QuickSilverD
Member
We play Video Games, and from what I normally see gamers discuss (at least the kind in internet forums) prefer gameplay over anything else in a game, is not like the derogatory term Graphics Whore came from nowhere, I mean who would put an immersion tool (graphics) on par or even above what games are truly about: the gameplay, after all, without gameplay can you really say you have a game? And I think is telling that there is not such a thing as a Mechanics Whore, a negative term for someone who cares too fucking much about the game mechanics of video games.
But games are an entertainment medium, and just like movies, books, music and tales and just like those other mediums games today are use as a tool to tell stories. It is true that some games are pure gameplay without story (mostly older games), but no one can deny that the vast mayority of games today try to tell one story or another.
Personally I find myself in the camp of people that prefer a good story above all else, if a game has an interesting story to tell I can withstand its awful mechanics. I'm the kind of person who buys Virtue's Last Rewards and then uses a guide so he doesn't have to deal with solving the puzzles (I'm not saying they are bad, but I just don't enjoy solving puzzles) or buy Persona 3: FES and P3P just because they had different story elements.
I believe part of the reason for the stigma is that we do not consider game stories to be on the level yet, I think it was Carmack who said Story in a game is like a story in a porn movie. There but not needed basically everyone agrees that games just have shit stories, but I'm not sure that is true, I mentioned Virtue's Last Reward before and (IMO) that game's plot is just as good as any anime or series, and as convoluted as Metal Gear plots then to be, at least (I personally) find them very entertaining.
To me, the story element is so important that I will have trouble enjoying a game if its story/setting/world cannot drag me in. whenever that is delivered with the masterful atmospheric of Dark/Demon's Souls or the long cutscenes in MGS or VLR.
To finish here, and it seems I've written a lot and said very little, is well... how about you.
Do you prefer a bad game with good story or a good game with bad story?
But games are an entertainment medium, and just like movies, books, music and tales and just like those other mediums games today are use as a tool to tell stories. It is true that some games are pure gameplay without story (mostly older games), but no one can deny that the vast mayority of games today try to tell one story or another.
Personally I find myself in the camp of people that prefer a good story above all else, if a game has an interesting story to tell I can withstand its awful mechanics. I'm the kind of person who buys Virtue's Last Rewards and then uses a guide so he doesn't have to deal with solving the puzzles (I'm not saying they are bad, but I just don't enjoy solving puzzles) or buy Persona 3: FES and P3P just because they had different story elements.
I believe part of the reason for the stigma is that we do not consider game stories to be on the level yet, I think it was Carmack who said Story in a game is like a story in a porn movie. There but not needed basically everyone agrees that games just have shit stories, but I'm not sure that is true, I mentioned Virtue's Last Reward before and (IMO) that game's plot is just as good as any anime or series, and as convoluted as Metal Gear plots then to be, at least (I personally) find them very entertaining.
To me, the story element is so important that I will have trouble enjoying a game if its story/setting/world cannot drag me in. whenever that is delivered with the masterful atmospheric of Dark/Demon's Souls or the long cutscenes in MGS or VLR.
To finish here, and it seems I've written a lot and said very little, is well... how about you.
Do you prefer a bad game with good story or a good game with bad story?
obviously we all would prefect a good game with good story, but humor me here