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Does Halo 5 have the best multiplayer launch ever?

have you ever played a COD game at launch..? online works as intended..everything works.

but then you will have people having problems with.
- lag
- disconnections
and more..
Oh those P2P games?
Comparatively speaking which other big AAA launches has been this smooth,
it's an achievement. In recent memory like already mentioned Destiny is the only one that had the same kind of launch with dedicated servers. Having access to the Azure cloud platform definitely helped with spinning up dedicated servers when needed, wish more games would use the cloud that way be it AWS, Google compute engine or Azure.

A p2p launch is easier the publisher only has to have capacity for matchmaking, if i'm not mistaken. Then one of the players console will act as the ground truth for everyone.
QFT
 
ehh what about those P2P games..?

isn´t that online..?

isn´t that what they launch their multiplayer with..?

are we making up the rules to make one game look better than another..?

I think he is reffering to p2p games being more prone to lag due to the fact that they are, well, p2p. I don't think he's goal post shifting
 
ehh what about those P2P games..?

isn´t that online..?

isn´t that what they launch their multiplayer with..?

are we making up the rules to make one game look better than another..?
You can't compare an online launch of a P2P game to a game which solely uses managed dedi's. There's a lot less to go wrong with P2P. More responsibility of smooth operation is flipped onto the consumer rather than a farm of servers managed by a separate entity.
 
You can't compare an online launch of a P2P game to a game which solely uses managed dedi's. There's a lot less to go wrong with P2P. More responsibility of smooth operation is flipped onto the consumer rather than a farm of servers managed by a separate entity.

but the question is

Does Halo 5 have the best multiplayer launch ever?

then it shouldn´t matter how you launch your multiplayer.. as long as it works..

I´m not saying halo 5 isn´t great.. just saying.. this is not the best ever.. just because one game by them was bad online, and then the next one is working it suddenly isn´t the best ever.
 
but the question is

Does Halo 5 have the best multiplayer launch ever?

then it shouldn´t matter how you launch your multiplayer.. as long as it works..

I´m not saying halo 5 isn´t great.. just saying.. this is not the best ever.. just because one game by them was bad online, and then the next one is working it suddenly isn´t the best ever.

Seriously wondering. whats the best ever?
 
Was pleasantly surprised at how quick matchmaking was... Until I heard US players talking in almost every match I played.

No offence to any US players but I live in the UK and I'm sure they don't want to be playing with me either. Id rather wait a little longer for a game and get matched with players in my region on a local server than have to deal with playing people 5000 miles away...

Plus the aiming feels completely different from the beta and for the worse in my opinion.

But but but, their system searches for low ping games.. Which is bullshit as like you I have been matched out of region.

Some transparency like seeing your ping or server location would be nice. But this is 343 we are talking about. They don't know the meaning of the word.

Josh Holmes wrote on slaent that they consider upto 100ms to be acceptable. So I should imagine that in UK you are shafted as you most probably ping the east US datacenter in the 90s. But again that is bullshit as in titanfall I ping it at 120ms, yet I have played their.

Suck it up, 343 and Microsoft are just making sure that the US players on their US console have some folder to kill.

#dealwithit
 
I'm close to 40 matches now and every single one went perfectly. Matchmaking always took mere seconds, there were no lag issues for me whatsoever and teams are always evenly distributed. Everything has been smooth as butter for me and all of my friends. [/img]

This + fast loading time = very good online experience yes.

It took me less that 1 minute between the moment I started the multiplayer mode and the moment I was actually playing the game. So if you count the fast boot time for the game, I think we cas say that between boot of the game and playing it online it takes ~ 2 minutes.

So yes, great job 343i !
 
it's nice to have dedicated servers in 2015. some people don't realize the difference between now and before.... at least not yet but they will.
 
but the question is

Does Halo 5 have the best multiplayer launch ever?

then it shouldn´t matter how you launch your multiplayer.. as long as it works..

I´m not saying halo 5 isn´t great.. just saying.. this is not the best ever.. just because one game by them was bad online, and then the next one is working it suddenly isn´t the best ever.
Matchmaked against full teams in seconds, faster than any other game I've played; full dedicated server support, even dedicated servers for custom & co-op campaign; no lag, no disconnects and faultless lobby system.

I'd say so. I can't think of any matchmaking game which does it better. Definitely beats GoW:UE/Titanfall, considering they're using Azure as well.
 
Matchmaked against full teams in seconds, faster than any other game I've played; full dedicated server support, even dedicated servers for custom & co-op campaign; no lag, no disconnects and faultless lobby system.

I'd say so. I can't think of any matchmaking game which does it better. Definitely beats GoW:UE/Titanfall, considering they're using Azure as well.

ok.. not to "burst" your bubble..

http://www.343industries.org/forum/topic/41883-connection-problems-in-halo-5/

you are not the only person in the world.
 
