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DMC and Ninja Theory. Should they continue?

If they ditch the color coded bullshit, learn how to make some proper bosses, let Capcom handle every bit of story and dialogue for good cheesy instead of bad cheesy(
Vergil giving Lilith an abortion by sniper rifle THIS IS NOT CUHRAYZEE THIS IS JUST BAD WRITING
), introduce more aggressive enemies in the vein of Angelos/Dreamrunners earlier into their game and start pushing their artstyle towards more gothic architecture, I guess I'd be okay with giving them another shot.

DmC's combat fundamentals was definitely the strongest part of the game, but it wasn't really put to use.
 
DmC was awesome. Fixed everything wrong with the series. I hope they do another.

What exactly did they fix? Because from what I know, they pretty much fucked up most things about DMC that was good. It only ran 30 fps. The combat rating is broken, the combat is worse than previous games, the writing is the most tryhard shit to ever be in a high profile game.
 
If they ditch the color coded bullshit, learn how to make some proper bosses, let Capcom handle every bit of story and dialogue for good cheesy instead of bad cheesy(
Vergil giving Lilith an abortion by sniper rifle THIS IS NOT CUHRAYZEE THIS IS JUST BAD WRITING
), introduce more aggressive enemies in the vein of Angelos/Dreamrunners earlier into their game and start pushing their artstyle towards more gothic architecture, I guess I'd be okay with giving them another shot.

DmC's combat fundamentals was definitely the strongest part of the game, but it wasn't really put to use.
So basically just have the internal Capcom dev team make the game.
 
The game was what I had wanted; a reboot of the series that it desperately needed.

However, for many others, it was a random reboot with little to no reason for it.

I firmly believe that NT can do wonders with the series on the new consoles, at full HD and, hopefully, 60 fps.

Why? Based on what? Their games have all been in the mediocre range

What do you think? Does NT have what it takes to build a phenomenal sequel or would you rather that Capcom ship the series to another developer? If so, which developer?

Why would Capcom bother when it was one of the lowest selling in the franchise, and second to last in gameplay for the franchise. Capcom's plan of outsourcing to the West only hurt them, it'd be crazy to continue.

Inevitably, every game created has some fans somewhere, but NT's past work plainly shows they don't have the chops to succeed Capcom's efforts in gameplay, and maybe that was never NT's goal, maybe they just want to make pretty games. They don't need DMC for that, though.
 
If they ditch the color coded bullshit, learn how to make some proper bosses, let Capcom handle every bit of story and dialogue for good cheesy instead of bad cheesy(
Vergil giving Lilith an abortion by sniper rifle THIS IS NOT CUHRAYZEE THIS IS JUST BAD WRITING
), introduce more aggressive enemies in the vein of Angelos/Dreamrunners earlier into their game and start pushing their artstyle towards more gothic architecture, I guess I'd be okay with giving them another shot.

DmC's combat fundamentals was definitely the strongest part of the game, but it wasn't really put to use.

God yeah,
Mundus's spawn, Mundus and Vergil were all appalling boss fights.
They do really need to step it up on that front.
 
I can kind of understand the hate: if you're really hardcore into something, you don't want it to come out super different, but I wish people would get past their preconceptions and see what DmC had to offer.



<fist bump>
Most of the people who are critiquing DmC have probably put more time into it than the people who would like to see a sequel. It's not a bad game, by any means. But we didn't get DMC5 because of this game. It's a step-back in combat. The story and writing isn't very good despite Ninja Theory being a studio known for it's good writing in its games. (Which it isn't even really responsible for considering they contracted the writing for Enslaved and Heavnly Sword.)


The game design and enemy design took a step back as well, with instead of fairly simple puzzle rooms leading to combat encounters it's slow-paced platforming leading to combat encounters, which brings me to the next part. Enemy design is lacking. There is nowhere near as many unique enemies in DmC as other DMC games, and the enemy design is severely lacking as well. Multiple flying enemies with no lock-on is also a big giant FUCK OFF. Don't forget the stupid color coded enemies.

It's just not what should of ended up replacing a theoretical DMC5, and the series is probably on hiatus now because of it's poor sales. Capcom intially wanted it to sell 2 million copies for the end of that financial year. Then they went on to revise it further down to 1.2 million. As of March 2014, it's sold 1.5 million. It did not do what they wanted it to do, which was expand the Devil May Cry audience.
 
Not really. Ninja Theory created exactly what I expected from them. A clunky, slower game that takes the base mechanics of DMC without understanding what makes them work so well together. The color coded enemies are especially indicative of the fact that they just don't understand what makes good Devil May Cry combat. And for all their parading of their amazing storytelling they created a plot that isn't really better than anything in DMC3, but takes longer to get its point across and with far more boring exposition.

I wouldn't really want Platinum to work on Devil May Cry either (though I think it's a much better alternative and would certainly be willing to try such a game). I think the best person for Devil May Cry is Itsuno. Him and his staff made the series into what it is today, an extremely technical action game with high execution requirements and near endless versatility.

