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Dishonored 2 PC performance thread

As I said, I don't want to upset anybody, but some folks are exaggerating the issue. Just from this page:

A casual look at the thread shows that many running the game with a GTX 1080 have an 'acceptable' experience. It's the very latest and top of the range card after all. Stating it's 'all fine for me so therefore other reports are exaggerated' is obviously not the case. That said even those with 1080s have reported performance issues.

Those with 1070s and 980s have posted about issues even on lower settings which have been confirmed and responded to on Twitter by the creative director. Even he didn't guarantee 60fps on Very Low/1080p using a GTX 1080.

There was a video posted on the previous page where a user tried to target 60fps using a 970, while stationary and all qualities set to Very Low. At 720p in-game resolution it couldn't hit a consistent 60fps so he tried 480p and only then was the game able to. The release has issues.
 
Yeah, it simply doesn't scale correctly, lowering settings brings a small fps increase and those slowdowns still remain on certain areas.
 
Yeah, it simply doesn't scale correctly, lowering settings brings a small fps increase and those slowdowns still remain on certain areas.

Surprisingly... that dynamic resolution setting actually works, tested it out and it helped with 3 fps in some cases, 0 in others
 
Is there any working way to force another kind of anti aliasing in this engine ? One without the blur turned up to 11.
 
Is there any working way to force another kind of anti aliasing in this engine ? One without the blur turned up to 11.

You can inject SMAA via ReShade, but it doesn't make a huge difference in this game. The aliasing is the worst I've seen.

Downsampling is the really the only way to get rid of it, and that's going to cost way too much performance to justify :(

Not trying to defend the poor performance but the tech behind this engine is way more advanced than the previous one, there are many more effects on screen, models/assets are way more detailed, the lighting /shadows look great and so on. It's hard to compare them.

It definitely looks better than the first game, but I don't think it looks good enough to warrant the level of performance we're getting. Seeing the visuals and feeling the performance just doesn't make sense to me. I can't for the life of me figure out why it's using so much VRAM.
 
Something interesting I found today while messing around trying to eliminate the random framerate drop and stutter that appears out of nowhere. I can get a smooth 60fps @ 1440p experience for about 5-10 minutes and then it will start stuttering. At that point if I create a manual save, as soon as I exit the menu, the stuttering is gone for another 10 minutes.

Can anyone else confirm if this works for them and if so, why this would make a difference?

My specs:
i7 4790k @ 4.0
GTX 1080
16 GB 2133 MHz ram

1440p
Very High Settings
Vsync enabled
Borderless Windowed mode
FOV @ 90
Disabled HBAO+
Using an Xbox One controller
 
Saying it looks so much better than the first one as an excuse for poor performance is a moot point anyway - Crysis crippled PCs when it first released but st least you could reduce settings and get better performance.

Is the reason dynamic resolution isn't working because it only kicks in below 30fps??
 
Finally got to Karnaca. Fraps says 35-40 FPS in the worst areas but it feels a lot worse than that. Crazy frametiming issues?

Fix your shit, Arkane.

(I'm on a G-Sync monitor so it's not something that's caused by vsync or lack thereof)
 
It didn't create an ini, I said yes to the download alright tho. I tried shift F2 but the options didn't seem to let me change anything. Seriously every iteration of reshade ive tried has been the most user unfriendly pile of crap

I'm guessing when you press shift f2 you get a red bar. You have to press the '+' to add a new preset and there you select the effects to use and their settings.
 
As I said, I don't want to upset anybody, but some folks are exaggerating the issue. Just from this page:

Maybe in those specific examples but for me this game runs terribly on my rig that can push 140fps steady on Battlefield One, as well as a litany of other games that look far better than Dishonored 2 and run far better than it. The latest Nvidia update fixed the drops below 60fps, but uncapped it still struggles to hover around 70, which is ridiculous. I see no reason this game should run so poorly, and people are right to call it out.
 
So...have the issues for this game been patched yet? If I have a 970 am I better off getting this on PC still or jumping over to one of the console versions?
 
