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Disaster Report 2 screens!!!

Awesome, the first one was hugely atmospheric despite the average graphics. This one looks even better!

I'd love them to do a post nuclear/asteroid strike game for next-gen!
 
Nice, I too enjoyed the first one despite all the technical problems and the graphics being merely adequate. I just hope that it will be published overseas.

If I had my own company, I'd do a redesign of the original, but instead have it set in a real city (like San Francisco) and done with the latest graphics and physics. I think a game like that would be awesome.
 
I never took the time to play the first but it always interested me somehow.
What's the highs and lows of the first game?? I'm sure i can find it around here in some garbage bin.
 
Wyzdom said:
I never took the time to play the first but it always interested me somehow.
What's the highs and lows of the first game?? I'm sure i can find it around here in some garbage bin.

Large scale destruction! A branching storyline based on whether you help people or not (6 endings I believe) and just a general feeling of everything being beyond your control (in a good way).

The lows include some of the dialogue and the graphical weakness. There are also some issues with player controls and being able to see things that you really need.
 
The game as a whole is a high. The graphics are technically average, yes, but the design makes them hugely atmospheric. This game is right up there with PSU and FFXII on my most wanted list. I'm so excited :)
 
What is the disaster? I can't really tell from those pictures.

Earthquake again? I really need to go back and play the first one. Only put about 2 hours into it, but it was pretty cool.
 
FlyinJ said:
What is the disaster? I can't really tell from those pictures.

Earthquake again? I really need to go back and play the first one. Only put about 2 hours into it, but it was pretty cool.

Underground city getting flooded.

They do love water.
 
I thought the lows outwieghed the highs. Poor controls, lousy framerate, horrible dialogue and voice acting and an annoying camera couldn't save the wonderful premise. About 3/4 of the way through it just got real tedious and I put it aside. They have to do a lot to improve the second one.
 
The frame rate was hilarious on the first, it'd just become some slide show animation in the weirdest spots, where basically nothing was going on. Walking down an empty street sometimes put more stress on it than watching huge buildings fall down and get swept away in a flood.

Anyway, I loved it. One of my favorite games this generation. =( I hope the sequel gets a PAL release, and they DON'T call it SOS The Final Escape 2.
 
Is the main character a waiter? he has an apron on. He's pretty dedicated if he keeps in on while everything is going to hell around him.
 
A next-gen disaster report = orgasm x 2. Make it happen Irem!

On that thought, why doesn't Rare finally cough up a sequel to Blast Corps? The physics and graphical capabilities of next-gen could take the destruction to completely new levels.
 
Yeah, I'd love a next-gen Disaster Report game. Though as much as I like IREM, I really feel the series (or a similar type of game) would be better suited in a more competant developers' hands. I mean, if IREM had such trouble working with the PS2, I can't imagine they'd have better luck with PS3.

I dunno though, I can't think of a developer in Japan at least that has experience with good physics. Here in the states, there is Valve of course.
 
mrkapawutzis said:
I thought the lows outwieghed the highs. Poor controls, lousy framerate, horrible dialogue and voice acting and an annoying camera couldn't save the wonderful premise. About 3/4 of the way through it just got real tedious and I put it aside. They have to do a lot to improve the second one.

I feel the same way. The concept is fantastic, but the execution is atrocious - I also quit about 3/4 through. It's still a great premise, though, so I hope they do it right this time.
 
Jerkface said:
Large scale destruction! A branching storyline based on whether you help people or not (6 endings I believe) and just a general feeling of everything being beyond your control (in a good way).

The lows include some of the dialogue and the graphical weakness. There are also some issues with player controls and being able to see things that you really need.


Can it be that this game is my dreamed 3D S.O.S. ?
Remember that game on the SNES? You were on a sinking boat and had to save the most people possible and depending what you did, you get different endings and such. It was a very atmospheric and nice action game.
 
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