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Dragon Ball FighterZ - Characters, Specials, and Stages Discussion

I could see 24 being a worry if this was 1v1 but with 3v3 I think you need that slightly bigger roster 25-30 is my hope but honestly anything over 20 and I'll be happy.
 
Err, do you really think your height stay the same when your feet are separated by like 70cm ?
This is getting really annoying...

At least they made Buu tall. I hate how inconsistent his height has been. He's suppose to be massive in height but some games have him shorter than Mr Satan.

I agree. 24 characters is way too low for a 3v3 roster. Characters will be played out fast.
 
I'm expecting 21-24 personally, leaning more towards 24 when including SSB Goku & SSB Vegeta as separate characters.

So we have 13 characters so far, feel like Ult Gohan, Gotenks, Kid Buu and Beerus are practically guaranteed, which makes for 17 characters. Throw in Hit & Black for Super representation, that's 19. Broly to make it an even 20 since he's so popular and shows up in so many games. Those characters all feel very likely, even if some might be DLC like the Super characters.

Past those 20, I don't know who to expect. So basically 4 more oddball characters (Videl? Nappa? Bardock? Ginyu? Mr Satan?) and that's what I imagine the roster will be.
 
I wanted the roster to be bigger because I thought my character would get in.
Now that I know he's out, At this point, I'm pretty sure the other ones I really care about are locks so I don't really care. Less tech I have to remember if its low
*shrug
 
24 characters at launch is fine if the game is balanced well enough. Obviously hope there's more of course. I admit the only one I really want that isn't 100% guaranteed (RIP 17) is Hit at this point; he'd be dope as fuck.
 

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Personally, I don't want characters that don't fight in the series (don't remember if Bulma did something like that in OG DB), so that'd be a no for me regarding Bulma.

I'm the opposite. Characters that can't fight in the series will be a joy to play and watch if they implement them properly. Everything doesn't have to be canon and its a fighting game afterall... They always can create new move sets based on what we know about them already and expand it from there.
 
I'm expecting 21-24 personally, leaning more towards 24 when including SSB Goku & SSB Vegeta as separate characters.

So we have 13 characters so far, feel like Ult Gohan, Gotenks, Kid Buu and Beerus are practically guaranteed, which makes for 17 characters. Throw in Hit & Black for Super representation, that's 19. Broly to make it an even 20 since he's so popular and shows up in so many games. Those characters all feel very likely, even if some might be DLC like the Super characters.

Past those 20, I don't know who to expect. So basically 4 more oddball characters (Videl? Nappa? Bardock? Ginyu? Mr Satan?) and that's what I imagine the roster will be.

Im feeling a Roshi inclusion.
 
I just want fun, unique playstyles, which is something they seem to be nailing so far.

A Bulma with capsule-based traps, use of vehicles or mechs would be awesome. Same with playable Videl where Mr. Satan or Great Saiyaman jump in to assist.

Also I did my analysis of the Gamescom trailer! Now it's time to watch like 3 hours of actual footage of the demo and make a bunch of Anime comparison videos :)
 
I just want fun, unique playstyles, which is something they seem to be nailing so far.

A Bulma with capsule-based traps, use of vehicles or mechs would be awesome. Same with playable Videl where Mr. Satan or Great Saiyaman jump in to assist.

Also I did my analysis of the Gamescom trailer! Now it's time to watch like 3 hours of actual footage of the demo and make a bunch of Anime comparison videos :)
I really hope that's the one thing they do deliver on. DBZ games have been notorious for having a ton of characters who play the same, so I would love to have a lot of different choices. Something akin to Overwatch but maybe not as drastic.
 
I'm expecting 21-24 personally, leaning more towards 24 when including SSB Goku & SSB Vegeta as separate characters.

So we have 13 characters so far, feel like Ult Gohan, Gotenks, Kid Buu and Beerus are practically guaranteed, which makes for 17 characters. Throw in Hit & Black for Super representation, that's 19. Broly to make it an even 20 since he's so popular and shows up in so many games. Those characters all feel very likely, even if some might be DLC like the Super characters.

