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Disc Solution

Only really solution is to make a completely offline console and the only type of games released on it are games that are certified complete ( all patches/updates/dlc w/e) single player games , whatever form of physical format can be up for debate but I lean more on the cartridges over discs but that's just me .
 
Just copy your library to external storage (USB drive, HDD, or SSD).

I am not against that either, but it can become very expensive pretty quick with the sizes games have today.

I appreciate that you saved yourself by not posting a poll, OP.

I can't believe I'm saying it, but at this point, game key cards are starting to look pretty good. A small cheap physical item that basically confers ownership as a transferable license that can be gifted or resold is the least worst option.

We need guarantees that games we buy will remain ours. Even if it might not happen, the possibility that our access to the games we bought can simply be revoked is unacceptable.

To be honest i don't have a problem with key cards either. It could even be a cd with just the license burned on it, it doesn't matter.
But the key cards do not solve the problem of game preservation and if / when Nintendo decides they are no longer obligated to keep their servers running, key cards are useless.

When it comes to discs writable media died before production pressed media. I think it's time to face it, discs are slowly going the way of floppy drives in an SSD and cloud connected world. Sucks for ownership but switching to recordable discs isn't going to solve anything. If production of recordables was viable then normal pressed discs would be too. The only solution would be to just charge more for discs vs digital but then I bet people wouldn't put their money where their mouth is in that scenario so it really wouldn't solve anything either and discs would still die. Unfortunately, there is no easy solution.

I agree, there is no easy solution. Especially when Sony wants to maximize their profits.

There are two main benefits to a physical game distribution:
1. You can sell or lend it.
2. You can be sure that it won't be taken from you due to some licensing issue.
None of what the OP is suggesting helps with either of these two.

1. Once you burn the blu ray, server gets the information and the disc now contains the license.
When you insert the disc on another console, it requires a connection to the internet just for the handshake with the server.
Starting the game on a console that doesn't have the original account set as the main account, removes the license from that account and transfers it to the new one.
Its a disc, with a paired online license.

2. The licensing issue is a very broad term. That can happen with any digital product / service. You can lose access to your email or your bank account, will you stop using them because of this chance?

This is fucking stupid

No offense

But holy shit this was dumb
No it's not, you might not have the capacity to understand the technical part of it, it's ok though.


The "disc" choice has the obvious negatives some people already mentioned. But it doesn't need to be a disc.
They just need to let the user convert their digital license to a physical one, or have it in both forms at the same time but at the very least require a handshake with the server when the physical media enters a console for the first time.
It is technically achievable although it comes with a bit of complexity on their end.
 
This....
1. The manufactures of blu ray drives are consolidating and slowing down production of drives to teh bare minimum, There just is no money is making them.

2. As such, the manufacture of blank discs has also decreased to just 1 or 2 worldwide manufacturers and they have significantly cut back production. You cannot find blank discs in most retail channels any more.

3. most games come with huge patches, sometimes days/weeks after launch. you would be burning discs over and over across the first few months.

4. And Sony, home of the music rootkit for digital protection, is in no way, shape or form EVER going to allow anyone to make their games be portable and copyable.
and this...
cartridges rely on memory chips. and AAA game would need 60-150GM of memory. You know how much that costs in the current market space even with teh type of memory used in cartridges? No one is going to ramp up production of that kind of memory as long as AI market is booming and teh big boys are buying up all fab capacity.

Are all that need to be said.

Gamers, this is why you're not running multi-billion dollar gaming companies. You often think in far too simplistic terms and would end up running the org into the ground (like "gamer" Phil Spencer did to Xbox).
 
I am not against that either, but it can become very expensive pretty quick with the sizes games have today.



To be honest i don't have a problem with key cards either. It could even be a cd with just the license burned on it, it doesn't matter.
But the key cards do not solve the problem of game preservation and if / when Nintendo decides they are no longer obligated to keep their servers running, key cards are useless.



I agree, there is no easy solution. Especially when Sony wants to maximize their profits.



1. Once you burn the blu ray, server gets the information and the disc now contains the license.
When you insert the disc on another console, it requires a connection to the internet just for the handshake with the server.
Starting the game on a console that doesn't have the original account set as the main account, removes the license from that account and transfers it to the new one.
Its a disc, with a paired online license.

2. The licensing issue is a very broad term. That can happen with any digital product / service. You can lose access to your email or your bank account, will you stop using them because of this chance?


No it's not, you might not have the capacity to understand the technical part of it, it's ok though.


The "disc" choice has the obvious negatives some people already mentioned. But it doesn't need to be a disc.
They just need to let the user convert their digital license to a physical one, or have it in both forms at the same time but at the very least require a handshake with the server when the physical media enters a console for the first time.
It is technically achievable although it comes with a bit of complexity on their end.
No this is dumb
I am right
You are wrong
 
We're a problem for you too if you haven't figured that out yet. We won't buy PS6, we won't subscribe to PS+, we won't buy games on the PS6. Sony will start to lose some money, they have to make up the money somewhere. Sony is a publicly traded company, the numbers must go up.

So they raise PS+ prices on you. They raise the price of games. They raise the price of the PS6. You've already shown them they can do anything they want to you and you'll keep buying their slop. Have fun with that.
Ok, give up videogames altogether. Only a small percentage of people are that committed to such a stupid cause.

If you think everyone is going to give up PlayStation because it doesn't have physical games and go to a different platform that also doesn't have physical games, you're just naive.
 
Haven't read thread (got shit to do) so likely already mentioned...

What if game keycards could have a writable sector for updates/licensing.
And when the eShop/servers are being retired in X years, (and with laws in place) users can download the final patch plus an offline licence check to the card, so from that point on, in the words of Todd Howard, "it just works."

But ain't happening while storage prices are through the roof
 
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No this is dumb
I am right
You are wrong

Take your pills and relax, you will feel better soon.

Haven't read thread (got shit to do) so likely already mentioned...

What if game keycards could have a writable sector for updates/licensing.
And when the eShop/servers are being retired in X years, (and with laws in place) users can download the final patch plus an offline licence check to the card, so from that point on, in the words of Todd Howard, "it just works."

But ain't happening while storage prices are through the roof

That is the general idea yes.
 
License as NTF
You choose the storage (so you can buy your special edition support and case made by third party for the game and spend a shitton of money for your happiness)
 
Just give us cartridges like Nintendo does

Not a chance. I severely doubt Sony wants to loose even more money on mass producing solid state media........especially with the crazy prices of NAND these days.
Honestly........if you think about it, Nintendo has even more reason to go all digital. The publishers would get a bigger cut.
 
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