Yoshi said:Numbers one and three.
clearacell said:quite possibly the worst boxart I've ever seen...
+1 sale though
radioheadrule83 said:haha ^ c'mon..
I don't like the new titles. And the fonts suck. The inclusion of Sudoku rocks though. I imagine the European version is going to have a similar boxart.
Black_Mamba said:I overlooked some info from the release.
So, thisis Brain Age : Train Your Brain in Minutes a Day.![]()
This is Big Brain Academy, for kids:![]()
And this would be a Brain Age sequel?![]()
Unison said:![]()
Su Doku Rocks. I play that on my Palm Pilot all the time.
It's a game where there's a 3x3 grid of blocks of numbers 1-9 arranged in a 3x3 grid. You have to fill in the missing numbers to get each grid to have each number from 1-9 and each horizontal / vertical line to have each number from 1-9.
Here's an example:
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I hope it controls well...TehOh said:Su Doku = FTW
I want to get it just to see what all of the fuss is about, but the inclusion of Su Doku just sealed it for me.
Sudoku is the official name for that type of puzzle. And its popular. Find it in Magazines or in Toy stores.Lindsay said:Dunno what a sodoku is but it could use an english name for one.
Dragona Akehi said:The largest intangible regarding these releases is price. Computer is dead (yet again), but I'm assuming a price has not been announced yet?
Success depends on MSRP. Let's see how "smart" NOA can be.
Seeing that boxart does not give me much in the way of faith, however....
Kiriku said:Nice to see sudoku being included, though I wonder if many people are really willing to play it on a handheld instead of using pen and paper. Sudoku is already out in Europe for PSP at a budget price for example, but from what I've seen it hasn't exactly owned the charts (or even made a dent).
Anyway, I hope they keep this game at a budget price, I think that's part of its appeal in Japan.
mj1108 said:If they're smart, $19.99 ($24.99 max).
mj1108 said:If they're smart, $19.99 ($24.99 max).
GreenGlowingGoo said:First, the DS's touch screen lets it handle like pen and paper. The PSP definitely doesn't. At the bookstore I work, we have these little electronic Su Doku games that just use a number pad directional buttons, and we can barely keep them stocked. I honestly don't know if this game will be a huge system seller, but I could see parents playing it on their kid's DS. Possibly buying their own when their kids get whiny. The biggest issue will be price. The game cost about 5 bucks and a box of donuts to make, so I hope Nintendo keeps the price low.
Kiriku said:True, the DS has better potential regarding controls...but on the other hand, it's not like the PSP version is hard to control with d-pad + buttons. Also, my previous comment was more about the different feeling you get with a pen and paper, and less about the pure technical control aspect of it. And I think a majority of the sudoku players are happy with just solving a puzzle or two in the daily paper. Actually picking up a DS with the game is a totally different beast...but it's gonna be interesting to see how it pans out.![]()
GreenGlowingGoo said:I have to disagree again, the Su Doku thing just exploded and we sell a ton of it. People are buying books and books of these things, not just playing on the daily paper. I also mentioned that our electronic sudoku is selling really well too. Also, sure the PSP isn't hard, but for non gamers the idea of just writing on a screen is much more attractive.
:Motorbass said:I hope it controls well...
You are so cute when you troll.Drinky Crow said:can someone move this to OT
game discussion only plz
Oh I was referring to sudoku particularly. With the arrows on the touchscreen it looks weird. But let's see.PkunkFury said:I'd imagine the control will be similar to the Japan version, which has surprisingly good number recognition, considering how fast you have to write the numbers to beat your own scores. The only number I ever have trouble with is '5'. I had to teach myself how to write it in a way that the DS recognized more easily.
Unison said:Oh shit, yes. Mario's Picross is seriously awesome.
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I've replayed them on PSP. The hold up super-well.
Gaia Theory said:I've always wondered something about Prof. Kawashima's head in the Brain Training series....
I hope that his head is 3D and that it animates and has lip movement synched to a spoken voice... but I fear his head just cycles through a couple of different 2D images...
Can anyone verify this?
Thank god.PkunkFury said:The head is 3D; it bobbles up and down and has animated expressions. Some of them (like when he gets angry at you) are quite fun. No voice acting (fortunately) but the animation is synced to some sounds and the scrolling of the text. The overall presentation of the game is very clean and minimalistic, but it works rather well.
Gaia Theory said:I've always wondered something about Prof. Kawashima's head in the Brain Training series....
I hope that his head is 3D and that it animates and has lip movement synched to a spoken voice... but I fear his head just cycles through a couple of different 2D images...
Can anyone verify this?
GreenGlowingGoo said:The game cost about 5 bucks and a box of donuts to make...