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EA Announces Dante's Inferno (PR and Teaser)

boutrosinit said:
Basically EA's God of War, set in hell. The team can probably pull something solid off.

New EA love + 1.
This is how I'm thinking of it until something proves differently.
 
manueldelalas said:
You are being really retarded, trying to take me out of context.

Like reading Dante's Inferno was such a big deal, you can read it anytime you want, but if you want to understand it, you have to study it. And I think many people will complain, starting from Roberto Benigni; and yes, I am officially complaining, I hope EA goes to the 8th ring of hell where they punish those that make "conscious fraud".

Here is a bonus just for you link

Now go back to your PR marketing desktop at EA.

You're a real tard, just because he likes the idea doesnt make him an EA shill. You know what? I like it too.
 
This is, right here, is so much that is wrong with the industry today. Let's run through the checklist:

1. Lack of an original IP
1a. Take a non-original IP, and then reduce it simply "COMBAT!!!"
2. Dark, brooding, serious, "mature" content.
3. A forgettable, nondescript warrior-hero as the game's protagonist.
3a. Bonus points if he doesn't speak while grimacing.
4. Insulting, in-yo-face marketing.
5. A clear demographic of 14 year old boys, or grown men with the minds of 14 year old boys.
 
How the hell are you guys inferring so much from a trailer that showed almost nothing?
 
Tokubetsu said:
I love how everyone on GAF is a literature snob now :lol.

I'm waiting for the Casablanca game where you get to play Rick and shoot thousands of Nazis while trying to get to Ilsa. Hopefully there will be a separate four player co-op campaign where Rick, Lazlo, Ugarte, and Captain Renault prevent World War 2 altogether by going back in time and shooting Hitler.
 
manueldelalas said:
And yes, this game will bomb because it has FAIL written all over it.

The game may fail, but it will have nothing to do with how it handles Dante's work at all. In fact, you might be one of the very few people who cares enough about the original work to sway the purchasing decision.

Either way, Dead Space was fantastic and I hope they continue their quality into this title. Just to spite you, I hope they make Dante into a chick.
 
Campster said:
I'm waiting for the Casablanca game where you get to play Rick and shoot thousands of Nazis while trying to get to Ilsa. Hopefully there will be a separate four player co-op campaign where Rick, Lazlo, Ugarte, and Captain Renault prevent World War 2 altogether by going back in time and shooting Hitler.

that sounds amazing.
 
I agree that this game clearly has a GOW-vibe to it... but given EA's current run of good titles, and the guys that brought us Dead Space I think this has potential. A game like this could easily a be another tour de force in terms of sound design which was one of my favorites this year. Sure this game could be derivitive but its encouraging to see EA try to conjure up new IP from a source that is pretty much out of left field. I say left field in that if you told me a year ago that someone was going to make a game based on the Inferno I would have said you were nuts.
 
dollartaco said:
The game may fail, but it will have nothing to do with how it handles Dante's work at all. In fact, you might be one of the very few people who cares enough about the original work to sway the purchasing decision.

Either way, Dead Space was fantastic and I hope they continue their quality into this title. Just to spite you, I hope they make Dante into a chick.

You don't think it's a little outlandish and insulting?

I mean, at least with something like God of War you went in knowing that the developers were only taking a very, very loose interpretation of Greek lore, which was loaded with violence and murder anyways.

But there's not a ton of slaying demons in Dante's Inferno, or getting revenge on those who rule Hell, or... whatever dumbass plot is going to drive Dante to delve into the depths and kill thousands of lost souls and demons. This has basically nothing to do with the source material, because the source material cannot easily be turned into a big budget game.
 
BobsRevenge said:
How the hell are you guys inferring so much from a trailer that showed almost nothing?

This.

dollartaco said:
The game may fail, but it will have nothing to do with how it handles Dante's work at all.

So true; for every psuedo-intellectual who screams bloody murder at the very thought of this game, there's going to be hundreds (thousands, who knows), that will see sturdy mechanics (it is the Dead Space guys...), blood, gore, and other M-rated must-haves. I'm not saying it's not going to fail; I'm just saying, if it fails, there'll be another reason.

