RapidCancel
Member
Damn, I wanted to use an arcade stick to play this, but it looks like you'll need both analog sticks plus the dpad.
My roommate came in while I was watching yesterday's IGN video and thought the game was cool until I told him it was a $50 title. It's a shame that people look down on 2D artwork.sounds cool, though as i am getting more and more information about the game, and getting more and more excited about it in general... I am also getting more and more depressed about the idea of how the average gamer will likely hold off on buying it until it gets cheap because it "should have been a $15 PSN release" even though it has at least a 20 hour story (it was said 20 hours per character, but I was never able to figure out if the characters had a decently unique story or not from that info, if they do that would be a 120 hour story @_@)
hopefully the game is half as brilliant as it appears to be, and gets great reviews and can actually move a decent number of units.
Elf/Wizard/Sorceress all the way.
Not gonna touch Amazon or Dwarf at all, ick.
Indifferent about the Knight dude.
Arrows are drops and you can recover hit arrows iircHmm, that shadow alignment thing might be a problem to a lot of people. Now I'm understanding why they labeled Elf, Sorceress, and Wizard as expert-level characters. You simply can't afford to miss too much with them, and they rely on limited ammo weapons.
I'm quickly losing interest in this one. First it was that thing that came out saying that it would take 20 hours to finish with a single character, which seems bloated as all hell. But I also play as female characters in anything that'll let me, and that character video makes all three seem difficult to play as. That really sucks that the Amazon is so weak defensively.
I want to say that the shadow alignment thing has been an utter staple of the beat 'em up genre and utterly crucial in a game of say... Golden Axe.Hmm, that shadow alignment thing might be a problem to a lot of people. Now I'm understanding why they labeled Elf, Sorceress, and Wizard as expert-level characters. You simply can't afford to miss too much with them, and they rely on limited ammo weapons.
I'm quickly losing interest in this one. First it was that thing that came out saying that it would take 20 hours to finish with a single character, which seems bloated as all hell. But I also play as female characters in anything that'll let me, and that character video makes all three seem difficult to play as. That really sucks that the Amazon is so weak defensively.
Worst part about combat is that the movement up and down planes is too slow imo, and that down+attack often comes out when you want to simply move down, then attack.
Just something to get used to, but very annoying.
I want to say that the shadow alignment thing has been an utter staple of the beat 'em up genre and utterly crucial in a game of say... Golden Axe.
Then I realize not everyone has played Golden Axe and I suddenly feel very old.
You are a good person.Well, my first sidescrolling beat'em up was this, so...
I have two questions.
1) Is the loot system in this pretty decent? I'm trying to watch but my internet at work is AWFUL (buffering for 8 minutes now).
2) Does this have any cross play? i.e. PS3 -> Vita players play together online?
1. can't really comment as it hasn't really been talked about in detail, but it seems to at least have an unidentified item system, and a decent amount of equipment.
2. nope, vita plays with vita, ps3 with ps3... though you can take your save from the ps3 and play it on the vita, and your vita save and play it on the ps3.
Thanks! Well, in that case I think I'm simply going to stick with Vita. While I'd love to see it in glorious HD on a bigger screen, my live is pretty intense right now, so mobility is pretty important to me. Appreciate the quick response!
You are a good person.
Also I greatly prefer the manual walking up and down to the plane switching in Guardian Heroes, and I'm glad Vanillaware agrees!
I have two questions.
1) Is the loot system in this pretty decent? I'm trying to watch but my internet at work is AWFUL (buffering for 8 minutes now).
2) Does this have any cross play? i.e. PS3 -> Vita players play together online?
HOLY SHIT...Renegade on the Spectrum! I loved that game. I love Target: Renegade as well! Never thought I'd see that screenshot again.
Yeah I went "duh!" at the shadow alignment thing too. I guess that makes me old too?
Although I don't remember Renegade, was definitely too young. And holy crap @ that screenshot, what is wrong with those colours? Are the dudes transparent or what? xD
LOL.... wow. You don't say.The Spectrum can only represent two colors on each "tile" of the screen, therefore programmers had three options:
1) Make the entire game black and white.
2) Make "color-transparent" characters.
3) "Color bleed", i.e. characters "painting" their colors temporarily onto background tiles as they touched them.
