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[Digital Foundry] - Why Project Scorpio Is Good News For PS4 Pro Gamers

Akai__

Member
Video: https://www.youtube.com/watch?v=w7VIFwYyj44

Pretty much what others and I have been saying. More incentive for developers to support 4K, since 2 consoles are supporting it.

I found this pretty interesting:

- Richard Leadbetter describes a 720p 60FPS First Person Shooter game on Xbox One that runs unoptimized at 120FPS (at the same resolution), after porting the game to Scorpio. All facts considered, he thinks it's Battlefront 1.
- Richard Leadbetter also says that Scorpio's promise of downsampling all games that come with a 4K mode for 1080p screen users could lead to Sony implementing the same feature.

Update:
An example from the Downsampling thread, if people don't know what this exactly means:

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Wait how the fuck does the framerate increase that much! We getting special sauce?
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Porting the Xbox One version of BF1 which is Lower settings graphics, 720p 60fps just ported on to Scorpio hardware without turning anything up can give that higher fps

Most Xbox One versions of games were the least demanding due to it being on the weakest console hardware for the games, like Battlefront 1 on XB1 has lower graphical settings than the PS4 version which is already less demanding, on top of that it is also 720p compared to 900p
 
Definitely. Competition is always good for the industry despite what the majority of Fanboys think.

Competition is great! that's why I am hoping MS has a great conference. The industry does not have much competition we need Xbox to continue to be relevant and profitable no matter what fanboys think.
 
Probably porting the Xbox One version of BF1 which is low settings graphics, 720p 60fps just ported on to Scorpio hardware without turning anything up can give that higher fps

Maybe the game was capped at 60 before (could actually run higher) and is running at 120fps uncapped on Scorpio?

So realistically we could see 30fps games on Xbox one run at 60fps 1080p on scorpio, I hope games on scorpio will have a 1080p mode then.
 
Competition is great for the consumers. I'm not interested in Scorpio, but I hope it's really successful to push Sony to do even better than they already are. And to push developers to adopt new technologies.
 
Richard Leadbetter describes a 720p 60FPS First Person Shooter game on Xbox One that runs unoptimized at 120FPS, after porting the game to Scorpio. All facts considered, he thinks it's Battlefront
Phil the power 😨

Unless that's with the game running at 720p still, but I don't think it would be worth mentioning if it was the case.
 
Phil the power 😨

Unless that's with the game running at 720p still, but I don't think it would be worth mentioning if it was the case.

It is, but that is unoptimized while doing the most basic port. If it was optimized, it could obviously run even better.
 
Microsoft seems to have handled this premium upgrade of existing hardware better then Sony. If I were a console gamer in the market for a high end unit I'd probably choose Scorpio.
 
- Richard Leadbetter describes a 720p 60FPS First Person Shooter game on Xbox One that runs unoptimized at 120FPS (at the same resolution), after porting the game to Scorpio. All facts considered, he thinks it's Battlefront 1.

Wow.. wtf? Cant wait to Upgrade!
 
The best thing that can happen for gamers is Scorpio $399. The competitive implications would only mean good things.
 
I'm here for Sony matching the downsampling standard for higher-res titles but I don't think they'll implement it system wide.
 
Still, the base platforms' unassailable install-base advantages ensure that the lion's share of attention is going to go to the minimal requirement builds.

Third parties also have no stake in shifting the sales ratio between HD and 4K platforms, a sale on one is no more valuable than the other, so essentially its additional work for no material gain.

First/Second parties are in a slightly different position as doubtless they are mandated to serve the platform holders' overall business strategy, but given that type of relationship usually precludes multi-platform delivery...

The crucial difference appears to me to be maximizing Scorpio's potential requires different assets (larger textures etc, to fill that additioal VRAM), whereas Sony seem all about working from the assets of the base builds.
 
I'm all for this.

