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DMC and Ninja Theory. Should they continue?

While DmC was a surprisingly good game, I prefer Capcom's in-house efforts.

Though NT should take the lessons from DmC & make even crazier games themselves......in 60fps.
 
Firmly in the 'no' camp who's still looking forward to what they're doing next as a result of DmC still being a surprisingly good game.
 
I enjoyed DmC, so I wouldn't mind a sequel to it. It had fun combat and great level design, but it's biggest flaw to me was that the game was too easy on normal. If they make a sequel, they need to make normal much more brutal, like in the originals.

That being said, I want a proper sequel to DMC4 as well. I don't feel that DmC is as good as the original series, and even though I found the reboot fun, I still want more of the original. I'd welcome DmC2 if it was announced, but I hope they'd announce a DMC5 along with it (which would be highly unlikely, but I can always dream).
 
Good god no.
And I'm pretty sure, that given recent hints (sales, documents, compilations, etc), Capcom will prefer to make a DMC5 that a sequel to this westernized bastardized average BTA that was DmC.
 
DmC was an enjoyable game, and it really appealed to a lot of people who didn't really enjoy the Capcom made Devil May Cry games.

Having said that, I just want a new DMC game for next-gen, I really don't care who's making it, be it ninja theory, capcom internally, or platinum games.
 
DmC was an enjoyable game, and it really appealed to a lot of people who didn't really enjoy the Capcom made Devil May Cry games.

Having said that, I just want a new DMC game for next-gen, I really don't care who's making it, be it ninja theory, capcom internally, or platinum games.

your gonna get spark unlimited
 
nope,just give the series to someone who loves the genre and respects the legacy of the franchise and let NT do their own thing on another one.
 
I wouldn't mind.

It was far from the "real" DMC but it was a decent hack and slash with some really cool art direction in some levels.

The only development studio where this franchise would be "at home" is Platinum. And I don't see capcom working with them.
 
I don't understand the hate for DmC. I've only played two games in the series, DMC 4 and DmC, and DmC was by far the better of the two.

I did appreciate the depth of the combat in DMC4 but everything else was mediocre/bad. Ninja Theory's take was much more thought out and cohesive albeit a bit simpler. But at least with DmC, I felt I was playing a complete game versus a half-baked one.

I would love to see Ninja Theory carry on with DmC2 but I feel it would be best if they made a new IP that wouldn't draw the ire of fanboys. I believe that DmC would be hailed as a classic if it weren't under the Devil May Cry name.
 
its just not as good as DMC 3 or 4. I guess it might be better than 1, and it's definitely better than 2. I'd rather Capcom do another one...


I mean, it's not like they are making Dragon's Dogma 2...
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Oh god no, DmC was terrible in everything other than looking pretty. Beside Ninja Theory is still yet to make a good game that I enjoy.
 
In a perfect world, Ninja Theory would be funded to make an action game (call it DMC, i don't care) with different characters and everything. Let them be unrestrained by the legacy, allow them to take what they learned and make it even better, while still being able to push their art over the precision demanded of the hardcore fans.

SIMULTANEOUSLY

A purebred Japanese developed Devil May Cry 5 would be developed as well, catering to the core.

Capcom could have them come out on an alternating schedule, 1-1.5 years apart. There really aren't any other 3D action games to cause bloat.

Then everyone would be happy.
 
I feel like some of you guys have such an arbitrary standard to what defines 'a game' and 'half a game'. Is something a complete package because it shits in some bad platforming and doesn't backtrack while having worse action game fundamentals (such as combat variety, enemy design, performance, level design balanced around combat scenario and not pretty vistas)

Im not gonna argue that DMC4 has a levels that stand out for anything other than combat scenario (all DMC games have this problem, because combat is paramount in this genre) But fuuuuuck me, I have no idea what people blather on about when they say DmC has better level design, like...no..the scenarios are not balanced or well thought out minus like 3 fights..a far cry from something like 4 on DMD. And that is what cements good level design in an action game, how well it blends with enemy design and scenario. Not looking pretty, or having a non linear design, but having synergy with the games combat.
 
I definitely think they should especially considering that they wouldn't be limited and could give us more of their awesomely original and unique level design at 60fps on consoles. And I prefer the fact that DmC's story has potential for a coherent plot instead of a jumbled out of order mess.
 
Neither of those are good games.

Then elaborate. Enslaved tells a good story and the mechanics used are servicable enough to make the gameflow very painless and straightforward. Art direction, music and sound direction, dialogue, and world building work very well in the game. Platforming, while streamlined and repetitive, does enough for the game and is arguably the highlight of the game compared to it's repetitive combat.

DmC is NT's best effort in combat. While basic compared to DmC it's miles above other action games released in that timeframe. They had the time to scavenge something and make something work, and they have more than succeeded. B-Tier combat at it's finest. Easily above God of War and recent Ninja Gaiden titles.
 
NT's version of DmC is the only one in the series I've played, even though I never would have played it if it wasn't free from PS+. I ended up enjoying it and I wouldn't mind if they did the next one too.
 
I'd prefer both a DmC2 & a real sequel to DMC1 not trash like 4.

Since capcom is completely clueless as to where to head with anything a sequel to DMC will never happen.
 
Hell yeah, had more fun with DmC than with DMC4, let them have the franchise for awhile.

The pc port was great.

This. I would certainly like to see then making a sequel, particularly now that they have acquired experience.