Past those 20, I don't know who to expect. So basically 4 more oddball characters (Videl? Nappa? Bardock? Ginyu? Mr Satan?) and that's what I imagine the roster will be.

100% what I've been saying. Those initial 20 are pretty much locks but anything beyond that you gotta really think.
 
Here's my problem with Bulma: It isn't to say that I disapprove her being added in, but it is more specific to the idea that had we have never really seen her do much in terms of actual fighting (unless if you count punching idiots and perverts over the head). If we were to look at all other fighters up to this point, everything they do is a reference to something they have done in the manga, anime, (anime movie,) or game (as we saw in a few small cases with a few characters). Bulma has not been playable in any of those cases.

Hell, the Pilaf Gang would stand a better chance of getting into the roster if that were the case since we at least saw them in action.

With that said, could ASW decide to give Bulma a whole brand new move set where she could be in a mech or something so that she could fight? Possibly. But if that were the case, why not just make Jaco a playable character and then you have Bulma be his assist? It would make sense and it would let Jaco get his time to shine (although I'm still holding off on Arale also getting in just for the sake of a random "Faust-like" character to be added in).

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As for the roster size, 24 should do the trick just fine. We already have the 11 characters right now and the two Blues to bring it up to 13. From there, you can probably think of at least 11 more Dragon Ball characters that could fill up the rest of the roster and people probably would be happy with that. And 21 isn't really "Too Small" either since you had Skull girls launch their game that can let you have a team of three set up when they only had under ten characters at launch.

Keep it canon, don't want no Satan with a jet pack bs.

So basically what you're saying is that you don't want Mr. Satan in the roster. Without some kind of jetpack, you would either make playing as Mr. Satan next to impossible (since he wouldn't be able to do the simplest of mechanics in game like the dust attack or fly in if tagged in unless he just runs in slowly), or you are just purposely want a character that would feel half done in comparison to the rest of the cast (which since this is Mr. Satan is kind of understandable).
 
If I had to guess the remaining characters if we get 20, I'd go with...
  • Mystic/Ultimate Gohan
  • Beerus
  • Hit
  • Goku Black
  • Kid Buu
  • Tien
  • Gotenks
If we make it to 24 on Day 1, maybe throw in the likes of Videl, Ginyu, Bardock, & Roshi.
 
If we keep things canon then half of the roster shouldn't win any fights

They don't mean power level bs, is characters with the arsenal to compete with beam fights and at the bare minimum fly.. that's my take on it. Videl for instance would Saiyaman Gohan into her moveset to be able to fight.
 
I disagree. Ideally you want more than 30, but mid 20s is definitely okay. However, I really hope they reconsider the one assist thing...

IMO 24 is to much.

Uh... no.

You'd prefer like 40 in a 3v3 format for the same-ish reason you want like 25+ total characters in a 1v1 game. You need to promote variety from the start and balance the game around that, because you want a healthy stream of different match-ups both online and in competitive play. Team based fighters need to support creativity and exploration otherwise a handful of popular shells dominate the game from the start, and that gets old fast. It's also the nature of these games that characters are FAR less involved than 1v1 fighters and require much less time to learn.

Marvel 3 launched with 36 characters with 3 assists each. Ultimate was out like 8 months later and buffed the roster to 50. People are rightly annoyed that MVCI, a 2v2 fighter, may have only 30 at launch. SFxT was a 2v2 fighter and had 38 characters.

24 characters is minuscule, and homogeneity has to be a concern.
 
I feel like Beerus, some form of older Gohan, and Gotenks are the only 3 characters left that I see as 100% locks for the roster.

There are a lot of different possibilities that could fill out the rest of it.
 
If I had to guess the remaining characters if we get 20, I'd go with...
  • Mystic/Ultimate Gohan
  • Beerus
  • Hit
  • Goku Black
  • Kid Buu
  • Tien
  • Gotenks
If we make it to 24 on Day 1, maybe throw in the likes of Videl, Ginyu, Bardock, & Roshi.
Get rid of Ginyu and Roshi for Broly and Yamcha and that's who I'm expecting.
 
