Bullshit Artist said:"It actually drew a lot of new players in who really love it," Muzyka continued. "Many people who played Dragon Age: Origins loved it as well.
"But also there were a lot of fans of the original Dragon Age: Origins who weren't as happy with it. Maybe they were looking for more of the same, and it was different and innovative in ways they weren't expecting.
Same here. I have yet to beat the game because every hour I play makes me more and more frustrated.Ceebs said:Not wasting another cent on this game no matter how good it is. I'll play it only if they give it away for free as an apology for robbing you of 60 bucks for their half cooked game.
Count me in the camp that felt downright insulted by DA2.
"But also there were a lot of fans of the original Dragon Age: Origins who weren't as happy with it. Maybe they were looking for more of the same, and it was different and innovative in ways they weren't expecting
As far as i know there hasnt been a peep about sales numbers since Bioware proudly announced that it hit 1 million or whatever quicker than DA:O.WanderingWind said:After all, plenty of NEW fans loved DA2! Except there is no way of actually proving that, and considering the drop in sales from the first to the second that we last knew about (correct me if this has changed in the past 3-4 weeks) evidence points to this being a straight up lie.
Last we got was the nebulous over 2 million shipped.water_wendi said:As far as i know there hasnt been a peep about sales numbers since Bioware proudly announced that it hit 1 million or whatever quicker than DA:O.
Yeah. Maybe a shareholder meeting or a company report we might get numbers also.Nirolak said:Last we got was the nebulous over 2 million shipped.
We probably won't get an update until DA3 is announced given EA's sales announcement trends.
That's actually where the over 2 million shipped figure came from.water_wendi said:Yeah. Maybe a shareholder meeting or a company report we might get numbers also.
i hope Bioware doesnt fold. TOR sounds so good. FFS i need that game.sp3000 said:Bioware is going down the drain.
With the upcoming TOR, which I'm quite sure is going to bomb, EA is probably going to either heavily layoff the studio or close it down altogether after ME3 is completed.
People love to say this, but the fact that the games are actually selling well seems to escape them. I'm sorry you didn't like the games they've been making, but they're doing well financially. TOR could tank but I still don't think that would stop Dragon Age 3 from being made.sp3000 said:Bioware is going down the drain.
With the upcoming TOR, which I'm quite sure is going to bomb, EA is probably going to either heavily layoff the studio or close it down altogether after ME3 is completed.
Did he seriously fucking say this?"It actually drew a lot of new players in who really love it," Muzyka continued. "Many people who played Dragon Age: Origins loved it as well.
"But also there were a lot of fans of the original Dragon Age: Origins who weren't as happy with it. Maybe they were looking for more of the same, and it was different and innovative in ways they weren't expecting.
If TOR tanks, EA as we know it might go away.Aeana said:People love to say this, but the fact that the games are actually selling well seems to escape them. I'm sorry you didn't like the games they've been making, but they're doing well financially. TOR could tank but I still don't think that would stop Dragon Age 3 from being made.
Well, I don't think TOR has much of a chance of tanking outright. Lots of people will buy in to start with. I fully expect it to decline after a while, though, as most non-WoW MMOs seem to do.water_wendi said:If TOR tanks, EA as we know it might go away.
Well, they've already bought PlayFish, Chillingo, Firemint, and now seem to be buying PopCap, so I'm not seeing much of a direction change this would cause.water_wendi said:If TOR tanks, EA as we know it might go away.
water_wendi said:i hope Bioware doesnt fold. TOR sounds so good. FFS i need that game.
bobnowhere said:I'd hate to be in charge of marketing DA3, you have to win back the 'hardcore' RPG fans, continue to appeal to hardcore Bioware fans, allowing them to romance a horse or a tree should do that, and continue to move the game further away from it's RPG roots to appeal to this mysterious group of new fans.
Nirolak said:That's actually where the over 2 million shipped figure came from.
EA usually only gives updates after the first quarter if the game does exceptionally well, since otherwise they bomba price games to reach as many people as possible over a long period time to build a fanbase for the sequel.
Like for Mass Effect 2, all we got was 2 million shipped and 1.6 million sold by the end of the first quarter, and then it wasn't until the Game Informer Mass Effect 3 reveal we found out it was upwards of 3.5 million copies.
Notably, they normally only try this for games they feel are well received. They buried Dante's Inferno for example as they wanted to make a sequel without people playing the first game. They did do this for Medal of Honor though because they felt consumers liked the game despite reviews, so if they think their target audience will like DA2, they'll do this and we'll get shipment numbers of "near 3 million" or something similar a year from now.
black swordsman said:![]()
Hope they fix the wave attacks
Well, in terms of absolute unit sales, it's still one of the higher selling WRPGs out there, but a lot of that was at lower price points. It was still quite profitable, but it's not the same kind of profit people would normally associate with 3.5 million units.Roland Deschain said:That's interesting. Does this mean ME 2 was only a moderate commercial success? Also, did they keep Dante's Inferno's price artificially high to stop people from buying it, or just stop producing disks?
