dancrane212
Member
http://www.eurogamer.net/articles/digitalfoundry-2016-vs-xbox-one-backward-compatibility
https://youtu.be/_5VYl0pKbDU
Pretty good in-depth look at the biggest 360 games on XB1. No Deus Ex though.
Getting the Mako running at a locked 30 just gets me to wish the rest of the game ran that well. It makes me wonder, that if 360 BC gets carried over to the next-gen Xbox or eventually comes to PC, if a faster CPU could get us improvements across the board.
https://youtu.be/_5VYl0pKbDU
Pretty good in-depth look at the biggest 360 games on XB1. No Deus Ex though.
But the bottom line is that for the most part, Microsoft has got it right here, and being able to centralise two generations of Xbox titles into one box is a highly compelling proposition. If some of the remaining performance issues can be eliminated or reduced this could become the best way to experience classic Xbox 360 titles. The removal of screen-tear, faster loading, and almost flawless integration with a modern console all makes for a great experience. As backward compatibility continues to evolve in 2016 and beyond we'll continue to keep a close eye on it and report back with our findings.
Getting the Mako running at a locked 30 just gets me to wish the rest of the game ran that well. It makes me wonder, that if 360 BC gets carried over to the next-gen Xbox or eventually comes to PC, if a faster CPU could get us improvements across the board.