Also, what I saw in the trailer near the end wasn't *too* inspired, but the background art snippets I saw were quite grotesque and very imaginative imho. Since the Dead Space team nailed their target atmosphere, I see no reason why they can't do so again for this.
 
Fuck this.

Are gamers so fucked up on cynicism that they see nothing wrong with this? Forget what it does to Dante, what it does to games is pretty dire. But then again, I look at Gears of War and God of War and think everybody involved in their production needs serious medical treatment.

You can't judge a game by a teaser trailer? Really? Come on now.
 
Wolves Evolve said:
Fuck this.

Are gamers so fucked up on cynicism that they see nothing wrong with this? Forget what it does to Dante, what it does to games is pretty dire. But then again, I look at Gears of War and God of War and think everybody involved in their production needs serious medical treatment.

You can't judge a game by a teaser trailer? Really? Come on now.

... perhaps you shouldn't be judging games at all? I mean, wtf.

No. You cannot judge a game by a teaser trailer. Just as I won't bother to judge Dante's Inferno by its cover.
 
Campster said:
You don't think it's a little outlandish and insulting?

I mean, at least with something like God of War you went in knowing that the developers were only taking a very, very loose interpretation of Greek lore, which was loaded with violence and murder anyways.

But there's not a ton of slaying demons in Dante's Inferno, or getting revenge on those who rule Hell, or... whatever dumbass plot is going to drive Dante to delve into the depths and kill thousands of lost souls and demons. This has basically nothing to do with the source material, because the source material cannot easily be turned into a big budget game.

Yeah, I mean obviously the trailer was doing it's best to state how the game will violate the ancient literature rather than trying to highlight the 9 circles of hell which is blatantly all it will have in common with the piece. This is exactly what God of War did to Greek Myth, only here it's Dante's interpretation of Judaic-Christian myth they're taking liberties, nobody's claiming it will be a literal adaptation only it will revolve around the circles in which the Divine Comedy goes out of it's way to describe.

People need to stop getting their panties in a twist, where there see an unoriginal IP I see an IP that could lend itself very nicely to the medium in an aesthetic sense. As long as it looks amazing, the environments look exactly like they're described in the poem I'd notion that's a valid enough reason to use this IP.
 
Tokubetsu said:
I love how everyone on GAF is a literature snob now :lol.
:lol

If they simply came out saying they had a game in the works that was inspired by The Divine Comedy, there wouldn't be that much talk about it.

But they say, "The time is right for the world of interactive entertainment to adapt this literary masterpiece" as if games are a great medium for adaptations from books.
 
Milhouse31 said:
benigni1945.jpg


And then he stuck his cross-shaped sword into the demon's skull receiving a few energy orb in return

:D :D :D

Seriously...this is a joke right?

For all the people that seem not to understand it, or simply don't care, this is kind of a big deal BECAUSE it's "some 700 years book or something".
 
Campster said:
This is, right here, is so much that is wrong with the industry today. Let's run through the checklist:

1. Lack of an original IP
1a. Take a non-original IP, and then reduce it simply "COMBAT!!!"
2. Dark, brooding, serious, "mature" content.
3. A forgettable, nondescript warrior-hero as the game's protagonist.
3a. Bonus points if he doesn't speak while grimacing.
4. Insulting, in-yo-face marketing.
5. A clear demographic of 14 year old boys, or grown men with the minds of 14 year old boys.

Let's wait until we actually see the game instead of making a judgment based on a confusing teaser.
 
Spirit of Jazz said:
Yeah, I mean obviously the trailer was doing it's best to state how the game will violate the ancient literature rather than trying to highlight the 9 circles of hell which is blatantly all it will have in common with the piece. This is exactly what God of War did to Greek Myth, only here it's Dante's interpretation of Judaic-Christian myth they're taking liberties, nobody's claiming it will be a literal adaptation only it will revolve around the circles in which the Divine Comedy goes out of it's way to describe.

People need to stop getting their panties in a twist, where there see an unoriginal IP I see an IP that could lend itself very nicely to the medium in an aesthetic sense. As long as it looks amazing, the environments look exactly like they're described in the poem I'd notion that's a valid enough reason to use this IP.

So the thematic discourse, the clever satire, the fact that that the book didn't involve killing thousands of demons in any way can all be overlooked because, hey, badass environments?

