I honestly don't see how you can say any of this with confidence before having played the game.
It sure sounds like he works at NT.
I honestly don't see how you can say any of this with confidence before having played the game.
This is all one fault said in 4 different ways.lazy level design, poor mission structure, excessive backtracking, and padding of game length.
This game does not have more combat variety and is not more "dynamic" either. Traversal is still yet to be seen because all I have seen thus far are platforming segments involving the grapple... not much different from DMC4.DmC has more variety and a more dynamic system of combat and traversal than that game. Not only that, with the inclusion of the combat dojo, style log (move + point value), and openness of the upgrade system - this game seems to be much more nurturing to the hardcore base than ever before. Which is ironic, considering how a number of hardcore DMC hate this game.
I absolutely am. I know the game had good combat, but that seems to make you forget about the lazy level design, poor mission structure, excessive backtracking, and padding of game length. All that did was make it apparent how shallow and repetitive the game was.
DmC has more variety and a more dynamic system of combat and traversal than that game. Not only that, with the inclusion of the combat dojo, style log (move + point value), and openness of the upgrade system - this game seems to be much more nurturing to the hardcore base than ever before. Which is ironic, considering how a number of hardcore DMC hate this game.
This criticism doesn't hold water. It's always an issue with a game you don't like, but it's great when a game that you do like gets good press and awards. MGR got great press at Eurogamer and got several best of show awards at Gamescom. Does that somehow lower or raise your opinion of that game or the people who praised it?
This criticism doesn't hold water. It's always an issue with a game you don't like, but it's great when a game that you do like gets good press and awards. MGR got great press at Eurogamer and got several best of show awards at Gamescom. Does that somehow lower or raise your opinion of that game or the people who praised it?
I absolutely am. I know the game had good combat, but that seems to make you forget about the lazy level design, poor mission structure, excessive backtracking, and padding of game length. All that did was make it apparent how shallow and repetitive the game was.
DmC has more variety and a more dynamic system of combat and traversal than that game. Not only that, with the inclusion of the combat dojo, style log (move + point value), and openness of the upgrade system - this game seems to be much more nurturing to the hardcore base than ever before. Which is ironic, considering how a number of hardcore DMC hate this game.
Speaking personally I have not given a shit about reviews ever since the original DMC3 (and partially DMC3SE when I completely wrote them off). And the only reason why I was wary about DMC3 reviews was because of DMC2. I don't even know what the Metacritic/Gameranking score of DMC4 is/was and I haven't even read a full review of DMC4 (just saw a bunch of 8s and 9s). That will not change with DmC either... game can get 10s across the board and if I don't like it I am going to shit on it. Likewise if the game gets 7s and I feel it deserves in the 8s I will speak up on that too.
Que game journalism doritos pic.
I honestly don't see how you can say any of this with confidence before having played the game. Also, lol at touting the traversal as something worth getting excited about.
Nero's limited move and weapon set has more class and depth than anything seen in this game so far. The Exceed system alone looks more fun and demanding than anything here, let's not talk about how incredible and innovative the devil bringer was. Do you people even play action games?
If you think DMC4 is ass than you play these games for the wrong reasons.
snip
Reviews are worthless, look at Sine Mora, 9's everywhere and the game is complete junk. But it has that Grasshopper cred and it looks fairly nice, on a surface level it has all the pieces but if you're a shooter fan than the game is just pretty terrible on every level.
Highest rated shmup in ages. Get out of here!
Ezikeal, I get the sense from your post that you played DMC4 for more than just the depth of combat. This makes sense to me given how the repetitiveness of the levels bothers you
It seems to me you look at the DMC franchise as an action adventure game...while some people really emphasize it as stylish action
I'm not saying the level design was good, it's just I hardly hear you talk about experimenting with combat. This would also help explain why you are so excited at the NT's new focus on a more dynamic design
Style points were displayed in DMC4 as well. You basically just attacked and you can tell how much style points you were gaining. Not hard at all to figure out.
![]()
Like I said it's a good addition but it's an addition for the casual audience more so than the hardcore audience. If someone actually wanted to know how much style points a move gave in DMC4 they would've figured it out by themselves easily.. but most people didn't really bother. If someone was actually curious they would make a FAQ about it and post it which was something I actually considered doing for both DMC3 and DMC4 but guess what... the demand just wasn't there.
No one is defending DMC4's level design... it's garbage. That said DMC always had backtracking and retreading. The highly revered DMC1 was a 6 hour game with 2 of those hours being entirely backtracking. DMC3 had some too near the end. DMC2 was basically DMC4 level bad of playing the campaign twice but with different characters. Story and level design aside the game was excellent in the important areas. The graphics were solid, sound design was solid, the game play was godlike, the enemy designs were good (somewhere between DMC1 and DMC3), Bloody Palace was the best in the series.
