Yes. These are the actual categories that parts and drivers have an effect on.
Speed - Divided into individual stats for Ground, Water, Air and Anti-gravity. Very noticeable, but not listed.
Acceleration
Weight
Handling - Divided into individual stats for Ground, Water, Air and Anti-gravity. Not listed.
Traction
Mini-turbo - Not listed at all.
Drift type - Inward/Outward, not listed.
It also adds a lot to the series personality, it's not generic red kart #5 anymore, it's the natural evolution of the DD and Wii concepts.
I believe the vehicle customization does the exact opposite. It makes the vehicles more generic. If each character had their own completely unique and themed vehicle, it would add much more personality. Some other games do this, such as Sonic Racing (both of them), and I love it there.
Yeah, I don't see how giving everyone the choice of combining whatever parts they want to build their kart while still having their fav. character in the driver seat is worse than limiting karts to one driver. What if Waluigi is my fav character but it's fixed Kart configs, or it's aesthetics, just suck? Do I have to pick another character even though I don't want to?I believe the vehicle customization does the exact opposite. It makes the vehicles more generic. If each character had their own completely unique and themed vehicle, it would add much more personality. Some other games do this, such as Sonic Racing (both of them), and I love it there.
??? To my (admittedly easily wrong) knowledge there is no time when you can't see stats.It's lame. Pretty basic.
It's more so lame when it doesn't tell you the stats or what changes between parts.
LOL press the Start (+) button....
It's lame. Pretty basic.
It's more so lame when it doesn't tell you the stats or what changes between parts.
Also this. I actually found a combination that I ended up liking aesthetically, but I would have tried many more parts if they didn't look awful with the kart I was using.I like it, it would be so much better with colour customisation though.
I actually like it, because you can balance the characters, so if you want to play with certain character you're not just limited to his or her characteristics. I don't like all the parts, but there are enough options.
Love it but not sure I understand it.
Do the "show info" stats tell the whole story, eg are most of the gliders identical, and is the comet the same as the sports bike?
LOL press the Start (+) button....
??? To my (admittedly easily wrong) knowledge there is no time when you can't see stats.
Edit: Unless you don't know this:
LOL press the Start (+) button....
omg ive put tons of time into this game and i never knew this... now i can actually fine tune my stuff!
Now I'm lame![]()
Yes to the first bit.It's pretty cool to try out a lot of combinations and have a car look (relatively) unique amongst other players. But I think Jeff Gerstmann made a good point during the Mario Kart 8 Quick Look. It's very obtrusive for a multiplayer 'party' game. It's too confusing if you have a few friends over who never played MK8.
I think it's just okay..
What I really hate is that if you want to test out some different parts, where are you supposed to do that?? If I'm playing online, and I choose a kart, I'm stuck with that unless I leave the freaking room. It's awful.
There's not even a comfortable single player mode for this stuff. Why no 'garage mode' where I can drive around a really short test course and feel the impact of any change right away and swap it out without having to leave the mode or go through extensive menus?
Doesn't add anything to the game, just some more waiting time...
Being able to change a driver's stats by quite a large margin adds nothing to the game? I really don't see how.