abracadaver said:it worked in Prey as well. seems like he is pretty forgetful
seems like he didn't give a fuck.
2 weapon limits is a game breaker. I'll wait for mods, if none is made, I won't buy the game.
abracadaver said:it worked in Prey as well. seems like he is pretty forgetful
Sethos said:Same with a radial menu or even a longer quick cycle of the weapons.
/s
It worked for Serious Sam, why not here?Sethos said:Multiple D-pad presses to cycle through a heap of weapons does sound hard and very counter-intuitive. Same with a radial menu or even a longer quick cycle of the weapons.
/s
Mudkips said:They claim they can only reverse the entire transaction (which is bullshit - it's simple and easy to reverse only a line item in a credit transaction).
They claim I can do this if I rebuy the other game in my transaction now (as a gift, to my email address, so I can reclaim it after they reverse the entire transaction).
But they can't do that because in my case the game was Frozen Synapse, which came with a gift code to give to a friend, which is already in use.
But that would involve content added to the game. Effort like interface graphics and shit. Can't have that.Sethos said:Multiple D-pad presses to cycle through a heap of weapons does sound hard and very counter-intuitive. Same with a radial menu or even a longer quick cycle of the weapons.
/s
I hate this "modern standards" bullshit. Like it's better for a game to give you less choice at all times.ghst said:just incase anyone thought there might be some kind of legitimate design theory behind the two weapon limit, rather than simply bowing to the crippling limitations of goddawful twiddlestick controllers:
it's true, the two-weapon limit is an STD. rubber up, guys.
Why not just do that, have them remove the gifted copy from the other account as well, and then re-send the new gift code to your friend afterwards?Mudkips said:They claim they can only reverse the entire transaction (which is bullshit - it's simple and easy to reverse only a line item in a credit transaction).
They claim I can do this if I rebuy the other game in my transaction now (as a gift, to my email address, so I can reclaim it after they reverse the entire transaction).
But they can't do that because in my case the game was Frozen Synapse, which came with a gift code to give to a friend, which is already in use.
Alien Bob said:Come guys, at least be fair, it looks a whole lot better than the first game.
Alien Bob said:Come guys, at least be fair, it looks a whole lot better than the first game.
Badabing said:There's a huge visual difference between 'FSAA' and 'FXAA', at least when running at 1900x1200.
But FXAA is a huge hit on performance.
I'm running the game @ 60FPS on an i5 with SLI'd 470GTX cards.
The game doesn't look so hot -- I think the worst part about it was shooting down that space ship.
I think the bottom line is that the game doesn't look as good as Half Life 2, which is a problem.
Still, I don't think this demo is indicative of the extra work that GearBox put into this game in the past two years.
Combichristoffersen said:The original Duke Nukem is 20 years old though
Alien Bob said:And it also suffered from aliasing problems.
Alien Bob said:Come guys, at least be fair, it looks a whole lot better than the first game.
Fallout-NL said:Actually, I wouldn't be too hard to argue against that.
ghst said:just incase anyone thought there might be some kind of legitimate design theory behind the two weapon limit, rather than simply bowing to the crippling limitations of goddawful twiddlestick controllers:
it's true, the two-weapon limit is an STD. rubber up, guys.
NBtoaster said:It's not controller limitation. It's incompetence.
Haha snap.Y2Kev said:I can't believe Broussard is talking about yielding to modern sensibilities after playing this demo. Maybe he mentions Halo 1 as modern because this game and that game should have come out at the same time.
No I'm pretty sure it's one platform per First Access Club account.hlhbk said:If you belong to the first access club is there anyway to get the demo for multiple platforms (I have it on PC and want to download on 360)?
Why do the animations look better in that build:|RyL said:for all you guys saying it was 3D Realms decision to do the 2 weapons slot thing and gearbox couldn't change it without balancing out the entire game all over again, guess what, (I think) you are wrong
I just rewatched the older footage (2007 - 2009) and the videos which got leaked after 3D Realms went bankrupt/DNF was canceled
they cleary indicate that Duke could carry as many weapons as he wants
sure you could argue that alpha/beta versions have these allweapon codes for testing reasons but you can actually see the pull-down weapons menu
proof (1:56)
RyL said:
Sciz said:Broussard has been the source of all of this game's troubles up to this point. It doesn't come as a surprise that the weapon limit is his fault and that he also has no good explanation for it other than riding trends.
If anyone ever puts him in charge of anything ever again, they deserve the pain and trouble that'll follow.
Then it was a late decision. And a bad one.subversus said:Broussard stated on Shacknews after DNF Gearbox rereveal that it was 3D Realms decision.
subversus said:Broussard stated on Shacknews after DNF Gearbox rereveal that it was 3D Realms decision.
RyL said:Is there a link ?! I always back up my statements with links, makes them more trustworthy =P
and like Y2Kev said, If he really said so ... what a stupid and especially late decision, the video is from 2009, the last year/months where the game was under development by 3D Realms
sorry but somehow this doesn't make sense
By: GeorgeB3DR x
REPLY
Yeah, blame us for it if you want. It may change in the future and I don't know what will happen with it, but it was us. I stand by it too, as you cannot discount designing games for a modern world and part of that world is consoles where the bulk of the sales can be. And on those consoles you have a controller. We tried for a long time to support lots of guns but we simply could not find a nice way to map it to a controller, despite trying 4-5 designs. We gave it enough time and decided to stop swimming against the current and adopt what was basically the "standard".
It's not 1996 anymore.
DryvBy2 said:I loved it. Felt so old school that it made me pee myself.
I played on the PS3, and it worked well. My plans are to buy this on PS3 for the story, and buy it later on Amazon for multiplayer. My wife will want to watch the king shoot pig cops.
**Edit** I only played up until I killed the football field boss. So I played for 5 minutes. Not because I was bored, but because I wanted to wait until I got the final build. But now I'm reading about two weapon limits. W T F? Duke should be able to carry everything. Blah... Only thing I felt needed to be changed from the parts I played was the hard needs to be frustratingly hard, like old shooters.
subversus said:
BeeDog said:Jesus fucking christ, was it so hard to copy the Resistance weapon wheel? BAM!