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EA Announces Dante's Inferno (PR and Teaser)

eso76 said:
Unfortunately, it appears game designers lost the ability to think of game mechanics that don't involve killing stuff.

lol, yeah man, I should've mentioned it in my review; there's a ridiculous amount of killing stuff in this game, and it's not really interupted by cutscenes/storyline, or any puzzles to speak of, really. At least, not in my (near final) build that I don't have :D

Really, I'm not sure I get it. Do you guys -- and this is an honest question -- do you want a game from the creators of Dead Space for the main attraction isn't killing stuff? Don't get me wrong; I liked Dead Space a lot, but, like, their bread and butter seems to be the killing of things.

I mean, maybe, there's not much killing in the Dante material... it's funny, because, if that's the case, the game would probably fail if it followed things more exactly. Because, people do tend to want to fuck shit up in their games. :D (even those based on literary classics: Just wait for Capcom's Great Expectations)
 
Spoo said:
lol, yeah man, I should've mentioned it in my review; there's a ridiculous amount of killing stuff in this game, and it's not really interupted by cutscenes/storyline, or any puzzles to speak of, really. At least, not in my (near final) build that I don't have :D

Really, I'm not sure I get it. Do you guys -- and this is an honest question -- do you want a game from the creators of Dead Space for the main attraction isn't killing stuff? Don't get me wrong; I liked Dead Space a lot, but, like, their bread and butter seems to be the killing of things.

I mean, maybe, there's not much killing in the Dante material... it's funny, because, if that's the case, the game would probably fail if it followed things more exactly. Because, people do tend to want to fuck shit up in their games. :D (even those based on literary classics: Just wait for Capcom's Great Expectations)
First of all, where has it ever said that this game is being made by the Dead Space team? The closest thing I've heard is "from the studio that brought you Dead Space," which could refer to EA itself or the entirety of EA Redwood.

And second, if they want to make a game all about killing stuff in hell, fine, but don't call it Dante's Inferno.
 
I AM JOHN! said:
First of all, where has it ever said that this game is being made by the Dead Space team? The closest thing I've heard is "from the studio that brought you Dead Space," which could refer to EA itself or the entirety of EA Redwood.

And second, if they want to make a game all about killing stuff in hell, fine, but don't call it Dante's Inferno.

Page 1 of this thread said:
Electronic Arts Inc. (NASDAQ: ERTS) announced today that EA Redwood Shores, the studio behind hit horror game Dead Space™, is making Dante’s Inferno™

So I assumed it was :\
 
I AM JOHN! said:
And second, if they want to make a game all about killing stuff in hell, fine, but don't call it Dante's Inferno.

But Dante's account is specific, descriptive. Would you prefer they use another account of hell, or use Dante's and call it Dead Place?
 
Milhouse31 said:
benigni1945.jpg


And then he stuck his cross-shaped sword into the demon's skull receiving a few energy orb in return

L O FUCKING L :lol :lol :lol

You see, this is why videogames shouldn't be so insecure about being "art," because then you get stupid pretentious shit like this.
 
Spoo said:
So I assumed it was :\
You could be right. I just always assumed that Redwood Shores was like Ubisoft Montreal in that it's a gigantic studio, so it's not necessarily the same team making the game.
dollartaco said:
But Dante's account is specific, descriptive. Would you prefer they use... Dante's and call it Dead Place?
Yes.
 
Campster said:
Don't be stupid. I'm not saying the game won't be fun, or that it's an unsalvagable pile of crap that no one should play.

I'm saying it's an affront to its source material, nothing more. I find it a bastardization of a classic work of literature for which the game's creators apparently have little regard.
How is it an affront, exactly? Be specific. Which specific intent of Dante's is being ignored/insulted?
 
Spoo said:
Really, I'm not sure I get it. Do you guys -- and this is an honest question -- do you want a game from the creators of Dead Space for the main attraction isn't killing stuff? Don't get me wrong; I liked Dead Space a lot, but, like, their bread and butter seems to be the killing of things.

like i said, i'm not unable to accept the fact the game uses the divina commedia.."license" only because it's using the poem's imaginery as setting and i still think the game could be worth checking out.
Having said that...yeah, i believe game 'designers' should be able to 'design' different genres of games, but above all, speaking in general terms, i've always wondered why designers are not able to think of fun game mechanics that don't rely on shooting or killing or beating stuff to death.
 
