No, it's action/adventure. It shares a lot of core design elements with Metroid and no one would seriously argue Metroid is an RPG.
Zelda is a princess
Zelda is a princess
im only saying this because I really dont know but I always thought that was just nintendo fans pretending zelda invented everything, were they actually right about this?I'm pretty sure zelda more or less invented the action adventure genre.
I honestly don't know. But zelda is the first game that I can remember that fits the description of a action adventure game.im only saying this because I really dont know but I always thought that was just nintendo fans pretending zelda invented everything, were they actually right about this?
ill look into it but I never took the claims seriously because according to nintendo fans Zelda invented everything haha. it invent action adventure games. it invent lock on targeting. it invent 3d exploration. it invent open worlds. apparently it even invent the ability to save your games.I honestly don't know. But zelda is the first game that I can remember that fits the description of a action adventure game.
I'm 100% sure that if you go back in time you can find games that (on paper) fit the description of an action adventure way before zelda came around. But thats like saying Alone in the Dark invented survival horror before Resident Evil. I mean, suuuuure, on paper it did. But Zelda/Resident Evil were the first games that brought the genre to the standards we nowadays all take for granted.ill look into it but I never took the claims seriously because according to nintendo fans Zelda invented everything haha. it invent action adventure games. it invent lock on targeting. it invent 3d exploration. it invent open worlds. apparently it even invent the ability to save your games.
hard to take them seriously lol
im completely sure Zelda is influential, even if it didnt invent these things it at least popularized them and thats what matters in terms of influenceI'm 100% sure that if you go back in time you can find games that (on paper) fit the description of an action adventure way before zelda came around. But thats like saying Alone in the Dark invented survival horror before Resident Evil. I mean, suuuuure, on paper it did. But Zelda/Resident Evil were the first games that brought the genre to the standards we nowadays all take for granted.
I'm not so sure about that. I remember an episode from AVGN where he played some obscure indiana jones game on a atari 42069. You could fight enemies in that game, explore the "world" and solve puzzles. It was all there, but it was a shitty game and no one cared. I'd say, the guys that made it popular and polished the game to a certain degree deserve the credit for inventing it. So in my opinion zelda invented action adventure. And that comes from a die hard sega fanboy back in the 90s.im completely sure Zelda is influential, even if it didnt invent these things it at least popularized them and thats what matters in terms of influence
but nintendo fans are obnoxious about pretending that nintendo and especially Zelda invented everything so I try to ignore their claims haha
however, just looking at wikipedia it seems that in this case they are actually right, and Zelda was the first action adventure game. nintendo originally developed it to be an RPG (go figure) but they streamlined it so much it became its own totally different thing.
Oh yes for sure. games that were technically action adventure games before Zelda existed (pitfall and adventure are the biggest ones) but Zelda is the first one thats an action adventure game in the way that we understand it todayI'm not so sure about that. I remember an episode from AVGN where he played some obscure indiana jones game on a atari 42069. You could fight enemies in that game, explore the "world" and solve puzzles. It was all there, but it was a shitty game and no one cared. I'd say, the guys that made it popular and polished the game to a certain degree deserve the credit for inventing it. So in my opinion zelda invented action adventure. And that comes from a die hard sega fanboy back in the 90s.
In an RPG you have HP, MP, experience points, the combat is in turns, use a world map, use accessories, clothes, the norm is 3 members.I wonder what people classify as an rpg.
And what classifies as an adventure game.
And then proceed to point out what they have in common without omitting anything on purpose to fulfil an agenda.
im completely sure Zelda is influential, even if it didnt invent these things it at least popularized them and thats what matters in terms of influence
It might be ok to say that you have different categorisations and go back to having a nice time together instead of arguing about video games.![]()
I feel like I am inc crazy town with how many people are trying to gaslight me into thinking Zelda is RPG
To get out of this, I think you have to work back to its origins: TTRPGs. If it's a game that heavily involves stats and the like, it's an RPG.One could be anal and say any game could be technically called an "RPG" because you're essentially playing a role in said game.
But No. Zelda games are not RPG.
There is way more to nerd with stats, builds, loot and shit in these games compared to zelda, they are action rpg to me.About as much of an RPG as God of war and the latest final fantasy I guess.
Lots of genres were influenced by the holy trinity of Metroid, Mario, and Zelda.im only saying this because I really dont know but I always thought that was just nintendo fans pretending zelda invented everything, were they actually right about this?
Honestly, no one can really define what an RPG even is anymore.
A classical definition of RPG was always: high to low fantasy setting, creating/customizing your own character, complex stats mechanics, heavy in lore, story and dialogue (and the option to build your own narrative, so that you can literally roleplay as the character you created).
Yeah. It's a light action RPG. You level up with more health and stamina/ or magic in earlier games. You get stronger equipment (armor), some items, as you progress, and the same with weapons.
Which is a type of fantasy too. I am not talking just elves or orcs. Aliens, Synthetics, Cyborgs is fantasy too. Albeit the more accurate term is Sci-Fi. But Sci-Fi RPGs are a thing too.[*]Fantasy - Disagree. Many RPGs are sci-fi, post-apocalyptic, or just modern day like Earthbound or Disco Elysium.
Sure. But i was talking about western DnD inspired RPGs. DnD is the source material for most RPGs. Japan is just weird, but they have roles too (White Mage, Black Mage...they just call it "jobs").[*]Creating character - Disagree. You don't do this in most JRPGs.
Theorycrafting is a huge aspect for RPG nerds.[*]Complex stats mechanics - Traditionally, sure. I think this probably is still true today.
Your argument for the definition is solely based on the JRPG side of view. Again: western RPGs, inspired by Dungeons and Dragons, are 100% defined by this.[*]Option to build your own narrative - Disagree, most JRPGs have never emphasized this.
I'm not sticking solely to JRPGs, I'm just saying that JRPGs do still qualify as being an RPG so the definition of RPG is broader than the D&D one. I'm familiar with D&D.Which is a type of fantasy too. I am not talking just elves or orcs. Aliens, Synthetics, Cyborgs is fantasy too. Albeit the more accurate term is Sci-Fi. But Sci-Fi RPGs are a thing too.
Sure. But i was talking about western DnD inspired RPGs. DnD is the source material for most RPGs. Japan is just weird, but they have roles too (White Mage, Black Mage...they just call it "jobs").
Theorycrafting is a huge aspect for RPG nerds.
Your argument for the definition is solely based on the JRPG side of view. Again: western RPGs, inspired by Dungeons and Dragons, are 100% defined by this.
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Personally, I guess that leaves me with stats and dialogue. That does help narrow it down.
There is reason why jRPG games are called jRPG games and not just RPG games and why most of people who play RPG games don't play them at all (with exception for 2, maybe 3 series if any).Personally, I guess that leaves me with stats and dialogue. That does help narrow it down.
- Fantasy - Disagree. Many RPGs are sci-fi, post-apocalyptic, or just modern day like Earthbound or Disco Elysium.
- Creating character - Disagree. You don't do this in most JRPGs.
- Complex stats mechanics - Traditionally, sure. I think this probably is still true today.
- Heavy in lore, story and dialogue - Agreed.
- Option to build your own narrative - Disagree, most JRPGs have never emphasized this.
You guys are fixating on this too much. You don't create your own character in the Witcher either. RPG has broadened past the D&D definition at least a little bit.There is reason why jRPG games are called jRPG games and not just RPG games and why most of people who play RPG games don't play them at all (with exception for 2, maybe 3 series if any).