As I said, I don't want to upset anybody, but some folks are exaggerating the issue. Just from this page:

Dude, realize you're the rare exception. These problems are happening to a ton of people no matter the specs, and when performance isn't an issue, no one knows why. For the majority, performance and frame timing has been garbage. There's a reason the rating is 57 percent on Steam.
 
It really saddens me the state at which the game launched. I've put it on hold until the performance improves, it was ruining my enjoyment of the game :(

At least the game underneath it all is great. Someone scream from the rooftops when 1.2 releases.
 
http://pcgamingwiki.com/wiki/Dead_Space
Exceeding the threshold of 60 FPS cuts down mouse speed
This reminds me of something...


Also, remember that Brazilian guy who knew how to play Dishonored? https://www.youtube.com/watch?v=izQCeBJKKa8

He wrote this about Dishonored 2:
Hey mates, I still can not make Dishonored 2 videos because the game was broken for PC, this video was recorded with the graphics almost all on the medium/low and it was only with 30fps, and I'm running the game with a Gtx1080, Volound, Clockner And other friends are also having the same problem
Source: https://www.youtube.com/watch?v=wKF5Rs1A8w8

So yeah, I'm sure 40fps in 4K on a 1080 is realistic.
 
Finally got to Karnaca. Fraps says 35-40 FPS in the worst areas but it feels a lot worse than that. Crazy frametiming issues?

Fix your shit, Arkane.

(I'm on a G-Sync monitor so it's not something that's caused by vsync or lack thereof)

Also running a G-Sync monitor and the framepacing is appalling. Lots of microstutter.

Even when running the game at 60FPS+ in the opening area, it was very jerky when moving the camera. Motion forwards/backwards and to the side seemed fine but the second you use the analogue look, it felt awful.
 
Also running a G-Sync monitor and the framepacing is appalling. Lots of microstutter.

Even when running the game at 60FPS+ in the opening area, it was very jerky when moving the camera. Motion forwards/backwards and to the side seemed fine but the second you use the analogue look, it felt awful.

I think frametimes are broken if you don't lock your FPS with either RTSS or NvidiaProfileInspector. For some reason 61 or 62 fps feels way smoother then a locked 60 for me.
 
Surprisingly... that dynamic resolution setting actually works, tested it out and it helped with 3 fps in some cases, 0 in others
Are you serious or just being sarcastic? :D
It definitely looks better than the first game, but I don't think it looks good enough to warrant the level of performance we're getting. Seeing the visuals and feeling the performance just doesn't make sense to me. I can't for the life of me figure out why it's using so much VRAM.
Yeah, no doubt about that, it should run better, also by judging the kind of issue the game mostly suffers from. I would also consider the fact it was easier to develop with the UE3, while the Void is almost a new engine and probably they screwed up something, or maybe that 20% of the IdTech left is simply the worst part.
 
Kinda sucks that I am losing a lot of hype while waiting for a performance patch and even then it's gonna be a coin flip whether or not it's going to be playable.

Tried the start of the game with Corvo and just turned it off when I got to the throne room again.
 
Kinda sucks that I am losing a lot of hype while waiting for a performance patch and even then it's gonna be a coin flip whether or not it's going to be playable.

Tried the start of the game with Corvo and just turned it off when I got to the throne room again.

Why? I agree that it should perform better, but this notion of it being unplayable seems strange to me given the fact that they patched the problem of the mouse being tied to the frame rate. The game is playable; very much so.
 
Well at least it isn't chugging down at sub teen fps since the driver update + beta patch. Mouse also doesn't feel horrible anymore so the game is at least playable if not exactly enjoyable.
 
Why? I agree that it should perform better, but this notion of it being unplayable seems strange to me given the fact that they patched the problem of the mouse being tied to the frame rate. The game is playable; very much so.

The game is running at 40 FPS on my 1080. In my opinion this is unplayable to me. I didn't drop a small fortune on a GPU to have it run like dog shit.
 
