jadefire66
Member
This sucks...
This will probably imply a lot of replayability, unlockables, and surprises.
Even the Doom Marine needs a safe space.
Can't I just have a straight forward blow shit up game?
I have to collect them! Have you even played Doom 4?But that’s what makes games of old good. You don’t have to collect them, but I want to. I prefer to spend a little more time in the games I enjoy.
Indeed I have. Loved it. Found every secret also.I have to collect them! Have you even played Doom 4?
So you admit your comment was completely wrong.Indeed I have. Loved it. Found every secret also.
Huh? Doom 4 is technically Doom (2016). Many older games had hidden collectibles and challenges. I’m not sure what trap I walked into here, but I’m not wrong unless you have some warped view on what you were talking about that I didn’t pick up on.So you admit your comment was completely wrong.
So you have 3 options nowHuh? Doom 4 is technically Doom (2016). Many older games had hidden collectibles and challenges. I’m not sure what trap I walked into here, but I’m not wrong unless you have some warped view on what you were talking about that I didn’t pick up on.
Still, you can't get to the standart 200/200 hp/armor pool which has been there since the beginning, you can't use the full potential of all your weapons or suit unless you scour the entire map of every level. I did manage to beat the game on normal by completely ignoring almost everything but I still felt like I was being punished for it because my weapons and suit were very limited. Why not just give the person a weapon without this unlock nonsense? There are still many games that do it exactly like that and get great scores and praise from virtually anyone, or just do the unlocks via your actual performance in game like Shadow Warrior remake did. The more intense combos you can pull the more points you can use to give your weapons a slight boost.I don't see why you couldn't complete the game with the base level of health, armour and ammo, though obviously it would be harder. But as many of the upgrades are on the critical path, there is no reason not to pick them up. I found maybe 20% of the secrets and came close to maxing out my stats and had more weapon upgrade points than I could use. After I had the rune bonus I wanted there was no reason to do further rune trials. So yes some minimal level of exploration is incentivised, but I don't think it is anything oppressive.
Quake did it good. Difficulty select screen and episode select screen were a "hub" of sorts. Aside from that I enjoy it very much in "cinematic" games like Call of Duty: Infinite Warfare with the marines watching news about your latest mission, watching them train or repair crews doing their thing lugging cables around and blowing up power boxes. Those kind of hubs I enjoy but it has to be the right kind of game. Shadow Warrior 2 also has a nice hub with great music and scenery.All current game designers: “the old way is outdated, we need a HUB”.
Master Chief didn’t have a hub. If it isn't broke, don’t fix it.
I can only see a hub working in one or ways. To access some sorta bonus area or to level select. I bet it’ll be a good game even if they’re trying to “reinvent the wheel” by their ground breaking ideas.
Also the new plastic toy enemies are out of context.You can just look at the game and see a lot of things are off. The shoulder flamethrower doesn't feel Doom. Climbing on walls like Spiderman doesn't feel Doom. It's weird. Actually putting heaven/angels/some stupid lore in there instead of vaguely suggesting it is WEIRD.
Also, please note this is not a hub at all.Also, please take note that this is not the first hub area in an Id Software game:
Also, please note this is not a hub at all.
Just like the miniture Doom Guy toys you found in 2016. They're there for the sake of adding collectables and secrets. That's it.Also the new plastic toy enemies are out of context.
Confirmed I just played and beat Quake 1 for the first time and that is not at all a hub.
Look, Doom 2016 was a great game. There were some minor collectibles and weapon and armor upgrades. In my view I thought they were all fun and acceptable. But, lets be honest, do you trust game companies to do the right thing? I dont. The way they are announcing this seems suspect, like they dont want to talk about it. I am happy to wait and see but I am not going to assume this is going to be cool.