However, I felt the last levels weren't that imaginative, I was spoiled during the game with some neat level designs. But they could do better next time.
 
I had *so* much more fun with DmC than I did with DMC 4. I think people are such traditionalists they couldn't see what was awesome and unique that NT brought to the table. The environmental stuff alone brought a new dimension to the series. The red vs blue enemies, the platforming sequences, the fight where you have to stay airborn because you were on glass, the club level (!) these were all so awesome. The other Devil May Cry games really had nothing else going on other than just straight combat... it was nice to see some new dimensions get added.

I can kind of understand the hate: if you're really hardcore into something, you don't want it to come out super different, but I wish people would get past their preconceptions and see what DmC had to offer.

Yup, why not? I loved DmC. It's only slightly behind DMC3 as my favorite in the series.

<fist bump>
 
oh god no
all i want is DMC5/6/7/8/etc going into the future, give me Dante, Nero, Vergil, give me the cheesiness, give me the memorable cast of characters and villains, give me over the top action, with tight controls, gameplay and awesome wire-fu sequences accompanied by buttrock that gets you pumped as hell over whatever the hell DmC was trying to be

the little experiment ran its course and it didnt pan out
Crappy bosses, so bad its not good plot, dumbed down everything and red and blue enemies? no thanks
 
After watching this brilliant breakdown/retrospective of DMC3 and DMC4 my answer has to be no. Ninja Theory can keep doing action titles if they like but this is a series with nuances that deserve to shine with constant evolution, which Capcom very much has the talent for. DmC may be an alright game but better things can be done with this series, and Ninja Theory are not the ones who should be handling the torch.

I liked his DmC review as well. Pretty much gets into why it doesn't compare to the real series combat wise, story wise, character wise etc.

https://www.youtube.com/watch?v=b0a_QlurNZU&list=TLKNNiNjBEjkemaZwDP8VwKoYL_uX4oLRj
 
I enjoyed my time with DmC surprisingly (and fucking loved the style), however I think it would be best that NT make a spiritual sequel in the form of a new IP. That way the traditional DMC games with their richer combat can (hopefully) live alongside the pretty DmC-esque game.
 
I enjoyed my time with DmC surprisingly (and fucking loved the style), however I think it would be best that NT make a spiritual sequel in the form of a new IP. That way the traditional DMC games with their richer combat can (hopefully) live alongside the pretty DmC-esque game.

This sounds like a really good idea, that way people can look at it on its own merits and not compare it to the other games in the franchise.
 
I had *so* much more fun with DmC than I did with DMC 4. I think people are such traditionalists they couldn't see what was awesome and unique that NT brought to the table. The environmental stuff alone brought a new dimension to the series. The red vs blue enemies, the platforming sequences, the fight where you have to stay airborn because you were on glass, the club level (!) these were all so awesome. The other Devil May Cry games really had nothing else going on other than just straight combat... it was nice to see some new dimensions get added.

I can kind of understand the hate: if you're really hardcore into something, you don't want it to come out super different, but I wish people would get past their preconceptions and see what DmC had to offer.

Why restrict and neuter the speed of the combat with color coded, weapon specific enemies? Why reduce combat time with long, tedious and simplistic platforming? Why spice up an admittely dull world with scripted environmental destruction?

DMC was good because it's straight combat was /soooo/ fucking satisfying. There's nothing satisfying about DmC's combat. Simplifying the combat for the sake of 'variety' when there's little variety to be had in the first place is a copout.
 
Yes and no. DmC was fun, it was a step down from past games and went out of its way to shit on old fans of the series.

A new game with DMC's characters, craziness, and gameplay and with DmC's platforming, environments, and camera would be a freaking phenomenal game.

I just described Bayonetta didn't I?
 
First off, they killed the main character of the series and replaced him with an emo looking asshole.

This isn't even accurate. His design is clearly based on a 70s Brit punk, even stuck a Union Jack on his jacket incase it wasn't obvious. Google Sex Pistols or The Clash for the type of look. It all feeds into his anti-establishment and anti-authoritarianism attitude, just like 70s punk bands. Is nothing 'emo' about him at all.

The original Dante however displays many common themes found in stereotypical emo culture. "I should have been the one to fill your dark soul with liiiiight!!!!"
 
This sounds like a really good idea, that way people can look at it on its own merits and not compare it to the other games in the franchise.
Even on its own merits it's just an above average action game at best. Overall I would rate DmC around the same as I would a Darksiders game.
 
I enjoyed my time with DmC surprisingly (and fucking loved the style), however I think it would be best that NT make a spiritual sequel in the form of a new IP. That way the traditional DMC games with their richer combat can (hopefully) live alongside the pretty DmC-esque game.


I would be 100% behind this.

This isn't even accurate. His design is clearly based on a 70s Brit punk, even stuck a Union Jack on his jacket incase it wasn't obvious. Google Sex Pistols or The Clash for the type of look. It all feeds into his anti-establishment and anti-authoritarianism attitude, just like 70s punk bands. Is nothing 'emo' about him at all.

The original Dante however displays many common themes found in stereotypical emo culture. "I should have been the one to fill your dark soul with liiiiight!!!!"

https://www.youtube.com/watch?v=JSEBAukcHaU

Oh yeah i see what you mean. Real "emo" there!
 
On one hand, no. Make your own damn IP.

On the other hand, no way in hell they're giving DMC to Platinum so I'm afraid the next dev they give it to will do it worse.
 
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