The game is running at 40 FPS on my 1080. In my opinion this is unplayable to me. I didn't drop a small fortune on a GPU to have it run like dog shit.

I'm with you on this, having a game fluctuate between 25-60 fps in a game the requires some form of precision especially when using a mouse and keyboard, makes it damn near unplayable, I was so excited to play this on launch but have put less than an hour into because it's unplayable for me in it's current state on a 1070, if some others can power through that mess than god's speed but I sure as hell ain't.
 
Something's wtong on your end, it literally takes seconds to load for me.

It happens every now and then and I know of other people who even experience it too.


Anyway, downloaded the new drivers and beta patch as I couldn't wait any longer for the performance patch, and I must say on my rig it's definitely an improvement, I think I may be able to play it now. :)

So will I be able to download the new patch that's arriving soon?
 
I like how the game takes two minutes to load to the menus on an SSD.

You're talking about the loading screen with Corvo and Emily's face + the bar at the bottom of the screen? The long load happens to me occasionally. I've only seen it after playing other games before going back to Dishonored 2 so I assume it's doing some bullshit like the OPTIMIZING SHADERS thing in some other games.

Now, if it's happening each and every time you launch the game, something's up.
 
You're talking about the loading screen with Corvo and Emily's face + the bar at the bottom of the screen? The long load happens to me occasionally. I've only seen it after playing other games before going back to Dishonored 2 so I assume it's doing some bullshit like the OPTIMIZING SHADERS thing in some other games.

Now, if it's happening each and every time you launch the game, something's up.


I just restarted my PC and it loaded up within seconds. So yeah, every now and then.
 
Why? I agree that it should perform better, but this notion of it being unplayable seems strange to me given the fact that they patched the problem of the mouse being tied to the frame rate. The game is playable; very much so.

https://www.youtube.com/watch?v=xINdEO9hzEw

I am getting pretty decent framerate in certain spots, but I get a lot of the above, especially when I got to Karnaca. I wouldn't count that as playable.
 
I'm probably late, but PC Gamer have given this a 93. A few days ago they didn't gave it a score, I think they were citing the initial performance issues for having an "in progress" review. Now I see they've updated it to a 93... does that mean it's significantly less broken than at launch?

As much as I hate to say it (Dishonored 1 is among my all-time favourites), but performance issues should reflect in the score. And 93 seems too high if a lot of people are still experiencing issues.
 
Why? I agree that it should perform better, but this notion of it being unplayable seems strange to me given the fact that they patched the problem of the mouse being tied to the frame rate. The game is playable; very much so.
A lot of people are experiencing issues beyond just the mouse. Like insane stuttering even when the game is running at 60. It feels awful to play most of the time for me, and I just don't understand why. I'm getting much better performance in better looking games.
 
I'm probably late, but PC Gamer have given this a 93. A few days ago they didn't gave it a score, I think they were citing the initial performance issues for having an "in progress" review. Now I see they've updated it to a 93... does that mean it's significantly less broken than at launch?

As much as I hate to say it (Dishonored 1 is among my all-time favourites), but performance issues should reflect in the score. And 93 seems too high if a lot of people are still experiencing issues.

The reviewer said he didn't have many issues, so I guess that's where the 93 comes from. However, I disagree - I don't think you should rate a game as highly just because you personally are lucky enough to have not experienced major tech issues.
 
The reviewer said he didn't have many issues, so I guess that's where the 93 comes from. However, I disagree - I don't think you should rate a game as highly just because you personally are lucky enough to have not experienced major tech issues.

Reviews are personal opinions, not an aggregate scoring of everyone's experience with the game. They aren't necessarily a buyer's guide either.

I would say not acknowledging widely held problems like that would be misleading to readers, but they did that in their review.
 
Is there any difference between beta 1.1 and actual 1.1?