The Spectrum is an ancient machine, pal.![]()
Day 4: Exploring the World of Hydeland: http://www.ign.com/videos/2013/07/11/exploring-the-world-of-ps3-and-vitas-dragons-crown
http://www.youtube.com/watch?v=6EQEgcvhaHQ
WHAT they do that? But I pre-ordered it back when it was $40.Newegg cancelled my preorder today because it's been a year since I ordered it. I've been waiting so long to get my hands on dat Elfthat came out wrong.
LOL.... wow. You don't say.
Wait a minute. *looks up the Spectrum on Wikiepedia* You saying 1982 is ancient? Whaaaaa? How dare you, I was born that year! *shakes cane*
Day 4: Exploring the World of Hydeland: http://www.ign.com/videos/2013/07/11/exploring-the-world-of-ps3-and-vitas-dragons-crown
http://www.youtube.com/watch?v=6EQEgcvhaHQ
Edit: The video covers the hub town along with quick looks at the first six levels. Just figured I'd add that in case anyone doesn't wanna see those before they play it.
Kotaku should do the same...
no not really.
sounds cool, though as i am getting more and more information about the game, and getting more and more excited about it in general... I am also getting more and more depressed about the idea of how the average gamer will likely hold off on buying it until it gets cheap because it "should have been a $15 PSN release" even though it has at least a 20 hour story (it was said 20 hours per character, but I was never able to figure out if the characters had a decently unique story or not from that info, if they do that would be a 120 hour story @_@)
hopefully the game is half as brilliant as it appears to be, and gets great reviews and can actually move a decent number of units.
The longest beat 'em up ever was like 6 hours from start to finish, so they are really setting up a goal of 20 hours?
WHAT they do that? But I pre-ordered it back when it was $40.
I think I have my Last Guardian pre-order from ever ago, and I haven't received any notice about that.
Back in the Ignition days, Dragon's Crown outsold pre-orders of Uncharted 3 and Battlefield 3 the first day it popped up on Amazon. So yeah, this will almost certainly outsell Odin Sphere, especially since it's on two platforms + day-one digital.Might be the best-selling Vanillaware game since Odin Sphere?
Sounds like they're promoting the hell of the this game. Might be the best-selling Vanillaware game since Odin Sphere?
I haven't heard if the character you play effects the story though. If each of the characters have a unique story you are looking at 100 plus hours to see the whole story o.o;
I hate how in this video they kept mentioning "...which we can't tell you" or "...and that's all we're allowed to show."
I'm not particularly interested in the specifics of their NDA and it feels really tacky to suddenly shoehorn it in.
Back in the Ignition days, Dragon's Crown outsold pre-orders of Uncharted 3 and Battlefield 3 the first day it popped up on Amazon. So yeah, this will almost certainly outsell Odin Sphere, especially since it's on two platforms + day-one digital.
Plane management is one of the biggest worries I'm having about this game. Something about the aesthetic and amount of on-screen chaos makes it seem harder to nail down than other beat-em-ups. It even got a mention in one of the videos.
It was cheaper then, so people were pre-ordering both versions like hotcakes. And a LOT of people knew about the game, even two years ago. Sony closed out their E3 2011 conference with Dragon's Crown at the end of their Vita sizzle reel. Not even 24 hours later, the internet was flooded with Japanese fan porn.Whoa, really!? That's quite surprising considering how many people seem not to know about this game now, let alone a year ago.
Do we know if the dialogue has a dub or is it still JP?
It was cheaper then, so people were pre-ordering both versions like hotcakes. And a LOT of people knew about the game, even two years ago. Sony closed out their E3 2011 conference with Dragon's Crown at the end of their Vita sizzle reel. Not even 24 hours later, the internet was flooded with Japanese fan porn.
And more recently, between all the click-bait "sexism" articles at Kotaku and Gamasutra, gorgeous trailers from Atlus, and co-marketing from Sony, Dragon's Crown has been top-of-mind for a huge audience for quite some time now. Easily the summer's biggest release for a lot of folks.
Also, boobs.
I hate how in this video they kept mentioning "...which we can't tell you" or "...and that's all we're allowed to show."
I'm not particularly interested in the specifics of their NDA and it feels really tacky to suddenly shoehorn it in.
Plane management is one of the biggest worries I'm having about this game. Something about the aesthetic and amount of on-screen chaos makes it seem harder to nail down than other beat-em-ups. It even got a mention in one of the videos.
Truth be told whenever I glance at the screen it's incredibly hard to tell what's going on.
Four characters plus monsters plus spell effects with numbers everywhere, all overlapping, in a dark environment where both the backgrounds and characters have a limited palate.
It all sounds like a gameplay nightmare, but that's the price you pay for beauty!