JCreasy
Member
Does Apple need their own "Naughty Dog" to win the hearts and minds of gamers? Microsoft did it with Bungie back in the day (who ironically planned to ship Halo on the Mac before they were bought).
Apple's handheld gaming "initiative" has excelled further than anyone would have ever expected. But can they duplicate that success on home televisions?
I've been thinking about what Apple will do with games once it announces its all-in-one television. I'm one of those who believes we'll get a 4k display with the guts of Apple TV.
Pretty much everyone I know believes that games will be apart of their television strategy. Their recent announcement about the game controller api shipping with iOS 7 seems to cement that idea further.
I can see the free-to-play market thriving in this ecosystem. Games like Warframe and Blacklight: Retribution demonstrate that beautiful core games don't necessarily need a publisher. And if those games are promoted on my Apple Television interface, one button press away from playing, do I really need to select over to hdmi 1 to get my gaming fix on a console?
But does Apple need exclusive games for this strategy to work? I know they're not content creators, but is this one space where they might consider switching things up. Even Steve saw the value of content creation when he got involved with Pixar. I was curious to see what you guys think . . .
Apple's handheld gaming "initiative" has excelled further than anyone would have ever expected. But can they duplicate that success on home televisions?
I've been thinking about what Apple will do with games once it announces its all-in-one television. I'm one of those who believes we'll get a 4k display with the guts of Apple TV.
Pretty much everyone I know believes that games will be apart of their television strategy. Their recent announcement about the game controller api shipping with iOS 7 seems to cement that idea further.
I can see the free-to-play market thriving in this ecosystem. Games like Warframe and Blacklight: Retribution demonstrate that beautiful core games don't necessarily need a publisher. And if those games are promoted on my Apple Television interface, one button press away from playing, do I really need to select over to hdmi 1 to get my gaming fix on a console?
But does Apple need exclusive games for this strategy to work? I know they're not content creators, but is this one space where they might consider switching things up. Even Steve saw the value of content creation when he got involved with Pixar. I was curious to see what you guys think . . .