He's mistaken as the public build hasn't been updated since a couple of days before release. An "update" is downloaded when opting out of the betapatch branch because you're switching builds, however in this case it's not actually an update as you're reverting to an older build of the game. He is correct insofar that you'll need to opt out of the betabranch branch once the public build has been updated, though -- Steam won't do it for you.
 
tried the beta patch and while the mouse feels better, the game itself is still a stuttery mess despite fraps showing 80+ fps. not gonna bother.
 
tried the beta patch and while the mouse feels better, the game itself is still a stuttery mess despite fraps showing 80+ fps. not gonna bother.

same. getting stable 60 and it feels like 30 sometimes. wonder when this mess is gonna be fixed
 
How long did arkham knight get to a playable state, anyone remember?

honestly, I cant imagine any "AAA" game being released this year in such a miserable fucking state. I wanna love the game, but PC sites giving this game 9/10's is a joke, but reviews in general are a joke anyway.

*Can't lock @ 30fps
*90fps feels like dogshit for some reason
*framerate tanks during combat cause you're trying to be nimble and moving the mouse around

I'm going from becoming cool with waiting to being slightly agitated now. Fuck this
 
The reviewer said he didn't have many issues, so I guess that's where the 93 comes from. However, I disagree - I don't think you should rate a game as highly just because you personally are lucky enough to have not experienced major tech issues.

You can't "not experience" these technical issues unless you're on >= 6700k/1080. These aren't environmentally specific problems, they're core engine issues that affect everyone playing the game on PC. Anybody claiming they aren't experiencing the problems are either brute-forcing past them with the best hardware available or they don't understand performance well enough to notice when it's really bad. A PC Gamer reviewer should absolutely be knowledgeable enough to avoid the latter and/or acknowledge the former if he/she is claiming that they "didn't experience" technical issues. This type of comment in reviews drives me crazy because it perpetuates the internet stereotype that people who complain about performance are just a tiny minority who don't now how to configure their hardware/software and/or have unrealistic expectations for game performance.

Personally, I'm starting to get pretty f'in irritated seeing Dishonored 2 get rave reviews everywhere while the majority of PC players are still waiting to play it two weeks after release. The narrative from Arkane that "omg gee wilickers we had no idea that the game had these problems but we sure are working on them now!" is even more infuriating since 99/100 random PC gamers from the internet could have told them that the game had major technical problems after playing it for five minutes. Once again in 2016, the gaming press is rewarding a studio for releasing a game with piss-poor optimization and major technical flaws. But it's okay, because you can't really tell the difference over 30 frames per second anyway, right?

Edit: Here's the current summary on steam, where the game has mixed reviews and discussions filled with customers complaining that the game runs like shit

"Reprise your role as a supernatural assassin in Dishonored 2 – this Fall’s #1 rated game on Metacritic. Praised by PC Gamer as “brilliant”, IGN as “amazing” and “a super sequel, IGN as “amazing” and “a superb sequel”, declared a “masterpiece” by Eurogamer, and hailed “a must-play revenge tale among the best in its class” by Game Informer"

What the hell is going on with the disconnect between game journalist/critic reviews and the experience everyone else is having? PC Gamer and Eurogamer should know better, and the Metacritic rating should show some indication that a sizable percentage of the customer base are very unhappy with the state of the game. If you don't take performance seriously then you should not be reviewing PC games, you're doing a disservice to the entire PC gaming population by downplaying and glossing over technical issues that will have major impact on the experiences of your readership.
 
gtx 980 i5 4690k 8gb ram here.

Running at 1080p on betapatch, game is for sure playable. Framerate obviously dips here and there and feels slightly stuttery but nothing drastic like some of the videos I've seen. Hopefully they fix the framerate completely soon, but at least I'm having no real issues playing currently, just got to mission 3.

edit: is it just me or does this game seemingly do the thing Shadow Warrior 2 does where it renders the outside edges of the picture at a lower res? the edges of the screen are extremely blurry, and no settings seem to change that.
 
Since I downloaded the beta patch, I should opt out of the beta program in order to download the official patches later on?


There's no need typically. Worst case scenario and Arkane somehow just forgets to patch it, you can just do it on the day of the patch, where I'm sure this will be bumped a lot.
 
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