And how can Dante's hell lend itself to games aesthetically anyways - as a book, there's not a ton of vivid imagery to work from, just descriptions. And even if there were, we've had wacky depictions of Hell for years in games, from Doom to Afterlife. This isn't exactly new aesthetic ground, images of pain and suffering and blood and guts and evil beings lurking in the dark are fucking ubiquitous in this medium.
 
Campster said:
I'm waiting for the Casablanca game where you get to play Rick and shoot thousands of Nazis while trying to get to Ilsa. Hopefully there will be a separate four player co-op campaign where Rick, Lazlo, Ugarte, and Captain Renault prevent World War 2 altogether by going back in time and shooting Hitler.

Or a movie about a US submarine crew one of whom is Jon Bon Jovi who steal the Enigma encoding machine from a German sub just how it didn't happen in real life and defiling the memories of the men of who actually did that.

Of wait they already made that movie and nobody in the US cared.

This thread will now be about the abomination that is U571.

Now THATS an example of rape of the original material, not this.
 
Campster said:
You don't think it's a little outlandish and insulting?

No. It's not like there were any other, more scholarly developers out there waiting to get a piece of the Dante IP... The game's premise may be laughable, but it might stand up well on its own. We'll see.
 
Oh please. We can't judge the game based on an early trailer? Right, right. Sorry, I forget how these things tend to pan out. We see a collection of Eric Klebold-esque sketchbook drawings of suffering, a big lonely man with a spiky polearm ripping down a wooden door, and that scary font with the cross in the middle of the lowercase 'o'. Let me guess, souls are green fogs that I free from the attacking dead and use to power up my ever-increasing armoury? Maybe if I'm lucky, there will be some sort of device to slow or stop time? If there is, wow, my monocole may pop.

The saddest part is its not impossible to do The Divine Comedy well in a game, I don't think. Dante's not sacred per se, but this is sacreligious anyway.
 
fallengorn said:
:lol

If they simply came out saying they had a game in the works that was inspired by The Divine Comedy, there wouldn't be that much talk about it.

But they say, "The time is right for the world of interactive entertainment to adapt this literary masterpiece" as if games are a great medium for adaptations from books.

Exactly, I don't care if they make a game inspired by Dante's work, but you can't proclaim someghing stupid like this.

And it's incredible that everytime someone likes something like Dante's Divina Commedia he's considered a snob (as for the movies if you like something different than your average action-movie you're considered a snob), please people expand your culture, you know, as Ulysses' Dante said in the Canto XXVI of the Inferno:
you were not made to live your lives as brutes,
but to be followers of worth and knowledge.

Oh, what a snob, I'm quoting Dante!
And for Mr. Durden, it's not like literate people are interpreting things like they want, it's like they study so they know how and what to interpret.
Here in Italy Dante's Divina Commedia is studied through three years of High School and it's still not enough to grasp all of his historical, social, linguistical and political influences.
 
Wolves Evolve said:
Lock this thread. Lock it with me inside. Peck out my eyes, oh God, so that the last thing I see is "Dante IP".

This is really getting to you ain't it?

If you think this is bad just remember that Donald Duck is called Paolino Paperino in Italian.

paperino_agt_2.jpg
 
Kosma said:
Or a movie about a US submarine crew one of whom is Jon Bon Jovi who steal the Enigma encoding machine from a German sub just how it didn't happen in real life and defiling the memories of the men of who actually did that.

Of wait they already made that movie and nobody in the US cared.

This thread will now be about the abomination that is U571.

Now THATS an example of rape of the original material, not this.

Maybe they didn't care because it wasn't the US that got the Enigma in real life.
Maybe someone outside the US cared:

The film caused irritation and anger in Britain. At Prime Minister's Questions, Tony Blair agreed with questioner Brian Jenkins MP that the film was "an affront" to British sailors.[2] In response to a letter from Paul Truswell, MP for the Pudsey constituency (which includes Horsforth, a town proud of its connection with HMS Bulldog), U.S. president Bill Clinton wrote assuring that the film's plot was only a work of fiction.[3] A written acknowledgement does appear on-screen that the Royal Navy captured the first, and subsequently the vast majority, of the Enigma devices.[4]
 
Sickboy007 said:
Maybe they didn't care because it wasn't the US that got the Enigma in real life.
Maybe someone outside the US cared:

Maybe I already know cause I live in the UK (who got it) and was born in Poland (who decoded it)

Just saying THATS something to care about. Not that an 700 year old book is used as inspiration for a game.

