• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Do lenght in rpgs bother you?

Its not even just about getting your money's worth, its about spending all that time getting kind of sucked into a game. Definitely like longer ones. 60+ hours into Xenoblade and loving it. 145 hours into Skyrim and still have a ton of stuff to do cuz I minimize fast-travel use and enjoy just wandering around in this world.
 
One of the reasons I'm not play Xenoblade as much as I was is because I just don't have the time right now to invest into a 60+ hour adventure. I'm 24 hours in and feel like I've hardly scratched the surface. I will definitely get back into when I have more time, but eh.
 
I go both ways on this. On the one hand I don't like a game that takes you 60+ hrs just to beat the main quest, if by chance I'm getting worn down from the game, but I still want to just beat it without doing anything extra, Id like that option, on the other hand I think it's always good when games have more content, and allow you to get lost in their world, if you want. So I guess my opinion is, more games should give the player a choice in how long you want to play it, by offering more side quests, and sub-plots, but having more reasonably timed main quests (40hrs?).
 
I hate long RPG's that are padded by making you grind levels. If I'm always doing something new, I don't have a problem.
 
I just love long Rpgs, even though I just don't have enough time between exams... Hell, I played Skyrim for an entire semester and I'm still at it. It's just a matter to decide, which games to play and which not.
Saves me a lot of money and I can still go and grab a shorter game for a reduced price after a while, if I just need a quick shot...
 
Fuck that. I can name a handful of games that would have been better if the bullshit and repetition was cut out and the experience was made tighter and more concise: Assassin's Creed II, Far Cry 2, The Legend of Zelda: Skyward Sword, Deus Ex: Human Revolution, The Witcher, to name a few.

I agree that unnecessary filler is just that, but what would you trim from DX: HR? If anything, I wish the game had been longer - I'd've loved having another hub city to explore.
 
An RPG like game should be somewhere between 25-40 hours in my opinion. That's for the main story, not including any sort of sidequests. Anything longer than 40 and it seems excessive and anything below 25 and it might as well have been an action game.
 
Long RPGs are my preference. Not long games in general, mind you. Some games are just better at being lengthy than others. I wouldn't want to play an action-adventure game for 70+ hours, for example.
 
It doesn't bother me if it doesn't get repetitive. Most Jrpg's suffer from this imo. I like the way open world WRPG's do it. The main quest takes like 20-30 hours but if you want there is around 100 hours of content in the game for you.
 
Even though I love a good long rpg like Persona 3, which I invested 100 hours on my first playthrough(took me months to beat it), there are some games that just drag a little too long. Like someone said, Tales of Vesperia falls victim to this. I love the game and it's one of the best rpg this gen, but I felt it should have ended sooner.

The only thing I hate about long rpgs is it usually take hours to get to the good part of the game. Persona 4 takes 2 hours for you to finally get into a dungeon.
 
Yes! 10+ hours are already meh, more than 20 is almost undoable. Exception is Witcher 2 which was just too good.

Weird enough I wouldn't have a problem to invest a lot more hours into a game over time, like Diablo 3 for example.
 
Hell no, I love my [RPG]s long, hard and fun to beat. The longer it takes to beat my [RPG] the better.

xLiQc.gif
 
40+ hour RPGs turn me off. My breaking point for any game is about 25 hours, but I can go to 40.. on rare, rare occasions if the game is awesome in every regard.

Most games are not awesome in every regard.
 
If you can afford to spend 50+ hours on every game you play, you either have no life or no job. Oh how I wish I was a kid again.
 
If you can afford to spend 50+ hours on every game you play, you either have no life or no job. Oh how I wish I was a kid again.

Or you spend several weeks or even months with individual games. When I get into a long game I have no problem focus on just that one game over a long period of time.
 
Or you spend several weeks or even months with individual games. When I get into a long game I have no problem focus on just that one game over a long period of time.
Exactly. That's how I do it. I'll start playing a game, once I beat it I move on to the next.
 
Personally it bothers me alot. I was happy with JRPGs when they were some 20-25 hours stories like FF4 and such. Today they are uselessly long, half the play time is filler and I don't even mean the extra stuff. Extra stuff is good. The ridicule lenght of JRPGs nowadays even contributed to the demise of the genre imo. By gaining artificial lenght over years, those game ended up being adressed to the only hardcore gamers that want them and live for them. If they were still 20 hours I would have time for them. My generation isn't 14 years old anymore and JRPGs aren't supposed to be only for kids with plenty of time to play. Right now there's no fucking way I spend 4-6 months on the same game. The main reason why I don't play any.

Skyrim and such games can be spared most of the time because they sort of play like GTA. Small shorter burst like you do a mission/quest or two and you have your fix.
 
I love my RPGs to be epic and long. Other games, well, I kind of like them long too. But especially RPGs. I don't buy a whole lot of games, so when I do, I want to get my money's worth. I do too, if it's a good game, I don't care how long it is.
 
I love 'em, RPGs wouldn't work for me if they were short. You need time to fall in love with your character and her place in the world. You also need a ton of different content to give that character meaning and purpose.
 
I prefer long rpgs as they aren't filled with senseless padding. I wanted to love strange journey but the padding at the end was insufferable.

I like long ones when they aren't, but I figure that's what you meant to say here. I just played Dragon Quest 9, and it was okay, but at times the padding was a wee bit obvious. In fact, I'd say this is why DQ9 is only the second game in the series I've ever beaten. I like having distractions, but I also want to keep the plot moving.
 
I'd rather have an RPG with some filler than a really short RPG. I don't feel that way about most games, but I love the RPG formula, so it doesn't bother me.
 
I seem to have developed a preference for games in the 30 hour region

I was having a blast with Xenoblade until about 40 hours in when I reached Mechonis. Tried to pick it up the other day after a couple months and couldn't stomach anymore. Doesn't help that
the two areas following the Fallen Arm are boring as hell
. Shame because I was having a blast prior to that. Feel liked I got my moneys worth though.

Nowadays, if it's been 10 hours and I don't feel like I've made significant progress I'll drop the game. I have less time and more money now, so the value proposition means a lot less compared to enjoyment.
 
No, I like my RPG's long. Especially considering that I spent a few years playing FFXI and never felt unsatisfied.

There needs to be something that compels you to keep playing though, otherwise it will feel too long. Tales of the Abyss didn't have this pull so I'm almost dreading the day that I go back and play it.
 
The longer a game is, the harder it gets for it to keep its momentum. If an RPG is of top-notch quality, then I'll take it as long as possible.
 
Like Aeana said, give the right length for the content you can/do provide: no padding, and no senseless rushing either.

I prefer to mix it up really, often times I really don't want to spend forever on a game, but occasionally I'll just want one I can sink my teeth into and immerse myself in for hours on end. Persona 3 and Xenoblade were both fantastic examples of that kind of game.
 
I kinda love getting lost in those big games. I played Fallout 3 for months and loved every minute of it. Every Bethesda game is like that for me (as was Fallout: New Vegas).
 
Top Bottom