My biggest issue with DMC4 is Nero, that's the main reason why I can understand so many people saying it's a bad game.
But when you're playing Dante it's soooooo good, I actually like DMC4 better than 3 just because of on the fly style switch. DMC5 with that plus more styles like DMC3 had (with you selecting your 5 styles loadout) would be so godlike. Plus they could either improve Nero or get rid of him and give us someone else (maybe find an excuse to bring Vergil back).
You see, I'm not particulary fond of the characters as characters, as I already stated, so I'd be completely ok if they kept this game's universe, all I want is a new game by Itsuno + Neo_G, they could make DmC 2 for all I care, with the new Dante and new Vergil, but with DAT COMBAT.
Nero was more fun to play with than Dante. If it wasn't for Nero, I wouldn't have bothered with the game. Dante just felt boring and lame.
I don't think it's ass at all. It's fine game as it is, I wouldn't call it terrible. But it's a poor sequel. I just think you guys give it way too many free passes for any of its problems on the basis of its combat and fluidity. I find that wrong.
Sorry, Sine Mora is amazing. It is alright to have a different opinion, that does not make the reviewers automatically trash. Luckily, the hardcore crew can figure their reality out easily by playing the demo, or failing for a few hours in the cave section, instead of memorizing it once
And here is where it will come back to DmC: when reviewers talk about how great the story is (if it will be), Da Hardcore Man could easily discount that part of the review or the opinion, because he will look for different things for his enjoyment.
The worst thing in DMC4 were those fucking giant gyro things you had to smack with the Devil Bringer back and forth through the hallways.
"Devil May Cry 4 was pretty rubbish." OMG lol. I've never played it, but he has just thrown himself to the lions by uttering those words.
This is basically my only memory of the non-combat portions of DMC4. And it is a bad one.
DMC4 Dante a poor man version of DMC3 Dante?
Then WTF does that make DmC Dante? The dead man's Dante?
Nero's limited combat still trumps most other action games out there. Its not about quantity but quality. It was a solid framework for a combat that could've blown away the current DMC Dante combat. We may never see it now though.
Exactly. DMC4 could not contain Dante he didn't belong in it. It was Nero's game... Dante was trolling in it.DMC4 Dante was too beast. Distorted real impacts did stupid damage. Having access to all styles created new tech like star rave, sky running etc. bosses pissed themselves at the sight of DMC4 Dante. I did like Nero's just exceed swag. I got so used it i was subconsciously trying to exceed when it came time to play Dante lol.
I absolutely am. I know the game had good combat, but that seems to make you forget about the lazy level design, poor mission structure, excessive backtracking, and padding of game length. All that did was make it apparent how shallow and repetitive the game was.
DmC has more variety and a more dynamic system of combat and traversal than that game. Not only that, with the inclusion of the combat dojo, style log (move + point value), and openness of the upgrade system - this game seems to be much more nurturing to the hardcore base than ever before. Which is ironic, considering how a number of hardcore DMC hate this game.
This criticism doesn't hold water. It's always an issue with a game you don't like, but it's great when a game that you do like gets good press and awards. MGR got great press at Eurogamer and got several best of show awards at Gamescom. Does that somehow lower or raise your opinion of that game or the people who praised it?
It means that you are free to try out moves and if you don't like them you can refund for full price and try a different move. Same as from DMC4 but the currency for buying moves is slightly different.What is this? Do you mean buying moves?
Exactly. DMC4 could not contain Dante he didn't belong in it. It was Nero's game... Dante was trolling in it.
I honestly don't see how you can say any of this with confidence before having played the game.
Sure hasn't stopped the non stop insane negativity towards it and the people saying it's the worst DMC game ever.
Oh figuresIt means that you are free to try out moves and if you don't like them you can refund for full price and try a different move. Same as from DMC4 but the currency for buying moves is slightly different.
Nero's limited move and weapon set has more class and depth than anything seen in this game so far. The Exceed system alone looks more fun and demanding than anything here, let's not talk about how incredible and innovative the devil bringer was. Do you people even play action games?
If you think DMC4 is ass than you play these games for the wrong reasons.
But people have played Ninja Theory's previous titles, and they are complete shit. So it's not exactly a stretch to think that DmC is going to be complete shit. This is a dev team that has never delivered a decent game... not one single time. People are judging DmC based on the developer's track record, and it's absolutely a fair judgment, because developers almost never turn great after years of being horrendous.
Wut. I liked both their games and they were pretty good. Way to pass your own feeling as fact because you are sad they are touching DMC. Pathetic
You guys really need to get over it or move the fuck on.