Nirolak said:Well, they've already bought PlayFish, Chillingo, Firemint, and now seem to be buying PopCap, so I'm not seeing much of a direction change this would cause.
I mean, let's look at this year's retail game line-up.
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What are they going to do? Stop releasing sports games and Battlefield?
Domino Theory said:OnT: I appreciate Dragon Age II fo introducing me to the franchise, but holy fuck, reusing the same, bland environments over and over again in addition to making some shitty quests brought the game down. I'll be cautious with Dragon Age III.
Mr_Zombie said:I've only played the demo, but does it really look THAT bad? Wow.
I thought that they at least tried to hide the teleportation thing, like for example enemies jumping from the roof, or entering some door that were there but you weren't able to unlock; or hell, even entering through some magical wardrobe; but not teleporting in the friggin air :|
Protip BioWare: if it looks hilariously stupid, it probably is stupid and you should rethink your "innovations" and not blame your fans for not enjoying new things.
The game then betrayed me in two extraordinary ways. Firstly the biggest plot point in the game – one that changed everything that I’d been working for – happened in a cutscene, caused by one of my companions, and would have happened no matter what actions I’d taken before. It was such a strikingly bad decision, yet again making me feel irrelevant to the action. Sure, it’s great that an NPC can heavily impact the world. But surely I should get to be involved on some level?
And then the fudged ending forcing me to go down the same path whichever major choices IÂ’d made, left me feeling cold. That it ends on a mother-sodding cliffhanger felt par for the course of the frenzy of middle fingers being stuck up at me, and when it didnÂ’t bother to tell me what happened next to any of my companions, I realised I didnÂ’t care.
black swordsman said:A quote from rockpapershotgun sums it up [has spoilers] -
Roland Deschain said:That's interesting. Does this mean ME 2 was only a moderate commercial success? Also, did they keep Dante's Inferno's price artificially high to stop people from buying it, or just stop producing disks?
Nirolak said:Well, in terms of absolute unit sales, it's still one of the higher selling WRPGs out there, but a lot of that was at lower price points. It was still quite profitable, but it's not the same kind of profit people would normally associate with 3.5 million units.
That was in reference to the 7M sold for the series right? I never got a chance to ask in the thread that was made on it but did that number include Galaxy sales or did they specifically say ME1 & ME2?Nirolak said:Like for Mass Effect 2, all we got was 2 million shipped and 1.6 million sold by the end of the first quarter, and then it wasn't until the Game Informer Mass Effect 3 reveal we found out it was upwards of 3.5 million copies.
They do sell but on top of what Nirolak said about them selling at low prices, I'm also under the impression that Bioware made/is making the Mass Effect series on a premium budget. They are spending a lot more money than comparative developers and their sales aren't making up the difference.Aeana said:Well, I don't think TOR has much of a chance of tanking outright. Lots of people will buy in to start with. I fully expect it to decline after a while, though, as most non-WoW MMOs seem to do.
This, I need GOTY edition!!!Roland Deschain said:Will this be the only piece of DLC or have others been announced? Because I'll get the game eventually but I'm waiting on an eventual GOTY release. Started doing this with the first DA and haven't looked back. Borderlands, AC (Da Vince edition), ... saves me a lot of money because I want the 'complete" game. Waiting for probable GOTY releases for Fallout NV, Black Ops and others.
CabbageRed said:Sounds like you're one of the lame "more of the same" crowd. Well listen, grandpa, this isn't Geriatric Age 2: Snore-Agains. If you cannot handle new features like "more of the same new room" then maybe it's time for you find a new hobby. EA doesn't need you holding back the industry!
black swordsman said:Same here
Dunno why people want TOR to fail, it is looking and even i need that game.
ReaperXL07 said:Honestly at this point my opinion of Bioware has reached a level of dissapointment that I just cannot begin to explain. I used to be a huge fan of Bioware and almost believed nothing they could make was capable of being bad, then ofcourse I played DA2. It just seems like such a shame that they continue to strip away large chunks of make RPGs what they are and in the process creating games that belong to other genres. Mass Effect for instance is a shooter, first and formost. It's not terrible, but few would argue that it's an incredibly deep RPG, and fewer still would argue that it's a top tier shooter.
With DA what baffles my mind is that DA1 sold very well, and yet they still decided to dumb it down further and turn into a heap of garbage compared to the first. I don't mind that they sped up the combat, thats fine but almost every other desicion they made was at a detrement to the experiance as a whole, "Wave" Combat, the fact that ultimately the bulk majority of the Major choices in the game mean exactly nothing come the end game, a borderline non existant crafting system, 4 dungeons that make up the "world" in which you play the game, the inability to equip my party with loot making almost all of it pointless, the only saving grace was that atleast some of the characters were interesting to talk to. The framed narrative was an interesting experiment but it ended up making the story feel disjointed and a mess.
Caution spoilers:
Also when my love interest is Merill through out the entirety of the game, and during my ending scene Varric says that everyone pretty much parted ways and my character went off with Isabela who had stabbed me in the back only to never return in my game, leads me to believe that the choices in the game never mattered in the first place.