Spoo said:
lol, yeah man, I should've mentioned it in my review; there's a ridiculous amount of killing stuff in this game, and it's not really interupted by cutscenes/storyline, or any puzzles to speak of, really. At least, not in my (near final) build that I don't have :D

You must have a different build, then. Based on what I've played, it's basically like EA said "hey, lets just focus on what made MGSIV great: cutscenes." So, yes, there is pretty much only killing, but 99% of it is in cutscenes. I hesitate to even call them "cutscenes" because of their overwhelming presence. The end sequence
on the millennium falcon allows you to dodge lasers shot by Brutus and Cassius
(hence the 99%) and it's really immersive, but mostly you're just able to sit back and enjoy the killing.
 
In my opinion it could be a fantastic adventure game or like I said something along the lines of Ico or SoTC, explorative and evocative.
 
IMO this looks 'too forced',
not much Italian, not much medieval, too God Of War cloneish,

this would been cooler if it took a dark approach to what Castlevania could of been if it was set in medieval Italy
 
Of All Trades said:
How is it an affront, exactly? Be specific. Which specific intent of Dante's is being ignored/insulted?

If you don't see how this game is gross mockery of the Inferno there's absolutely no hope for you; I might as well try to prove to a blind man that the sky isn't green. EVERY GODDAMN INTENT of Dante's is being ignored here, and is instead being twisted and debased for cheap thrills.

Shit like this will only make gaming look realllllllly fucking stupid.
 
plovie said:
If you don't see how this game is gross mockery of the Inferno there's absolutely no hope for you; I might as well try to prove to a blind man that the sky isn't green. EVERY GODDAMN INTENT of Dante's is being ignored here, and is instead being twisted and debased for cheap thrills.

Shit like this will only make gaming look realllllllly fucking stupid.

Nice way to answer the question :D A++ response, will read again (fast shipper)

By the way, can anyone confirm anything about Redwood shores? As far as I can tell, they're a smaller branch of EA associated with exactly Dead Space (formed for it?). The media definately seems to suggest that the guys working on Inferno are definately the DS guys.
 
plovie said:
If you don't see how this game is gross mockery of the Inferno there's absolutely no hope for you; I might as well try to prove to a blind man that the sky isn't green. EVERY GODDAMN INTENT of Dante's is being ignored here, and is instead being twisted and debased for cheap thrills.

Shit like this will only make gaming look realllllllly fucking stupid.
Can you list some of Dante's intents? Is it really so hard?
 
Spoo said:
Nice way to answer the question :D A++ response, will read again (fast shipper)

No, it doesn't answer the question, but the point still stands; if you don't see how this game doesn't do Inferno justice (a HUGE understatement), there's really no hope for you. I could go on and on about the masterpiece that is the Divine Comedy, but it would be completely pointless; you guys would still be satisfied so long as you get to traverse a lake of shit, kill 3-headed dogs, and fight really big bosses.
 
plovie said:
No, it doesn't answer the question, but the point still stands; if you don't see how this game doesn't do Inferno justice (a HUGE understatement), there's really no hope for you. I could go on and on about the masterpiece that is the Divine Comedy, but it would be completely pointless; you guys would still be satisfied so long as you get to traverse a lake of shit, kill 3-headed dogs, and fight really big bosses.
You, like most of the crybabies in this thread, are operating on the assumption that EA is trying to do Inferno justice at all. The PR statement, along with the socioeconomic background of typical people in the western videogame industry and the (not-so-subtle) attacks on Scientology in Dead Space, gives credence to the notion that the game is specifically ridiculing and undermining (through TITS'N'GUNS) the long-lasting social impact the Inferno had on punishment-focused Christianity by transforming Hell into something that we can harvest delicious power orbs from.
 
I can't believe people think the allegedly realtime bits of that trailer look even remotely good, especially after NeoGAF saying GoW's graphics were underwhelming.

Unless it was Wii.

Dead Space afterglow goggles?
 
