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Does it feel to anyone else that the world has forgotten about Bioshock Infinite?

Personally I thoroughly enjoyed Bioshock Infinite; decent enough story, imaginative setting and while arena based shooter in gameplay style, was pretty good at that too. Certainly not without flaws though.
 
I really enjoyed Infinite for the most part, and I look back on it fondly. The combat mechanics were solid, especially with the skyline, but you can tell the designers started getting lazy in the second half. One of the game's biggest failings for is that it did a poor job building up
the father/daughter relationship with Booker and Elizabath. In fact, until the end game twist I just kind of assumed those two were gonna hook up. It doesn't help that The Last of Us came out a few months later and did the father/daughter relationship thing SO MUCH BETTER.

I also didn't particularly like the Burial at Sea DLC. Felt like poorly written fanfiction.
 
Honestly I played both Bioshock and Bioshock Infinite recently.

...They both haven't aged that gracefully. Infinite honestly has better gameplay, i found myself having more fun with it.

We just have moved on from those games really. They're still artifacts of some cool moments in games but it doesn't stand up too well on its own anymore.

Infinite honestly was too ahead of its time. If it came out now, when Walking Simulators are becoming pretty acceptable, it may have been a different story. Id much prefer just walking around Columbia as it crumbles around you, rather than the shooter it became.
 
I really liked Bioshock Infinite, but really, if you took away the setting, the story, the characters and judged it based solely on the gameplay, it's pretty underwhelming. TLOU has it beat in that regard which is why I think the latter has legs and BI does not.
 
Didn't help that Infinite looked and ran like crap on consoles.
A 1080P/60fps update on PS4 could certainly give it a new lease on life.
 
Infinite has a great amount of style and art direction... Some cool gameplay elements... But ugh overall it felt so in-your-face with it's story. Not subtle at all. The game for me is mostly memorable visually. The biggest problem for me was how it tried to present the story while also delivering a great shooter. It really didn't mix. The story has potential and had it been told differently, more subtly, it could have been a masterpiece. The mediocre gameplay just throws off the balance. Still a good game though.
 
I did. While the world was pretty and all. The gameplay wasn't that compelling to me compared to BioShock 1/2. There was a lot Infinite took away from BioShock and it didn't quite improve it. (how the levels are layed out, enemy AI, ect.) BioShock 1/2 was just overall more memorable to me gameplay and story wise.
 
Infinite is a good game but you're right in that The Last of Us took some of the same themes and just did them exceptionally better. When you combine a masterpiece like TLOU coming out right after, and a blockbuster success like GTA5 it's easy to see how Infinite slipped into the background.

It's also important to note that even though Infinite is a good game all things considered, it's generally considered to be weaker than it's predecessor which does it no favors.
 
I found the gameplay of Bioshock 1 to be tedious in it's own ways. It was always "go here!" *starts going there* but wait you have to do this this this and to do this you have to do this this this before you can actually go there

At least Infinite had the sky hook thing which was fun to traverse on in combat scenarios. I liked the setting of B1 better ever though they both had really cool settings. Also, the last half of B1 was a bit weaker story wise while BI kept building up and had it's main climax at the end.

Idk which one I liked better overall though.
 
The only thing I remember about Bioshock Infinite was the incredible amount of screen tearing that was going on with the console versions.
 
How has it been "forgotten"? Bioshock Infinite had no online multiplayer component to encourage longterm play. Bioshock Infinite was never remastered for PS4/X1, and it never received a sequel. Given these realities, exactly how long do you expect the game to stay in the public's consciousness?

It seems like whenever somebody has an axe to grind about some game they feel was overrated, they try to shoehorn it into some narrative that the game was completely "forgotten", and that's evidence that it was secretly a poor game. But every game is eventually forgotten, particularly the ones that are single-player focused.

People are now so used to seeing the same IPs being trotted out every 12-24 months that somehow it seems bizarre when they aren't so continuously exploited.
 