There is no data center selection and they said there will be one.
I remember in beta it was really annoying when I was playing 70% of a time with USA players. How is it now? Is europe matched with usa often?
It's only one reason why I don't have this game yet and I really wanted to play this multiplayer.
 
ok.. not to "burst" your bubble..

http://www.343industries.org/forum/topic/41883-connection-problems-in-halo-5/

you are not the only person in the world.
However, a small but notable number of people have reported serious problems with connecting to servers. The symptoms in these cases are usually the same, in that while their internet connections are working just fine and they're having no issues with other titles, Halo 5 suffers issues with lagging and disconnecting during games. As per this thread on /r/Halo, something that most of these players seem to have in common is that their ISP is Time-Warner Cable.
Specific TWC issues. There's even a post on here about it, its the second paragraph.

I'm not in a bubble, I'm posting about how the online system works great. If it didn't work great, I would be pissed, just like I was with MCC. You're actively trying to disprove me like it's not allowed for the game to have a great online system.
 
Outside of MCC, Halo has always had excellent launches in regards to multiplayer. It's sad that the standard seems to be MCC and BF4 now, though.
 
Specific TWC issues. There's even a post on here about it, its the second paragraph.

I'm not in a bubble, I'm posting about how the online system works great. If it didn't work great, I would be pissed, just like I was with MCC. Your actively trying to disprove me like it's not allowed for the game to have a great online system.

like I said before...

Halo 5 has great online. It works (for most people)..

I was just trying to point out that there is no reason to put Halo 5 Multiplayer on a pedestal just because it is working. Most other games work fine in that department, just lately some big AAA games had problems, this does not make Halo 5 better.
 
like I said before...

Halo 5 has great online. It works (for most people)..

I was just trying to point out that there is no reason to put Halo 5 Multiplayer on a pedestal just because it is working. Most other games work fine in that department, just lately some big AAA games had problems, this does not make Halo 5 better.
Just ignore everything I said then. I'm not saying it 'just works' more so, this is why it's better than any other game on the market. Name me any other game which has the following, on any platform:
  • Dedicated servers for mp, co-op & custom games
  • Matchmaking taking literal seconds, against full teams
  • Great latency, no disconnects, great netcode
  • Lobby system which never disbands and works between every mode on the game
 
Just ignore everything I said then. Name me any other game which has the following, on any platform:
  • Dedicated servers for mp, co-op & custom games
  • Matchmaking taking literal seconds, against full teams
  • Great latency, no disconnects, great netcode
  • Lobby system which never disbands and works between every mode on the game

Gears UE.
 
I'm at level 11 and I've played on two different ISPs. So far the matchmaking has been flawless, everything just feels great.
 
I would not say it is anything near a disaster. But definitely not the best in my experience.

Yesterday I (and all my friends) had problems connecting to Warzone and Free for All.

Not sure if its a issue with the servers, with the game code or whatever. I'm Brazilian and we have MS dedis servers here, every match we played was flawlessly after getting into it though.

Maybe it has to do with that thing about it being region locked summed up with a lower player base? I hope not.
 
Exclusively playing Warzone and whilst it keeps chucking me in with Americans, it all seems smooth.

I haven't touched arena though and that's where we'll see how the lack of region filters hurts this or not.

But its been relatively smooth, save for some instances where I couldn't go online or the requisitions weren't working. But that appears to be an isolated incident.
 
I would not say it is anything near a disaster. But definitely not the best in my experience.

Yesterday I (and all my friends) had problems connecting to Warzone and Free for All.

Not sure if its a issue with the servers, with the game code or whatever. I'm Brazilian and we have MS dedis servers here, every match we played was flawlessly after getting into it though.

Maybe it has to do with that thing about it being region locked summed up with a lower player base? I hope not.

It ain't region locked though Although they should patch some sort of ping ceiling filter I think.

Starting from a 50ms minimum. Up to 125ms MAX!

@Leeh

Not every game is low ping for non NA players though. I have definitely had some high ping matches.
 
Specific TWC issues. There's even a post on here about it, its the second paragraph.
Sorry but that's false. I don't live in the US, I live in the EU. TWC doesn't exist here as far as I know, my ISP is KPN. And I still have a lot of disconnetion issues with H5 where as I don't have them with other games.
 
Not every game is low ping for non NA players though. I have definitely had some high ping matches.
I'm from the UK and the DC ping is always around 12-30~ ms for me personally. I presume everyone in Europe is around the same, internet permitting.

Although, I understand localized issues. For example, the person posting from Brazil.

Sorry but that's false. I don't live in the US, I live in the EU. TWC doesn't exist here as far as I know, my ISP is KPN. And I still have a lot of disconnetion issues with H5 where as I don't have them with other games.
I'm not there incident manager, I'm just going from what they've said. You should report what you're getting, it'd probably help them.
 