I'm confused here, did you like the challanges or not? I played the hell out of the game on both Xbox and PC. I enjoyed the flawed MP and armor and weapon unlocks. I also enjoyed the campaign and building up my character with Praetor tokens, succeeding at the rune challanges, the sense of dread when cracking open a Gore Nest, and the overall intensity of the game. But I also loved the fact that it was more than just a generic FPS in the sense that it had some platforming in regards to finding secret areas and weapons and whatnot. It was a great game which I played on Nightmare but never tackled Ultra-Nightmare. I'm not sure why you are being so hostile. You're being a dick for gatekeeping Doom and somehow assuming I never played it..So you have 3 options now
1) You haven't played Doom 4
2) You completely forgot the fundamentals of the game
3) You are being disingenuous on purpose
Which one is it?
Man I don't know where you grew up but it was totally the Halo of my area back whenNot mincing words here. Every time I see someone from id discuss Doom it's embarrassing. They're trying SO hard to make it some dudebro thing when the original two games never really were.
Ohhhhh mannnn I just executed some demon let's HOOT LIKE BABOONS. Ohhhhhh man don't you love this POWER FANTASY, BRO. Ohhhhhh brother don't you love that DOPAMINE RUSH when you see a bunch of neon ammo icons bounce around the level, BRO? Isn't this COOL, BRO (actually no, it isn't)? Look at this. It's so cool (yeah actually it isn't). This is SO METAL, BRO (face turning red from embarrassment for them at this point).
Fucking pathetic.
The original two Doom games weren't "power fantasies" at all, actually. It's just painfully obvious that they're clueless, stumbled ass backwards into Doom 2016, and still don't actually understand the magic of the original games.
Speaking of trying hard...Not mincing words here. Every time I see someone from id discuss Doom it's embarrassing. They're trying SO hard to make it some dudebro thing when the original two games never really were.
Ohhhhh mannnn I just executed some demon let's HOOT LIKE BABOONS. Ohhhhhh man don't you love this POWER FANTASY, BRO. Ohhhhhh brother don't you love that DOPAMINE RUSH when you see a bunch of neon ammo icons bounce around the level, BRO? Isn't this COOL, BRO (actually no, it isn't)? Look at this. It's so cool (yeah actually it isn't). This is SO METAL, BRO (face turning red from embarrassment for them at this point).
Fucking pathetic.
The original two Doom games weren't "power fantasies" at all, actually. It's just painfully obvious that they're clueless, stumbled ass backwards into Doom 2016, and still don't actually understand the magic of the original games.
Halo 3: ODST was fantastic, and the hub worked well. It also gives you opportunities to go back to the previous areas with upgraded abilities to find more secrets or weapons.All current game designers: “the old way is outdated, we need a HUB”.
Master Chief didn’t have a hub. If it isn't broke, don’t fix it.
I can only see a hub working in one or ways. To access some sorta bonus area or to level select. I bet it’ll be a good game even if they’re trying to “reinvent the wheel” by their ground breaking ideas.
Not mincing words here. Every time I see someone from id discuss Doom it's embarrassing. They're trying SO hard to make it some dudebro thing when the original two games never really were.
Ohhhhh mannnn I just executed some demon let's HOOT LIKE BABOONS. Ohhhhhh man don't you love this POWER FANTASY, BRO. Ohhhhhh brother don't you love that DOPAMINE RUSH when you see a bunch of neon ammo icons bounce around the level, BRO? Isn't this COOL, BRO (actually no, it isn't)? Look at this. It's so cool (yeah actually it isn't). This is SO METAL, BRO (face turning red from embarrassment for them at this point).
Fucking pathetic.
The original two Doom games weren't "power fantasies" at all, actually. It's just painfully obvious that they're clueless, stumbled ass backwards into Doom 2016, and still don't actually understand the magic of the original games.