I liked BI but I thought Bioshock 1 was better, so its hard to get that enthusiastic for a sequel (well, part 3) for a game that sort of meandered a lot and I felt the DLCs sort of ruined the game idea too.

I'd be down for more Bioshock though, the series will always be remembered fondly. The central Ayn Rand ideas taken to extremes were done very well, the personal stuff though TLOU did so much better.
 
I loved it and found it INFINITELY more fun to play than the Last of Us. That ending will definitely stick with me for a long long time.
 
I played it a bit when it was free on PS Plus. I think for me, I much preferred the original Bio Shock's more interactive approach to story telling.

Probably the most memorable thing about Infinite was the art design. Many people complain about how brown and grimy most games looked last gen, so I really appreciated Infinte's attempt to do something more colorful and stylish.

But even there, if I want to play a colorful artistic triumph from last gen, I'd go with Skyward Sword instead. SS' "impressionist painting come to life" has stuck with me more and it's Zelda, so it's always going to be really fun.
 
That game struck some deep personal feelings of mine at the time. It's story was fantastically portrayed through its worlds and characters. The only issue I had was that it felt like a grind at times, but I was so absorbed in its atmosphere to care. I play games for the experiences they provide. Bioshock Infinite was maybe not the best game, but gave such a rich experience that I continue to think of it as one of my favorite games.

It's horrible what happened to Irrational Games. I lost a lot of interest in video games after they got nixed.
 
Honestly I thought most of the buzz around Bioshock Infinite was because it was a big hyped AAA game in a popular franhcise, and that once the release hype died down most everyone just realized it was only a good game instead of a great game.

IMO the Bioshock Inifinite world is a lot fresher than the zombie apocalypse scenario of TLOU, but overall I think The Last Of Us is definitely a more even, cohesive experience.

That said, even TLOU generally still gets soméwhat overhyped because of its status as a big AAA console exclusive.
 
Thalking about Bioshock with some friends , its lore and gameplay could perfectly generate a nice Fallout competitor , I means instead of perks you have plasmids , underwater o re gular cities with different stories instead of vaul. The lore of an devastated society fits well, yep it would need more creatures and an expanded world but could be a nice idea.
 
Personally, I thought the game was mediocre. The story was just not good, especially the ending, and the shooting was just acceptable. The music and atmosphere were quite good though.

6/10, will not play again.
 
It's one of my favorite games. I don't think people have forgotten about it necessarily, but it has been a couple of years... There are just to many games to keep up with.
 
It was great to look at and interesting but the combat suuuuuuucked. That stupid ghost boss I had to fight three times was so annoying
 
I love so much about Bioshock Infinite. I totally understand the criticism it got/gets but man, I enjoyed my playthrough of it immensely.

The Bioshock games all seem to be a bit underrated these days. I think in 5-10 years they will be looked back on as classics.
 
People were asking this a few months after Infinite came out. Though it was a great game, I think The Last of Us explored similar ideas far more successfully, and ate BI's lunch.

Yup.

It didn't help that BioShock Infinite was actually fairly subpar in the gameplay department. At least compared to its two predecessors, especially BioShock 2.

It was a work of art, though, and had some of the best "first 5 minutes" of any game I've ever seen.
 
Replayed it just before Fallout 4 came out. Still an amazing game.

Infinite did have a much more emotional impact to me than The Last of Us. I not so sure why but that makes me remember it fondly. Not to say it's better than TLoU or anything.
 
I've never played a BioShock game, maybe one day when my backlog clears up.
 
Bioshock was a revelation and an absolute blast to play through.

Bioshock 2 was fun but definitely lacked the magic on the first.

Infinite was a fine game, worth the play through with a pretty interesting story. Doesn't mean it needs to be remembered for all time. It is given the respect it deserves.
 
Comparisons to TLOU seem weird to me. The games are far removed.

Personally, I preferred Bio Infinites setting, art direction, music, voice acting, story. I sure as hell havent forgotten the game and don't think there's been a setting nearly as interesting for maybe any game (certainly any shooter) since.
 
