http://www.nintendolife.com/news/20...gon_quest_vii_fragments_of_the_forgotten_past
Going by the first trailers/footage for DQVII's localisation, it seems my hunch about no orchestrated soundtrack might end up being true.
This is a huge stinker for me, given how much the orchestration added to the game's experience. (Much like in DQ VIII)
n truth, complaints about the UI and menus being boxy and having boring font is hardly going to dampen enthusiasm for this one, and nor should it. Retro aspects are also a positive, too - playing with headphones we certainly got drawn in by the MIDI music, and switching rooms or areas also triggers a delicious Bit-based sound effect. Even if you're unfamiliar with the history and reverence that this franchise commands, this game does a great job of helping you appreciate that legacy through its subtle nods and winks.
Going by the first trailers/footage for DQVII's localisation, it seems my hunch about no orchestrated soundtrack might end up being true.
This is a huge stinker for me, given how much the orchestration added to the game's experience. (Much like in DQ VIII)