Of All Trades said:
Can you list some of Dante's intents? Is it really so hard?
The Divine Comedy is extremely intricate, and is read, discussed, and debated to this day. Primarily Dante was trying to write an epic religious poem in the people's tongue, one that glorified his God, but also one that explored topical theological/philosophical/scientific discussions, resolved points of disputed religious doctrine, and even passed comment on political issues of his day (even specifically Florentine ones which make little sense to anyone but devoted scholars). The Inferno is only one part of the poem (albeit the best known and most widely read): after descending into hell in the poem's first third, Dante then ascends through purgatory (Purgatorio) to heaven (Paradiso). Throughout he meets and speaks with famous figures from history, as well as people from his own life (most notably his beloved Beatrice, who leads him through the spheres of heaven and almost to the sight of God). The Divine Comedy as a whole is a deeply religious and deeply philosophical work, one of the finest in all of literature, and was intended to do nothing less than reflect and glorify the very structure of the universe (read: God) according to Dante's belief.
 
Of All Trades said:
You, like most of the crybabies in this thread, are operating on the assumption that EA is trying to do Inferno justice at all. The PR statement, along with the socioeconomic background of typical people in the western videogame industry and the (not-so-subtle) attacks on Scientology in Dead Space, gives credence to the notion that the game is specifically ridiculing and undermining (through TITS'N'GUNS) the long-lasting social impact the Inferno had on punishment-focused Christianity by transforming Hell into something that we can harvest delicious power orbs from.

lmfao @ this post :D

I give in, man. Just give me the goddamn fucking orbs already. Fuck Dante's Inferno, give me rivers of shit, 3-headed dogs, tits, guns, and mother fucking orbs for said guns.
 
Shake Appeal said:
The Divine Comedy is extremely intricate, and is read, discussed, and debated to this day. Primarily Dante was trying to write an epic religious poem in the people's tongue, one that glorified his God, but also one that explored topical theological/philosophical/scientific discussions, resolved points of disputed religious doctrine, and even passed comment on political issues of his day (even specifically Florentine ones which make little sense to anyone but devoted scholars). The Inferno is only one part of the poem (albeit the best known and most widely read): after descending into hell in the poem's first third, Dante then ascends through purgatory (Purgatorio) to heaven (Paradiso). Throughout he meets and speaks with famous figures from history, as well as people from his own life (most notably his beloved Beatrice, who leads him through the spheres of heaven and almost to the sight of God). The Divine Comedy as a whole is a deeply religious and deeply philosophical work, one of the finest in all of literature, and was intended to do nothing less than reflect and glorify the very structure of the universe (read: God) according to Dante's belief.

So let's take that and use it as the premise to stab some demons. Woo! Pole arms!
 
Shake Appeal said:
The Divine Comedy is extremely intricate, and is read, discussed, and debated to this day. Primarily Dante was trying to write an epic religious poem in the people's tongue, one that glorified his God, but also one that explored topical theological/philosophical/scientific discussions, resolved points of disputed religious doctrine, and even passed comment on political issues of his day (even specifically Florentine ones which make little sense to anyone but devoted scholars). The Inferno is only one part of the poem (albeit the best known and most widely read): after descending into hell in the poem's first third, Dante then ascends through purgatory (Purgatorio) to heaven (Paradiso). Throughout he meets and speaks with famous figures from history, as well as people from his own life (most notably his beloved Beatrice, who leads him through the spheres of heaven and almost to the sight of God). The Divine Comedy as a whole is a deeply religious and deeply philosophical work, one of the finest in all of literature, and was intended to do nothing less than reflect and glorify the very structure of the universe (read: God) according to Dante's belief.

This game will be water lapped from the palms of God himself. It will also have a New Game+ mode with an Isaac model.
 
Symytry said:
EA needs a new logo. Something less cold and corporate looking. They really (somewhat) aren't that company anymore.
wtf dude


KTallguy said:
As long as I can shoot a gun shaped like a crucifix, I'm in.
I think we're all in, as long as they don't try to push that “The time is right for the world of interactive entertainment to adapt this literary masterpiece, and to re-introduce Dante to an audience that, until now, may have been unfamiliar with the remarkable details of this great work of art” bullshit on us.

oh wait
 
LiquidSwords said:
I can't believe people think the allegedly realtime bits of that trailer look even remotely good, especially after NeoGAF saying GoW's graphics were underwhelming.

Unless it was Wii.

Dead Space afterglow goggles?
Well, they didn't mention a platform. Neither in the trailer nor in the PR...

