Mihael Mello Keehl
Banned
Yall should stop saying this lol.. We have made so many jokes some of it is coming reality. DQ8 ios and all thatYeson iOS
Yall should stop saying this lol.. We have made so many jokes some of it is coming reality. DQ8 ios and all thatYeson iOS
This ... plus it was the poor sales of REmake that pushed the series in a different direction with RE4.
When this game launched it sold thanks to the CGI and the gore. It was GREAT, but that wasn't the reason of its success.![]()
What do you think, GAF?
Personally id love to see it remade.
Or do you think it wouldn't fit well with todays gamers?
Thoughts?
Honestly I have a feeling Kamiya would try to modernize it too much.
Never knew Remake bombed, always thought it did well. No wonder RE4 was ported then.
Don't think we will ever see a RE2 remake, unless some non-capcom company pays for it.
Lol I always giggle when I remember that DMC1 was supposed to be RE4 and think how if it had released as RE4 everyone would have been so furious.
But honestly Kamiya directed RE0 and that was an extremely solid RE so if he was given Resident Evil 2 to remake I'm sure we would see the spirit intact with perhaps more enemies and controls that weren't tank but weren't over the shoulder RE4 style either.
It did well (as did Zero), just not as good as if it were a PS2 game--- which is what they wanted.
Kamiya did not direct Zero, and it wasn't even developed by CAPCOM.
Not sure if I'd even want it without either Kamiya or Mikami.
Åesop;86869165 said:poor sales.. maybe because its was only for Gamecube?! Damn I was so disappointed back then. Emulating the game on pc isnt the same![]()
Wait you're right, was he involved with it some how though? I swear he is credited as a designer at least.
RE2 is too small and modest in scope to be released as a full remake these days. It simply isn't AAA enough.
I think you're right, and that's crazy. RE2 felt huge back in the 90s (Christ, has it really been that long?) RPD alone is brimming with content. Then the sewers, then the lab... what a journey!I think we're past the timeframe when such a thing would've been possible. If REmake sold well, we'd seen REmakes of 2 and 3 as well. But that never happened, now Mikami and Kamiya left and I don't think there's any drive to release an update any time soon.
RE2 is too small and modest in scope to be released as a full remake these days. It simply isn't AAA enough.
Which is why Capcom would need to do what I mention in this post http://www.neogaf.com/forum/showpost.php?p=86799409&postcount=11
and incorporate RE2 and RE3 into a single massive game covering the entire Raccoon City story.
I agree with everything but the EDIT.
You HAVE to have fixed cameras, because part of the appeal or REmake is that they still used pre-rendered environments, to push the graphics far beyond what was expected of the Game Cube.
As a result, that game is still looking impressive to this day, despite the realistic art style (which usually ages like crazy).
So i'd want the same for REmake 2/3.
Plus i guess it'd be cheaper to produce, than a full blown RE4 style remake.
We really don't need prerendered environments on the PS4/Xbone generation. And 3D served Code: Veronica quite well despite still having fixed camera angles most of the time.
I'm thinking they could save time/budget in optimizing the game.
Besides, you could push that power on the characters.![]()
Totally. Even animated prerendered backdrops are cheaper than building the equivalent in on-the-fly polys, not to mention the headache of getting it to move and interact with the player's character.
A next (or even current) gen prerendered RE game, with the full 3D power behind the characters and enemies, would be incredible.
I actually want to see the first REmake on PS3/X360, cause to this day I still haven't played it, and I am fully aware I am missing alot.
Yes. Loaded with QTEs, zombies with machine guns that drive cars, and DLC out the motha fuckin' ass.
I'd prefer to see it as an RE2/3Make that fixes all of the continuity errors between the two.
Have you play RE3 Day 1, RE2 Scenario A, RE2 Scenario B, then RE3 Day 2.
Do stuff like bringing Chief Irons and the Mayor's daughter into RE3, and bringing the UBCS into RE2. Give Marvin Branagh a better-extended role in RE3's first day. Have enemies overlap between them as well (Lickers in RE3 plz).
That, and an expanded Mercenaries minigame (based off the excellent RE3 one) with several different 'levels' set within assorted parts of the entire map of the game, and allowing you to unlock stuff like infinite/enhanced ammo for all weapons, super starting weapons in item boxes, expanded inventory for all characters right from the beginning, et cetera.
EDIT: I'd also like to see the game default to fixed camera angles a la REMake, but make it possible to unlock RE4-style over-the-shoulder TPS perspective after the initial playthrough (so, basically, more opportunity to miss but more opportunity for accuracy). Think of something like the way that Code Veronica let you unlock first-person mode, except not super shitty like that was.
Yoshinori Ono said he didn't have the resource to make Street Fighter V, not that Capcom did not have the money to make Street Fighter V. This could mean that Capcom is distributing resource to other projects than another fighting game, not that they don't have the money.Capcom can't even afford SFV.
We really don't need prerendered environments on the PS4/Xbone generation. And 3D served Code: Veronica quite well despite still having fixed camera angles most of the time.
Totally. Even animated prerendered backdrops are cheaper than building the equivalent in on-the-fly polys, not to mention the headache of getting it to move and interact with the player's character.
A next (or even current) gen prerendered RE game, with the full 3D power behind the characters and enemies, would be incredible.
Resident Evil 2 Remake could not be done justice without Mikami.
Post-Mikami RE is like post-Sakaguchi FF.
Yeah they're still making sequels, but they suck.
Now play 30 mins of leon and get the rest of the game with DLC, Now with bunny costume for claire and sherry for 14.99$, season pass for resident evil 7!
Sakaguichi is not comparable to Mikami. Mikami can still make good games without Capcom and Sakaguichi's games were never that good to begin with.