Leonidas
Member
-typically 60fps w/ similar drops on Xbox One X, PS4 and PS4 Pro
-sub 60fps mostly on the original Xbox One/S
-X uses native 1440p
-standard PS4 uses 1600x1080
-PS4 Pro renders at ~1088x1440 with a temporal reconstruction of two frames to reach an output of ~2134x1440*
-PS4 Pro temporal reconstruction causes dithering, shimmering artifacts
-artifacts can be removed on PS4 Pro by running the game at the base PS4 resolution
pixel counts(taken from the article)
Xbox One X: 2560x1440 (135% more than PS4 Pro, 4x base hardware)
PS4: 1600x1080 (88% more than XBO, 10% more than PS4 Pro)
PS4 Pro: ~1088x1440(~70% more than XBO)
XBO: 1280x720
http://www.eurogamer.net/articles/d...-survive-playstation-xbox-final-code-analysis
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