That's a real lie and something to care about, this is not.
 
I'd like to post my review of EA's Dante's Inferno as well.

One thing I noticed while not playing the game was a severe lack of sparks. You would think they wouldn't forget something so important.

Also, I didn't care much for the soundtrack; as far as I know, there was only one track. Gameplay was lacking. The main character looked dumb, too. Interface was clean, though -- I have to hand it to EA, just like in Dead Space, the UI was very minimalistic. In fact, during my time with the build, there was no UI. There was, frankly, no game.

Because I haven't played it. Because it's not out. For shame, EA, I thought with titles like Mirror's Edge and Dead Space you were making a comeback.

3 / 10
 
Guns in Italy sounds "Budda budda budda"???
 
Kosma said:
Just saying THATS something to care about. Not that an 700 year old book is used as inspiration for a game.
But it's not being used as inspiration, that's the problem. They're flat-out saying "THIS IS A REIMAGINATION OF DANTE FOR A NEW GENERATION" and fail to capture any of what the Divine Comedy is really about.

Like I've been saying, you wanna make a game based on Dante's concepts of hell? Cool, go for it. But don't call it Dante's Inferno.
 
Spoo said:
I'd like to post my review of EA's Dante's Inferno as well.

One thing I noticed while not playing the game was a severe lack of sparks. You would think they wouldn't forget something so important.

Also, I didn't care much for the soundtrack; as far as I know, there was only one track. Gameplay was lacking. The main character looked dumb, too. Interface was clean, though -- I have to hand it to EA, just like in Dead Space, the UI was very minimalistic. In fact, during my time with the build, there was no UI. There was, frankly, no game.

Because I haven't played it. Because it's not out. For shame, EA, I thought with titles like Mirror's Edge and Dead Space you were making a comeback.

3 / 10

I give your post a 6.5.
 
Kosma said:
Maybe I already know cause I live in the UK (who got it) and was born in Poland (who decoded it)

Just saying THATS something to care about. Not that an 700 year old book is used as inspiration for a game.

That's a real lie and something to care about, this is not.

You continue to say 700 year old book as if that took away from it. That book created from scrap the italian language and culture, and has a major contribution in forming the (half-assed) italian national identity. Other than this, it's one of those few timeless masterpieces, is a great work of poetry, a major contribution to christianity (even if it wasn't written with such an intention), a political and satirical statement and above all, a book about pietas and love and understanding even for the damned souls.

Dante basically faints in every circle of hell because of the empathy he has for the poor souls in Inferno, and EA wants to make an action/horror game about it?
I'm not saying that it's a sacred text and that nobody should touch it or make a game about it (I would love to see it translated by the ICO Team) but this is just cheesy and absurd and ignorant.
 
OK all of you, the "open minded" bastards here.

Here is my problem with the game, look closely:

“The time is right for the world of interactive entertainment to adapt this literary masterpiece, and to re-introduce Dante to an audience that, until now, may have been unfamiliar with the remarkable details of this great work of art,” said Jonathan Knight, executive producer for Dante’s Inferno. “It’s the perfect opportunity to fuse great gameplay with great story.”

That's clearly a lie, a stupidity.

If they said that they are making an horror game where you have to transverse the 9 rings of hell, and those rings are loosely inspired in Dante's poems, and that the game has nothing to do with the poem besides that, I would have no problem.

Look at Eternal Darkness on the Gamecube. The makers were inspired by the works of Edgar Allan Poe, there are quotes there, but they never claimed to have adapted any of his books. And the game is fuck awesome. (and don't begin with the argument "but that game sold like shit", because while true, that was not the reason...).
 
Spoo said:
I'd like to post my review of EA's Dante's Inferno as well.

One thing I noticed while not playing the game was a severe lack of sparks. You would think they wouldn't forget something so important.