Your post reads like sarcasm, but is a perfect example of how melodramatic old Dante is.

If it wasn't sarcasm, nevermind.

That scene is a clear spoof of Shakespearean theater. It's not meant to be taken seriously. Devil May Cry 4 Dante has more in common with Bugs Bunny than he does with brooding teenagers.

Seriously.
 
No. No more Ninja Theory, and no more DmC by anyone else either. A return to the original Devil May Cry series via DMC5 made internally by Capcom, or far less likely, Platinum Games, sure. And since I've said more than enough about this matter on more occasions than I can count at this point, I'll leave it at that.
 
Yeah, but they're too busy making Dragon's Dogma 2.
Who said that?

Itsuno has said that he wants to make DD2 just like he said he wants to make a DMC5.

Considering that Capcom listed DMC as one of their top 5 franchise, I would say that chances are good that we can see another Itsuno DMC game.


I BELIEVE.
 
Who said that?

Itsuno has said that he wants to make DD2 just like he said he wants to make a DMC5.

Considering that Capcom listed DMC as one of their top 5 franchise, I would say that chances are good that we can see another Itsuno DMC game.


I BELIEVE.
Yah but if they use the old series will they add more retcons? Sparda game? Remake DMC2 or have a far future game with Dante?
 
That scene is a clear spoof of Shakespearean theater. It's not meant to be taken seriously. Devil May Cry 4 Dante has more in common with Bugs Bunny than he does with brooding teenagers.

Seriously.

Dante is melodramatic always though.

Also 'emos' do not brood, they do the opposite and let emotion out, too much usually, hence melodrama being a staple of emo culture. You're confusing them with Goths.

Surely you can't honestly believe he was being serious in that scene.

As said, it isn't much worse than he is anyway. He regularly becomes ostentatious.
 
Yah but if they use the old series will they add more retcons? Sparda game? Remake DMC2 or have a far future game with Dante?
No idea really.

DMC2 remake is the least likely game they can make. That game has too much baggage attached to it and Capcom wants to distance themselves from that game as much as they can. The fact that they made DMC2 and insist on it being "canon" has restricted them in terms of where they can lead the franchise (because according to them DMC2 happens in the distant future of the series). So for example you can't have a DMC game take place before DMC2 where Dante dies although I don't think Capcom has the balls to do that.

Sparda game is also fairly unlikely. IMO a Sparda game would really just be a new IP for them in terms of what they will probably end up doing with it in terms of design (sort of like Bloodborne to Dark Souls). Completely remade combat engine, level design, new character designs, new story etc. You might see some returning boss characters (like Phantom, Beowulf, Bolverk) but that's about it... it would be like making a second Dragon's Dogma. It would work for them but it could fail... it's just a huge risk to take for them. The fans expect an insanely epic Sparda game if it's ever made and chances are that Capcom will not make a Sparda game that measures up.


The most likely scenario for the OG series is that they simply make DMC5 take place soon after DMC4 and some how figure out a way to revive Vergil plus introduce a new, stronger villain for Dante and co to fight against (someone aside from Vergil). They can have the fated father/son reunion with Nero/Vergil and plus attempt to fill in some gaps in Vergil's story. I feel like Vergil's popularity and general mind share is as strong as it has ever been right now so if they introduce Vergil back in DMC5 that would generate a ton of hype alone. Plus new consoles, new graphics and the fanbase hungry for return to form... it's the safest and most obvious choice but of course it's Capcom... they haven't been making the best choices lately.
 
DmC did a lot of things right...and a lot of things wrong. Now tbh I think the best thing for the franchise is to get the Team that worked on DMC3 back together and do a proper reboot that way. Otherwise, I wouldn't mind seeing where Ninja Theory brings their DmC universe next. It was a fun and underrated game.
 
Who said that?

Itsuno has said that he wants to make DD2 just like he said he wants to make a DMC5.

Considering that Capcom listed DMC as one of their top 5 franchise, I would say that chances are good that we can see another Itsuno DMC game.


I BELIEVE.

Maybe TGS? oh god capcpom please show something DMC there
 
I liked it just as much as the other DMCs but I don't see point in continuing; at least story wise.

I've seen others echo the same thoughts, but they killed some of the most interesting aspects of the world in the same game they introduced them. I liked the modern world/demon police state hybrid idea. It was a cool take on a paranoid aspect of modern times. At the end of the game all that is lost and we're back to the old story set up. It works as a self contained story but if it were to continue I think they could have done a lot more with that setting.
 
Dante is melodramatic always though.

Also 'emos' do not brood, they do the opposite and let emotion out, too much usually, hence melodrama being a staple of emo culture. You're confusing them with Goths.



As said, it isn't much worse than he is anyway. He regularly becomes ostentatious.

Sorry, I guess I'm not a connoisseur of that lifestyle. In either case you're still taking things that are clearly meant to be silly and over the top seriously.
 
Like so many others, my initial reaction to the DmC announcement was ...What the hell did they do to Dante?