No, at least not on this board. Feels like we get threads either about how good or bad or forgettable or unforgettable it was regularly.
 
TLOU had some interesting ideas, but I enjoyed Infinite immensely with its fantastic presentation and fun action.

Infinite also didn't make me so angry I'd want to throw a baby out a window. Fuck you, TLOU.

I'll always remember Infinite.
 
The worst part about it for me was only being able to carry 2 guns at a time. Seeing gameplay mechanic regression like that killed me, especially since some of the late game weapons were just crappier "alternate history" versions of weapons from earlier.
 
How can this game ever be forgotten with people constantly talking about how it's forgotten?

Personally, I loved it. Sure TLOU stole some of it's thunder, but those are the perils of coming out the same year as one of the best games ever.

Nevertheless, I'm really not sure what will qualify this game as "being remembered." Shrines? Ritual sacrifice? Not sure.
 
Honestly don't think I enjoyed a single thing about this game. Some of the songs were cute I guess but the whole explanation for how those songs happened soured that a bit for me.
 
I've played it three times for the platinum. It's one of my most-wanted remasters (along with the whole series as a collection).

Question to people who hate it because they thought the gun play was boring: why didn't you use vigors? Or did you, but you still thought it was boring?

Is it because you didn't NEED to? Because the game is a lot more interesting when you're actually using all its mechanics. BioShock was the same way, a message appears right on screen that reminds you to use your vigors/plasmids. It seems that a lot of people who come from a background of shooters don't use them.

There's a whole trap system in this game that I feel like people overlook. The simplistic shooter controls are supplemented by the Vigors, which all have a trap variant. This is why you're given so many arenas.

But, that might not be it.
Sorry didn't read through the whole thread but I used vigors a lot and one my main complaints was not being able to change vigors fast enough (on console) you could only switch between two so you couldn't even do 2 different combos without pausing and switching which messed with the flow of combat. They were also stingy with vigor juice.

Story was butt cheeks and like someone said thought it was smarter than it was

The hero turned villian didn't act realistically at all and her being evil was unearned.

Also it's a poster child for deceiving e3 videos
 
Bioshock 2 has better gameplay and thats what matters most to me. So yes i forgot about Infinite pretty quick.

Infinite thinks youre too dumb to make your own choices, has a shit 2 weapon system that reminds me of Duke Nukem Forever, (which Duke patched out by the way), and a myriad of other problems relating to gameplay. The story isnt better than Bioshock 1 either.
 
I like it more than the original, because its themes of this supposedly great "old" America myth always spoke to me more than the original's takedown of Ayn Rand.

The sequence in the museum is legitimately one of my favorite in all of gaming, and Infinite could do "Eerie" like nothing else I've ever played.
 
Thought Infinite was utterly forgettable compared to the first Bioshock. The game just felt like a slog to get to the end of to see the twist.

Was a good story, very ordinary execution imo.
 
Still one of my favorite last gen games.

But it gets too much hate online so it's not worth it to talk about it.

You might be onto something with The Last of Us. There needs to be an explanation behind the sudden change from everyone loving the game to everyone hating it

Honestly, part of it is groupthink, or at least the louder minority winning out. Most people loved it at launch, just like the big reviewers did. Once Last of Us came out people suddenly turned on it. A lot of games seem to suffer from bizarre backlash, where all of a sudden the loud minority becomes the "official" opinion. See also MGS V, one of the best games of an incredible year, currently undergoing a backlash because an abrupt end to its story supposedly totally undoes its astounding gameplay (lol ok).

I thought Last of Us was better, but Infinite was also amazing and I have not forgotten it.
 
I haven't played Bioshock Infinite but I legit lol'd at the insertion of The Last of Us into the OP.

Bioshock 3 was unfairly lauded for being a new IP when it was just another retread of the same Bioshock formula. The backlash was inevitable.
 
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