Looks like some sort of dithering LOD system they've got going on with the trees in the bottom left.
There is also some fog/shadow dithering in the opening shot, in the distance where fog touches trees.
Looks like some sort of dithering LOD system they've got going on with the trees in the bottom left.
Horizon used MSAA and FXAA, which blurred the image very severely (especially when upscaled to 1080p). I would prefer developers go without AA than use FXAA, but I think I'm not espousing a popular viewpoint here. I thought Forza 5 looked great; some thought it looked too jaggy.
The surprise with Infamous was that it was cleaner on release than in previous screens.You think they could be bullshots, but then you remember Second Son and the distinct lack of any downgrade.
Ferrari F12 Berlinetta
Pagani Zonda R
BAC Mono
Aston Martin V12 Vantage S
RUF Rt 12 R
RUF CTR 3 Clubsport
Hennessey Venom GT
Koenigsegg Agera R
Gumpert Apollo R
Audi R8 Coupé
McLaren 12C Coupé
GTA Spano
Savage Rivale
Ariel Atom
Alfa Romeo 4C
Mercedes-Benz SLS AMG Coupè Black Series
Mercedes-Benz C63 AMG Coupè
Marussia B2
Yes it's quite distracting in motion in the trailer.
Remember how bad the wait was for not-PGR5? This'll be a fucking walk in the park, tigerWords fail me.. I don't know how I'm going to manage for the next 5 fucking months.
Holy shit, it's still over five months away. NOOOOOOOOOOOOOOO!
This game looks on par with real life.
A bunch of PC sims do this.
Weren't we supposed to get a full race video(s) this week?
ok just saw it on my computer, it's amazing.
Can't believe it's gameplay, what a difference from E3. Jesus.
This is from last E3:
https://www.youtube.com/watch?v=u6vrxKC1Nco#t=118
Needs more drifts and boosts.
;-)
Nah but seriously, even though this isn't my kind of racer, That looked amazing.
Between Killzone, The order, Drive club and Infamous..Sony's first party have been killing it on the visual side of things.
Gameplay needs a bit of work however.
Their devs/second party games are the reason I bought a PS4. E3 is gonna feel sooooo good.Sony beasting lately
Looks like headlights should be able to cast shadows. Didn't see that happen in GT6.
I already posted a link to the high quality trailer in the existing trailer thread. It can be found here, at Vimeo.
This part was my favorite. Them clouds are nuts. I wanna play a first person RPG game there, with Project Morpheus.
Not necessarily bullshots, but they're supersampled. You can see them in 8k on flickr.You think they could be bullshots, but then you remember Second Son and the distinct lack of any downgrade.
So, I guess they were able to implement weather and day/night time racing?
By the way, it looks amazingggg. Will definitely upgrade my PS+ edition.
Yup, but to be expected from captured in game footage.Having a look again, it could be more to do with they handle trees in fog.
Here's the car list from the trailer
http://www.dualshockers.com/2014/05...e-latest-trailer-identified-with-screenshots/
Where's my GamerSyde video?
I'm looking at things like the volumetric clouds and I can't for the life of me justify 30fps. These sort of things could have been cut/faked and it would have had minimal effect on performance.
The game looks pretty, but not enough.
I'm looking at things like the volumetric clouds and I can't for the life of me justify 30fps. These sort of things could have been cut/faked and it would have had minimal effect on performance.
See post #41
What do you need them for? Just download the video in OP.
Just downloaded the HQ version... its crazy how much detail you lose with youtube videos. Even at 1080p the youtube version looks pretty crappy when compared to the real thing.
If PS4 had i7 level processor, then I would agree with you.
However, all that RAM can't offset for the processor power, so compromises have to be made.
Also - and I will never get tired to repeat this - as long as graphics renderer is separated from the physics engine, the 30fps should be fine for an simcade.
And also, track streaming and (possible) "jump in" gameplay could be additional culprits for the fps cap.
I'm looking at things like the volumetric clouds and I can't for the life of me justify 30fps. These sort of things could have been cut/faked and it would have had minimal effect on performance.
The game looks pretty, but not enough.
Well, if anything, the pretty factor afforded by 30fps could have just been relegated to replays and course intros while leaving the gameplay to 60fps, like Forza 5 does. Then they could have all of the promotion-friendly whiz-bang graphics they wanted without having to diminish the actual in-game gameplay.
GT7 has a steep road to climb. Good luck PD!
Depends how long its in the oven, if its coming late next year I could easily see it looking better than this even at 60fps.Unless GT7 is a 30 FPS game "witch is somthing will never happen" i doubt even GT7 will look as good as this game
Unless GT7 is a 30 FPS game "witch is somthing will never happen" i doubt even GT7 will look as good as this game