But then I played the game, and I liked it a whole lot more than DMC 4. The fighting system was different for sure, but I think it offered sufficient complexity in a different way to make it highly satisfying when played on hard.

The level design was also some of the best we saw last generation. The game was packed to the gills with fantastic environment ideas. I doubt anyone who played through the game can forget that night club level, but there were many other that highly impressed me.

If Ninja Theory were to make a new DmC game, I'd definitely buy it day one.
 
When people say level design they mean level backgrounds right? There was nothing actually interesting to the levels themselves. They just looked pretty. The platforming was just as basic as the actual layout of the levels.
 
A proper DMC2 remake, throw out all the current canon, keep the new character (but make her interesting dear god), don't call it DMC2.

Keep the costume for Dante, maybe get a lacoste sponsorship or something.
 
I really dug the game. Not as much as I like DMC 3, but very good in its own right. Wasn't too crazy about Dante though.

I'd be ok with them doing another DMC but I'd love even more for them to do their own action game.
 
Nope. Combat took so many steps backwards. That alone for me is enough to say no.

By all means make a new IP that is a spiritual successor to DmC, but leave DMC alone.
 
no-god-please-no-o.gif
They don't deserve Devil May Cry, let them make their own mediocre action game.
This. DmC isn't awful but it's infinitely inferior to DMC3 and 4. I don't want "good" Devil May Cry games, I want amazing ones. There was no reason to ever bring in Ninja Theory in the first place.
 
DmC took everything enjoyable about the series- the style, the humour, the precision, the depth- and threw it all in the fucking bin.

It wasn't a bad game at all, but it wasn't DMC.

Fortunately though, Bayonetta is.
 
I had *so* much more fun with DmC than I did with DMC 4. I think people are such traditionalists they couldn't see what was awesome and unique that NT brought to the table. The environmental stuff alone brought a new dimension to the series. The red vs blue enemies, the platforming sequences, the fight where you have to stay airborn because you were on glass, the club level (!) these were all so awesome.

this is the first time i've heard this even from diehard fans of the game. what did you enjoy about them? they are the fundamental opposite of everything DMC was built on. pure button mashing, single attack spamming that had no creativity or fun. just some pointless "challenge" that wasn't rewarding in the least.
 
I don't think they should. Going to ditto the second post and say they should take what they learned and make their own game.

DMC was better than I thought but I personally still did not like what they did as a whole. I think it was a good game, just not a good Devil May Cry. Hated the "the man is watching you" story, their "I'm a badboy" way of trying to make the character cool, the dialogue was awful for basically the entire game, the combat was meh and hiding it behind a this color is weak to that one was annoying ect. The enemies were the most forgettable in this generation I would say. But like I said, it was all better than I thought it would be, I just never had these issues with the other 4 Devil May Cry games.

They did a ton of cool things with the world, stages, and bosses though.
 
Fuck no. They tried to appeal to the hardcore and casual set at the same time and ended up with a mess that's just plain insulting to the DMC series and its fans. Bugger off Ninja Theory, you had your chance and you botched it.
 
I think if DmC wasn't Nu Devil May Cry but its own thing it would have been just as marginalised and ignored as Enslaved: Journey to the West was. At least people are talking about Ninja Theory's latest game still, even if it is mostly just a polarising discussion about DmC's quality or lack there of. If they have the opportunity to work on another Devil May Cry they should take it.

I personally don't think DmC is a bad game, I also don't think it's a particularly good Devil May Cry.
 
You know what, I wouldn't mind. I enjoyed DmC, great atmosphere and art style. Combat was not god tier but was certainly capable and satisfying.

Get the next one to 60fps and tighten up the combat, that's all I ask.
 
Let them move on and create other interesting games. Capcom needs to figure out what they want to do with dmc and other titles if they want to save them from dying.
 
I enjoyed DMC as a third person action game. I did not enjoy it as a Devil May Cry game. I would love to see them take what they learned and do something original. But I don't like the reimagined charactersnor settings in the context of Devil May Cry. So no, they should not do anything else with that franchise.

I just want a proper Devil May Cry sequel where you play as Dante the entire time.
 
Nope.

Technically it was a stuttery piece of shit, not even a 30FPS versus 60FPS thing, but a this isn't acceptable for a 30FPS game let alone for the type of game it is. Story wise ugh, no, just no, DMC I could switch off my brain in a B-Movie popcorn way and just revel at the crazy, DmC just left me stone faced and unimpressed at some of the actions of the chatacters *ahem* Vergil *cough*. The combo system was the most unsatisfying I've ever played in a game SSStylish means fuck all, it just means I used the angel weapon's basic combo and didn't get hit.

Combat itself was okay one step forward, one step back kind of thing, no targeting system meant I could't switch my aim which meant I couldn't efficiently dispatch aerial enemies who threw bombs just out of view, some enemies were inventive like the one where I have to pull the back of a frontal armoured enemy but the Ikaruga shit in the latter half of the game was horrible.

Now I have no faith that Capcom themselves can crap out a decent game anymore let alone a good Devil May Cry game, but I didn't think DmC was entertainment either.
 
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