Alex Connolly
Member
Techland are awesome. Polish devs FTW.
That's how I feel, too! Love a bit of Techland.
They're akin to some sort of grind house studio. Keep it coming.
Techland are awesome. Polish devs FTW.
Ign have a video about it.
Had some pictures of the game I didn't see before.
http://youtu.be/ilckjCpNplk
Is this the first WBIE published game since the Wii U released to not be announced for Wii U?
I frankly prefer it to this: "the all-in-one games and entertainment system from Microsoft" in every press release.God I'm so happy to see "next gen platforms" disappear so we don't have the do the Wii U dance anymore.
http://www.polygon.com/2013/5/23/43...chlands-new-free-running-zombie-survival-game - you can find them in the Polygon article; they're quite big so I didn't include all of these in the OP.Thanks for linking, youtube screencaps of the new screens:
I thought the same, to be honest.Dying Light?
Must be the prequel to Dead Light, eh?
All of this happens with the added twist that you can do parkour across rooftops. It's a pity WBIE hasn't released video of the game yet, because that's the "wow" element herethe experience of running from zombies across rooftops with the grace and speed not seen since DICE's beloved free-running game Mirror's Edge is the thing that makes it special.
Dying Light is set for a 2014 release. Keep an eye out for video footage. I initially rolled my eyes at the sight of yet another zombie game, but the free-running really does make this game look special.
It's not. People love zombies. Including me.Keep going to that zombie well. I'm sure it's not dried up
1 – 4 (Co-Op Multiplayer)
http://www.polygon.com/2013/5/23/43...chlands-new-free-running-zombie-survival-game - you can find them in the Polygon article; they're quite big so I didn't include all of these in the OP.
Nice, thanks!
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That's going to be something in first person!
Ehh, I really hate how everyone keeps calling their games "survival" when there's never any actual surviving going on.
Give me a game where the main character needs to eat and sleep that is focused more around escaping and sneaking/hiding rather than actual combat. Make it an open-world game set in a big city instead of a boring resort island, with a deep underground sewer system that runs below the entire city so you can choose to travel above or below.
I picture the gameplay to be similar to ZombiU. Weapons-wise I want it to be similar to Condemned: Criminal Origin where you find random debris and rare guns with barely any ammo in them. No on-screen maps or compasses and the only way to have a map or compass is to find one within an actual store. The only thing your characters starts with is a notebook and pencil which you can use to make your own journal or take down important notes for later, or scribble on your found map to keep track of where you're going and where you've been. No quests or trackers. Very good zombie and mutant AI, with random movement/attack patterns that you can't learn, to be genuinely feared by the player.
That's my idea of the "perfect" survival horror game.
But as far as this game is concerned, I'm kind of interested. I'll wait until I can see some gameplay footage.