Tempting... so tempting to get it again... But alas, just a few updated graphics isn't worth playing it without Working Designs masterful localizations...
And in the end, that's why even if this game DID get translated by Sega (it won't) it won't be as good. As much as some people hate on companies that don't translate games 100% accurately, Working Designs made somewhat mediocre games stunningly memorable.
Would Dragon Force have been as good with a more straightforward translation? Probably not. Would the Lunar series have had the cult following it did during the PS1 days? Very very unlikely.
Ah well... Working Designs made the mistake of backing the wrong horse on two seperate occasions and it eventually spelled their doom.