I cannot wait to get Scorpio, even though I have a PS4, Xbox One S and PS4 Pro.

Competition is good and I hope it pushes Sony to make PS5 an absolute freaking monster, whenever they decide to bring it out in the next 2-3 years.
 
Porting the Xbox One version of BF1 which is Low settings graphics, 720p 60fps just ported on to Scorpio hardware without turning anything up can give that higher fps

Most Xbox One versions of games were the least demanding due to it being on the weakest console hardware for the games, like Battlefront 1 on XB1 has lower graphical settings than the PS4 version which is already less demanding, on top of that it is also 720p compared to 900p
Any sources on those low graphics settings? Because according to DF, the game settings on consoles varies from map to map. Some are close to High settings while others come close to Low settings. So seriously, stop that stupid notion that every console game.
runs at low settings. I don't even own an Xbox and I'm fucking tired of your fucking fake news.
 
I am super curious to see this thing. I've been more or less a PC/PS4 household this generation, although I do own an XB1S, it gets used mostly for 4K BDs and a few backwards compatible titles like Nuts and Bolts.

I feel like even if this thing knocks it out of the park on specs, they really need to bring it with pricing and game announcements to make a bigger dent in the market this late in the cycle. Sony has a ton of momentum going into the second half of the year with marketing and content exclusives, and their 1st/2nd party studios already have some huge announcements that will show this week. MS needs to show half a dozen or so games we haven't seen or heard about before, nothing that has "Halo", "Gears" or "Forza" in the name, something new and fresh that get people excited about Scorpio and it's capabilities, even if the games themselves are spanned across XB1/Scorpio.

I'm also hoping for a major revamp of the system OS for Scorpio, I've tolerated the XB1's UI up to now, but I've disliked the tiles based architecture on PC and XB1 pretty equally, and I'm hoping they go another way.

Regardless tho, MS seems pretty excited about tomorrow, I'm cautiously optimistic they'll come out swinging.
 
Porting the Xbox One version of BF1 which is Low settings graphics, 720p 60fps just ported on to Scorpio hardware without turning anything up can give that higher fps

Most Xbox One versions of games were the least demanding due to it being on the weakest console hardware for the games, like Battlefront 1 on XB1 has lower graphical settings than the PS4 version which is already less demanding, on top of that it is also 720p compared to 900p

Whats up with the low settings comments. From DF.

By our reckoning, DICE is using presets mostly in line with the medium setting on PC as the graphical baseline on consoles, with some effects lifted from both high and low settings.

For example, core texture detail matches up to the PC version using ultra settings, with consoles only missing out on extra detail layers across some parts of the environment (perhaps due to a reduction in terrain quality). Meanwhile, motion blur is a close match to low, featuring more break up across edges, while undergrowth quality varies on a scene by scene basis, seemingly switching between high and medium levels of detail. Terrain quality also uses a combination of medium and low settings.
 
CPU increase isn't very high on Scorpio vs XB1 so was battlefront GPU bottlenecked? That sounds odd
He says in the video:
"based on gpu-performance alone, cpu isn't included in the data btw", so god knows how they came to this conclusion. Maybe just an expection, maybe an in-engine-test.
 
Scorpio is gonna bomb hard isn't it?

Some people seem to think Scorpio will the the bext big thing it's not.

Any mainstream, parent or casual will just buy the 199-250 dollar xbox one or ps4 around that time.

Some will get Scorpio ofcourse and hardcore gamers will get it too but it won't vlose the gap between ps4 and xbox one. And it will probably even not outsell Nintendo Switch but that's normal it would be quite sad for Nintendo f their new console fails to outsell a mid gen hardware upgrade for enthusiasts.

No i am not a Scorpio hater and i might even get one if Microsofts E3 pleases me a bit.
 
A lot of people were already hoping Sony would implement systemwide downsampling sometime soon, even before MS confirmed it for Scorpio. Possibly an e3 announcement.
 
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