Get rid of Ginyu and Roshi for Broly and Yamcha and that's who I'm expecting.
At this point, I'm not too sure about Broly, at least not on Day 1. I could see the devs wanting to keep the story limited to canon characters (DB/DBZ/DBS). Plus Broly would be an easy sell as DLC in the eyes of Bamco.
 
Beerus, Gotenks, Vegito, Ulimate Gohan, Kid Buu, and (maybe) Broly are the only characters I would be willing to bet money on being included. Anyone else is a toss up imo.
 
Beerus, Gotenks, Vegito, Ulimate Gohan, Kid Buu, and (maybe) Broly are the only characters I would be willing to bet money on being included. Anyone else is a toss up imo.
I'd only really put money on 4/5 of who you mentioned (I'd ditch Vegito).

Uh... no.

You want like 50+ in a 3v3 format for the same-ish reason you want like 25+ total characters in a 1v1 game. You need to promote variety from the start and balance the game around that, because you want a healthy stream of different match-ups both online and in competitive play. Team based fighters need to support creativity and exploration otherwise a handful of popular shells dominate the game from the start, and that gets old fast. It's also the nature of these games that characters are FAR less involved than 1v1 fighters and require much less time to learn.

Marvel 3 launched with 36 characters with 3 assists each. Ultimate was out like 8 months later and buffed the roster to 50. People are rightly annoyed that MVCI, a 2v2 fighter, may have only 30 at launch. SFxT was a 2v2 fighter and had 38 characters.

24 is minuscule.
But at the same time, expecting ASW to do that many characters on Day 1 from scratch is insane, especially when you factor in the amount of work they put in for just one character. 16-24 is probably the sweet spot for Day 1.
 
But at the same time, expecting ASW to do that many characters on Day 1 from scratch is insane, especially when you factor in the amount of work they put in for just one character. 16-24 is probably the sweet spot for Day 1.

Well, yeah.

The method ArcSys has used to animate Guilty Gear and Dragon FighterZ is crazy involved and takes a huge amount of time. There's no great way for them to get the roster to where it needs to be, but all the same, it's going to hurt the game.

Maybe this should have been 2v2 instead. Particularly with this scaling.
 
If I had to guess the remaining characters if we get 20, I'd go with...
  • Mystic/Ultimate Gohan
  • Beerus
  • Hit
  • Goku Black
  • Kid Buu
  • Tien
  • Gotenks
If we make it to 24 on Day 1, maybe throw in the likes of Videl, Ginyu, Bardock, & Roshi.

I say

  • Mystic/Ultimate Gohan
  • Beerus
  • Hit
  • Goku Black
  • Kid Buu
  • Tien
  • Gotenks
  • Broly
  • Nappa
  • Ginyu
  • Bardock
I don't see a base roster of 24 characters with Tien, Roshi and Videl. I can see 1 extra human with what we know, not 2 or 3.
 
50 characters? If they could put as much detail into all 50 as they have for all the ones so far that would be spectacular. With all the hype this game is getting, maybe it could happen. Still seems far-fetched to me though.
 
50 characters? If they could put as much detail into all 50 as they have for all the ones so far that would be spectacular. With all the hype this game is getting, maybe it could happen. Still seems far-fetched to me though.
50 characters? Lmao this shit aint xenoverse.
 
50 characters? Lmao this shit aint xenoverse.

I said 50 initially, because that's how many MvC2 and Ultimate Marvel 3 wound up having, but edited it to a smaller number to avoid the inevitable responses about games not launching with that many.

Point was these games are only truly healthy at large character pools, especially after we break down characters into "roles". If team shells wind up being Point Assist Anchor or Battery Point Assist or whatever, we're likely to find ourselves with fewer than a dozen choices for any particular role. That's not even accounting for characters falling out due to tier lists in the short term.
 
Someone give me one good reason why Bardock should be in this game, besides that he is cool and popular.
I'd rather he not be in the game myself, but I wouldn't be surprised if he got in. But by virtue by my recent doubts about Broly, I could also see Bardock being DLC. It's just the fact that they're using the same art cards that included Bardock are making me think that he could be Day 1.
 
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