level of users.
It is good for sure but it could also be vastly improved. SR in Gran Turismo doesn't mean shit when you can get up the max level very easily and just punt people in the higher lobbies. So many A/S rated lobbies with punters and rammers still because they take an SR hit and just easily get it back in a race or two.
 
That part dropped very little… 58 or 59 for one second.

The part it dropped to 55 it was Replay.
I was saying it drops frames, you replied to me, I was telling you again it's dropping frames, and where, end of story.
If you are fine with a non locked performance in Gran Turismo then that's fine.
 
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