Also, I didn't care much for the soundtrack; as far as I know, there was only one track. Gameplay was lacking. The main character looked dumb, too. Interface was clean, though -- I have to hand it to EA, just like in Dead Space, the UI was very minimalistic. In fact, during my time with the build, there was no UI. There was, frankly, no game.

Because I haven't played it. Because it's not out. For shame, EA, I thought with titles like Mirror's Edge and Dead Space you were making a comeback.

3 / 10

Don't be stupid. I'm not saying the game won't be fun, or that it's an unsalvagable pile of crap that no one should play.

I'm saying it's an affront to its source material, nothing more. I find it a bastardization of a classic work of literature for which the game's creators apparently have little regard.

That doesn't mean the game won't be fun, that doesn't mean the game won't be a balls-to-the-wall kick ass ride through Hell and back, it doesn't mean that it won't sell millions or establish an awesome new IP for EA to exploit. But it's pretty clear from the trailer that directly adapting Dante's Inferno to a game is a rather low priority compared to kicking ass and making money.
 
The Christian right is going to love this one...especially if that is a cross being used as a weapon at the end of the trailer.

there will be HELL to pay (couldn't help it).
 
Campster said:
Don't be stupid. I'm not saying the game won't be fun, or that it's an unsalvagable pile of crap that no one should play.

I'm saying it's an affront to its source material, nothing more. I find it a bastardization of a classic work of literature for which the game's creators apparently have little regard.

That doesn't mean the game won't be fun, that doesn't mean the game won't be a balls-to-the-wall kick ass ride through Hell and back, it doesn't mean that it won't sell millions or establish an awesome new IP for EA to exploit. But it's pretty clear from the trailer that directly adapting Dante's Inferno to a game is a rather low priority compared to kicking ass and making money.
Seriously dude, you honestly do not know that much about the game. You are drawing way too many conclusions based on a tiny teaser that showed very, very little of the game. I would wait a bit before you start going too far down this path.
 
I think I'd understand more of the whining if the Divine Comedy wasn't almost purely descriptive. If a developer takes the accounts of Dante through each circle of hell and translates that into the structure of a game, why not just enjoy the free publicity an otherwise unread piece of work will get?

I mean, otherwise we could just walk through and sight-see, like Second Life. That would be fun. Or maybe a stealth game. No, wait, racing might be best.
 
manueldelalas said:
That's clearly a lie, a stupidity.

It's the PR magic, they will always hyperbole everything. I don't get why they're trying so hard to ride on the coattail of the Divina Commedia when it's pretty obvious they're just taking Dante's name and the "9 circles of hell" concept.
 
Campster said:
I'm waiting for the Casablanca game where you get to play Rick and shoot thousands of Nazis while trying to get to Ilsa. Hopefully there will be a separate four player co-op campaign where Rick, Lazlo, Ugarte, and Captain Renault prevent World War 2 altogether by going back in time and shooting Hitler.

Day 1.

Also, slaughtering sacred cows is funny. :lol
 
:lol at the people complaining about EA raping the divine comedy, they are simply using Dante's design of hell as a stage for their game and probably using some characters from the poem. this is not the first time that Dante's inferno is used in this way even Saint Seiya used the nine circles of hell as their underworld.

and LOL at the guy linking to a reading of the Divine Comedy in Italian, elitist prick:lol
 
holy shit, i had missed those 'last few seconds' of the trailer :D
i now know what Dante's weapons are going to be : )

italian myself, but i am not going to call this unrespectful or anything. Setting an action game in hell, the way Dante depicted it in the divina commedia doesn't sound like a bad idea. Unfortunately, it appears game designers lost the ability to think of game mechanics that don't involve killing stuff.
If you think of it as a gow clone (i believe this is pretty accurate) taking place in dante's inferno it might still be worth checking, though.
As of now, my main concern is the game is very average looking.
 
diunxx said:
:lol at the people complaining about EA raping the divine comedy, they are simply using Dante's design of hell as a stage for their game and probably using some characters from the poem. this is not the first time that Dante's inferno is used in this way even Saint Seiya used the nine circles of hell as their underworld.

When they're using "Dante's Inferno" as the title of the game, it's pretty obvious their intent. It's not like they named it "Ride trough Hell" or something like that, they are specifically whoring the name.
 
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