Because you quoted me saying "You don’t have to collect them" in regards to secrets, collectibles, etc. despite the fact that you DO HAVE TO. Those were my first few posts in this thread that you never bothered to read the others and just quoted the first one without even understanding my point. So you made yourself look ridiculous by saying "hurr, just ignore them" despite me saying already that the game was built around scouring for upgrades which are tied to collectibles, secrets and rune trials, so you are practically forced to look for secrets unless you want to be stuck with low hp, low armor and low ammo threshold with shitty guns and no suit upgrades. Luckily you can finish the game that way on normal with minimal issues, like I said earlier, but I don't like it when a supposed ultra-fast action game forces me to look down every nook and cranny in hopes of finding a secret and thus another token to upgrade myself, which I already mentioned if you would bother reading any of my posts.I'm confused here, did you like the challanges or not? I played the hell out of the game on both Xbox and PC. I enjoyed the flawed MP and armor and weapon unlocks. I also enjoyed the campaign and building up my character with Praetor tokens, succeeding at the rune challanges, the sense of dread when cracking open a Gore Nest, and the overall intensity of the game. But I also loved the fact that it was more than just a generic FPS in the sense that it had some platforming in regards to finding secret areas and weapons and whatnot. It was a great game which I played on Nightmare but never tackled Ultra-Nightmare. I'm not sure why you are being so hostile. You're being a dick for gatekeeping Doom and somehow assuming I never played it..
Halo 3: ODST was fantastic, and the hub worked well. It also gives you opportunities to go back to the previous areas with upgraded abilities to find more secrets or weapons.
Oh well I guess I just never thought you had to get them. I just did because I knew they were there. But I can't recall any of the secrets in that game being a necessity, however, it's also been a while since I've played it.Because you quoted me saying "You don’t have to collect them" in regards to secrets, collectibles, etc. despite the fact that you DO HAVE TO. Those were my first few posts in this thread that you never bothered to read the others and just quoted the first one without even understanding my point. So you made yourself look ridiculous by saying "hurr, just ignore them" despite me saying already that the game was built around scouring for upgrades which are tied to collectibles, secrets and rune trials, so you are practically forced to look for secrets unless you want to be stuck with low hp, low armor and low ammo threshold with shitty guns and no suit upgrades. Luckily you can finish the game that way on normal with minimal issues, like I said earlier, but I don't like it when a supposed ultra-fast action game forces me to look down every nook and cranny in hopes of finding a secret and thus another token to upgrade myself, which I already mentioned if you would bother reading any of my posts.
They aren't a necessity to beat the game, shit, you can beat the game just with your buggy ass basic pistol if you can stomach its insane glitchiness, but if you want to see the full capabilities of your suit and weapons (you know, the way they were designed) you MUST stop shooting and spend most of your time looking around chasing stupid tokens.Oh well I guess I just never thought you had to get them. I just did because I knew they were there. But I can't recall any of the secrets in that game being a necessity, however, it's also been a while since I've played it.
It has the old games speed and all the enemies are fairly faithful recreations of the original, mostly featureless, game. The map design was very similar to the old design and not just A to B styled maps. They added a few things but the overall tempo was pretty much the same. Doom and Doom II were great games, but by todays standards, they're quite dated. Doom 2016 was fantastic.
Ah OK, so basically you disliked some of my favorite aspects of the game. To each their own, but secret hunting was in the original. Again, you didn't need to do it, but it made the game more pleasurable if you did. But it's all player choice, right? I don't see how that's a frustration.They aren't a necessity to beat the game, shit, you can beat the game just with your buggy ass basic pistol if you can stomach its insane glitchiness, but if you want to see the full capabilities of your suit and weapons (you know, the way they were designed) you MUST stop shooting and spend most of your time looking around chasing stupid tokens.
The Doom 4 is not as fast, Shadow Warrior 2 is probably the closest (maybe even a bit faster) and the tempo of Doom 4 is hampered by the dumb gore nests and other arenas you are forced to endure. The amount of enemies roaming the maps is really really small in comparison. And no, Doom is not dated, it is still the essence on which all modern FPS games are built and therefore will NEVER be dated. The rise of retro shooters in the last years and the crazy huge modding community of Doom is a clear indicator of that. Very few games are as invulnerable as Doom, Age of Empires 2 comes to mind first.