I'll say this, I fully expected Halo's launch to be like any other multiplayer focused games launch nowadays: buy at launch, play single player for a week or two while they hammer everything out, and then jump in to multiplayer because they've probably fixed kinks by then. The only problem I've seen is the matchmaking not working well yet because the game doesn't have enough data to sort out the super-awesome-Halo players and the regular Joes from each other (certain games you just get CRUSHED by the other team and wonder what happened).

However, I kind of agree with the second post. "Working as it should be" should not be applauded, and it kind of shows how fucked all consumers have been over the last few years when it comes to anything multiplayer related considering we've now made a thread praising it.

To be fair that thread is twisting 343s words and jumping to conclusions. Though I guess that's the usual here. Just like this thread wants to say it's the best launch ever because things work.

Hyperbole works both ways, I guess.
 
Destiny is a more ambitious online game and it had a flawless launch across four platforms.

How is destiny ambitious? It's multiplayer is just a halo/borderlands love child. It launched with, let's be honest no single player content worth a damn. "I don't even have time to explain why I don't have time to explain". Destiny was part of the beginning of this craze of us paying 60$ up front and then another 40$ for a mediocre game at best.

The multiplayer should of been flawless because that's all it shipped with.
 
The multiplayer working as intended doesn't equal "have the best multiplayer launch ever". Here is why I don't think that's the case:

  • Everything is ranked, except Warzone.
  • Playlist management is not very good. Team Arena features Breakout modes, while Breakout has it's own mode and plays COMPLETELY different. Yet Objective hasn't it's own playlist, while being featured in Team Arena.
  • I thought maps are going to shuffle more, but I keep playing the same map over and over again. It's usually: Team Slayer on Fathom and then Team Slayer on The Rig 3 times in a row.
  • 343i marketing it's MP as 21 maps at launch, yet we have 7 Forge and Breakout maps counting towards the map count and only 3 Warzone maps, which they also marketed as 6 Warzone maps.
  • EU players play against US people all the time, which makes me wonder if these "low ping matches" really exist for EU players. I get killed through walls plenty of times and my AR is not nearly as powerful as the other players AR.
  • Personal preference, but I hate AR starts. Will never get used to it. One BR list should be included, since this is a problem for 11 years now.
 
It ain't region locked though Although they should patch some sort of ping ceiling filter I think.

Starting from a 50ms minimum. Up to 125ms MAX!

@Leeh

Not every game is low ping for non NA players though. I have definitely had some high ping matches.

That's good to hear. It may be something at their side. Early afternoon everyone was complaining not to be able to find a single match there, later I could access a bunch of them and so did my friends, so maybe they're fixing it.
 
@ leeh. I have a decentping to the euro DCs in titanfall.

@ Akai: I think that they must have forgot to add "for US players only" when they were talking about low ping matchmaking.

I had a game last night that had people from Mexico and texas in it...

Based 343
 
So is "it works as intended" now "best ever?"

RIP our standards.

Y3CE5mP.gif
 
Halo 5 as the best "launch" MP experience? I have to say no. I wasn't able to play an Arena match on Tuesday. I never could get connected to a match.

But, it works now and is pretty fun.
 
I'm just happy as hell for the dedis. There is nothing worse than P2P multiplayer. Especially when the host rage quits and it pauses the match while seeking out another potential rage quitter to host.
 
The multiplayer working as intended doesn't equal "have the best multiplayer launch ever". Here is why I don't think that's the case:

  • Everything is ranked, except Warzone.
  • Playlist management is not very good. Team Arena features Breakout modes, while Breakout has it's own mode and plays COMPLETELY different. Yet Objective hasn't it's own playlist, while being featured in Team Arena.
  • I thought maps are going to shuffle more, but I keep playing the same map over and over again. It's usually: Team Slayer on Fathom and then Team Slayer on The Rig 3 times in a row.
  • 343i marketing it's MP as 21 maps at launch, yet we have 7 Forge and Breakout maps counting towards the map count and only 3 Warzone maps, which they also marketed as 6 Warzone maps.
  • EU players play against US people all the time, which makes me wonder if these "low ping matches" really exist for EU players. I get killed through walls plenty of times and my AR is not nearly as powerful as the other players AR.
  • Personal preference, but I hate AR starts. Will never get used to it. One BR list should be included, since this is a problem for 11 years now.

Agree with this.

Especially the part with everything is Ranked. The game is really missing a Social Playlist.
I really cant get fun out of this MP. Warzone gets boring pretty fast with only 3 maps. And IMO this maps feel way too big for 24 players... Most of the time im running around and searching for players and then getting killed from some BS weapon or whatever..

And yeah the Server issue. It really feels like that the game is not even trying to find a proper match in the EU region. I dont get it.
 
The playlists are pretty bad filled with some awful maps that 343 knew people hated from beta. No doubles, no forge, no BTB, no objective, Breakout mixed in with standard Halo. So no, not even close to the best Halo launch ever for that matter.
 
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