KillerDark
Member
0% chance of happening unless this gen goes like 4+ years more
AyyyyI'd be surprised if we get FF16 in my lifetime.
Now, if they were smarter - they'd continue polishing Luminous tech to a nice shiny sheen of glistening perfection (it's so very close) and using art assets already collected for FFXV (textures and models like trees , rocks , houses, NPCs) and even some FFXIII/XIV stuff they could patch together a brand new game with little to no new art (but new events and character heads obviously). This could be a sort of "budget FF16" but it STILL wouldn't get started on until 2018 and it would also still probably take 3 years which still puts it closer to a PS5 title at this point.
I don't think I even know what "this generation" qualifies as anymore. What if in 2019 they decide to make a new upgraded PS4. Does it still count as "this generation" as long as it is PS4 and not PS5, even if said system is a lot more powerful?
That said, by what I think OP means, I doubt it. With FFVII and probably FFXV sequels coming.
With KH3 and FFVIIr on the docket, I really doubt it. They'll be pushing it to get all of the VIIr chapters out before the next generation, honestly.
I'm really hoping for some substantial DLC for Final Fantasy XV. There's a lot of room for clarification and expansion in that game's narrative. I think it would really benefit from another 10-15 hours of gameplay through the DLC.
Nope, but when FFXVI does arrive on PS5 & Xbox Next, the gameplay, even open-world, will look as good as this, if not better, in native 4K.
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0% chance of happening unless this gen goes like 4+ years more
VIIR is taking the place of XVI for this generation pretty much.
Well I mean, it did sorta take square 11 years to make one game.But it's amazing how people are willing to believe that ND could get something besides TLOU2 out but have no faith in S-E. XVI should already be in pre-production.
Nope, but when FFXVI does arrive on PS5 & Xbox Next, the gameplay, even open-world, will look as good as this, if not better, in native 4K.
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I'm hoping FF16 stars Agnis. My rules for it though:
1. Keep with the junkyard/middle eastern themes.
2. Give me a bunch of kick-ass treasure hunts in midst of a desert full with magical artifacts.
3. Fill a desert with white or red sands. Hell maybe blue sands cause fantasy.
4. Keep magic limited, but give a stronger equivalent of magic in the game like using artifacts sort of like the anime Magi or something like that.
5. Make Agnis full of personality and no fan service. Personality and a serious character like Fang. Or someone determined like Yuna.
6. Have a primarily female cast with maybe 1 or 2 guys. Make characters vary in age, hell I'd love a grandma who kicked ass and was a lancer or something.
7. Try and fit a serious take on genies as a plot point, seems sort of fitting.
8. Add some Indian and Egyptian vibes in.
9. Don't make the world huge for no reason, make a smaller open world game but fill it with unique landscapes, towns, cities, and caves to explore. Quality open world > big open world.
I dunno, I just want something different then the futuristic cities/european fantasy setting. Deserts can be a ton of fun if done right.
What if at PSX they show the FF7 Remake, only for them to reveal that it's been FFXVI all along???
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I'm hoping FF16 stars Agnis. My rules for it though:
1. Keep with the junkyard/middle eastern themes.
2. Give me a bunch of kick-ass treasure hunts in midst of a desert full with magical artifacts.
3. Fill a desert with white or red sands. Hell maybe blue sands cause fantasy.
4. Keep magic limited, but give a stronger equivalent of magic in the game like using artifacts sort of like the anime Magi or something like that.
5. Make Agnis full of personality and no fan service. Personality and a serious character like Fang. Or someone determined like Yuna.
6. Have a primarily female cast with maybe 1 or 2 guys. Make characters vary in age, hell I'd love a grandma who kicked ass and was a lancer or something.
7. Try and fit a serious take on genies as a plot point, seems sort of fitting.
8. Add some Indian and Egyptian vibes in.
9. Don't make the world huge for no reason, make a smaller open world game but fill it with unique landscapes, towns, cities, and caves to explore. Quality open world > big open world.
I dunno, I just want something different then the futuristic cities/european fantasy setting. Deserts can be a ton of fun if done right.
I really hope it doesn't. SE should just stop trying to make games look so good and just make them fun to play and decently written, IMO. This is a big reason why it'll take so long, in theory.
FF16 dreamlist for this gen?
Sure here goes
1. Pls nothing to do with Agnis...tired of aiming towards hyper realism
2. Amano , uematsu, Guch
3. a lush world conceptually driven by Amano
3. No main character
4. focus more on the adventure and less on sappy drama and overly messy contrived mythos
5. Characters over the age of 21
6. interesting character designs not created just to sell a clothing line
7. A large expansive world
9. no silly designs just there to be overly stylized with no tangible purpose for existing...ie dont let Nomura go near it
10. Giant Airships...and one you can pilot again...like really pilot
11. Mystery > convoluted mythologies..the secret to being a bore is to tell everything
oh and no American Express ads in a game where a place called America doesnt even exist