You really don't see any difference between hunting secrets in DOOM and DOOM 4? Really?Ah OK, so basically you disliked some of my favorite aspects of the game. To each their own, but secret hunting was in the original. Again, you didn't need to do it, but it made the game more pleasurable if you did. But it's all player choice, right? I don't see how that's a frustration.
You clearly seem to hate the game. So I'll just exit the conversation.You really don't see any difference between hunting secrets in DOOM and DOOM 4? Really?
Just because you think this is a hud area that's not mean it is.Also, please take note that this is not the first hub area in an Id Software game:
Yeah, that is why I bought it on PC and Switch, because I clearly hate the game lolYou clearly seem to hate the game. So I'll just exit the conversation.
Halo 3: ODST was fantastic, and the hub worked well. It also gives you opportunities to go back to the previous areas with upgraded abilities to find more secrets or weapons.
It has the old games speed and all the enemies are fairly faithful recreations of the original, mostly featureless, game. The map design was very similar to the old design and not just A to B styled maps. They added a few things but the overall tempo was pretty much the same. Doom and Doom II were great games, but by todays standards, they're quite dated. Doom 2016 was fantastic.
Good Lord, why?! Why not just make it a good ol' shoot bang. No shitty collectibles, unlockables, rune trails, whatever. Just solid fps mechanics, good guns and lots of targets.
Doom 2016 had single player, weapons with 2 types of alternate firing modes, upgradeable armor with double jump, multiple multiplayer modes, massive amounts of player and weapon customization, Arcade, and a coop mode (snapmap) with customizable maps, it was both Open GL and Vulkan. Sure, Doom was great for it’s time and offered a large package for that time, but c’mon man.The original Doom technically has more features than Doom 2016. It has single player, coop, and deathmatch modes.
Just because you think this is a hud area that's not mean it is.
Who gives a shit, all the gameplay up until this point has been stellar. A hub world won’t make or break that.it sorta is tho, if it's not a staging area then what is it?
Select difficult. You don't came back every next map and you can't replay previous maps, unless via console, with you can skip by console too.it sorta is tho, if it's not a staging area then what is it?
Lol, how so? Comparing a title from the mid-90s to a game in 2016 is bizarre. I've already talked about that in this thread, so I don't want to beat a dead horse too bad. That being said, I'm not saying 2016 is a superior game, it's DOOM in 2016, and that was DOOM in 1994, that's really it. Because of the time difference one has a crap ton more content than the other, but that's not it's fault. Expectations changed. Times changed.The original Doom technically has more features than Doom 2016. It has single player, coop, and deathmatch modes.
Lol, how so? Comparing a title from the mid-90s to a game in 2016 is bizarre. I've already talked about that in this thread, so I don't want to beat a dead horse too bad. That being said, I'm not saying 2016 is a superior game, it's DOOM in 2016, and that was DOOM in 1994, that's really it. Because of the time difference one has a crap ton more content than the other, but that's not it's fault. Expectations changed. Times changed.
I love them both. But by today's standards if an exact remake was made the gameplay wouldn't last, especially as a AAA title. Hell, there are indie/small dev titles that have straight forward FPS titles with retro gameplay mechanics that aren't really that successful. Honestly I think Dusk was probably one of the most successful recent classic throwback FPSs, and even then it had modern twists. I loved the throwback FPSs, but they aren't for everyone.
That being said, I really wish we could go back to the classic FPS formula where FPS titles have a single/co-op campaign, and multiplayer. I miss it.
Very much so. In the demo I played it just felt even better than 2016, and there's much more of a strategic/tactical approach in how you go against specific enemies, when to, etc. Much like the classics. There was one point in the demo that was so chaotic that I felt like I was flailing for a bit, I loved it, lol.DOOM Eternal feels like taking a bit more from the original DOOM with more organic combat encounters throughout the level and not just in specific arena sections.