But we all know it's gonna be (PC)PS360, so yes: not all that impressive.
 
KTallguy said:
As long as I can shoot a gun shaped like a crucifix, I'm in.

Yeah! Dude, they need to remake the main character so he's carting around a gigantic fucking cross on his back that he swings out and fires rockets from.

This game is getting better by the minute :o
 
Of All Trades said:
Can you list some of Dante's intents? Is it really so hard?
Inferno is, more than anything, a political satire that uses Hell as its backdrop. A lot of the people being punished in the story are people Dante knew and hated, and his response was to make them suffer, in ways that often mirror aspects of their profession or persona, and then ridicule them while they suffer. The story is basically a who's who of Italian higher-ups that disgraced and pissed off Dante, and that's what so interesting about it - it's essentially Dante's "fuck you" to all his critics and enemies while asserting how great he is and how he will live on. And he did.

EDIT: Shake Appeal beat me to it. But whatever, I still like my interpretation. :P
 
I mean it's not that the Inferno isn't packed with interesting locations (river of blood!, desert of fiery sand!, wood of suicides!) and characters that could be adapted to a standard videogame (in the same way, say, that American McGee 'adapted' Alice's Adventures in Wonderland), it's just that doing so is extremely, extremely crass and does a disservice not only to the source material, but to the already-questionable reputation of videogames.

It's sort of like taking the four gospels and turning them into a platformer where you jump on the heads of roman soldiers to reach the end of a level, only to have a crucified slave tell you "sorry, but our Messiah is nailed to another cross!".
 
Shake Appeal said:
The Divine Comedy as a whole is a deeply religious and deeply philosophical work, one of the finest in all of literature, and was intended to do nothing less than reflect and glorify the very structure of the universe (read: God) according to Dante's belief.

I AM JOHN! said:
The story is basically a who's who of Italian higher-ups that disgraced and pissed off Dante, and that's what so interesting about it - it's essentially Dante's "fuck you" to all his critics and enemies while asserting how great he is and how he will live on. And he did.

What the fuck? Bring on the cross-shapped weapons and orbs already.
 
Shake Appeal said:
It's sort of like taking the four gospels and turning them into a platformer where you jump on the heads of roman soldiers to reach the end of a level, only to have a crucified slave tell you "sorry, but our Messiah is nailed to another cross!".

ahem...
 
It's slightly pretentious to give, what appears to be, a God of War-clone that is no more inspired by the Inferno than other games such as Castlevania or Devil May Cry, the name of a masterful work of poetry that barely contains any "action". I really would've prefered it if they didn't call it Dante's Inferno, because it does not appear to be an adaptatation of the poem, let alone be faithful to it.

Not to say the game will be bad, it's just poor taste to even imply that this game will an honorable ode to to Dante's work. They should've called it "Dead Place", as a poster jokingly suggested, and be a bit more subtle about the inspiration.
 
dollartaco said:

Was abooout to post this.

And seriously, people in highschool/college don't care about Dante's Inferno as a literary work. If the title of this game gets them to pick up the book after they're done, that's better than making it a real interpretation.

It's a shame, but it's reality.
 
I hate the world's current climate. Everybody has to get up in arms over something... I'll let you guys debate the finer points of Dante and all of his meta-messages, I only read it once with some help from a professor. But at the end of the day I still like to shoot stuff. I'll just enjoy the interpretation given to us for what it is because it sounds like a great concept for a game.
Echo Eagle said:
Hey! Please don't stereotype based on the (albiet quite visible) actions of the few.
Fuck that noise man, don't apologize for America.
 
manueldelalas said:
Really awesome book, a shame that a stupid 3rd party did this. It's the typical stupid yankee vision of things. I hope the game is good, but they REALLY need to change the name, because it might trick cult people to buy that shit, that clearly don't have any interest on a stupid PR marketing department interpretation of one of the best writings ever.
Hey! Please don't stereotype based on the (albiet quite visible) actions of the few.
 
I AM JOHN! said:
Inferno is, more than anything, a political satire that uses Hell as its backdrop. A lot of the people being punished in the story are people Dante knew and hated, and his response was to make them suffer, in ways that often mirror aspects of their profession or persona, and then ridicule them while they suffer. The story is basically a who's who of Italian higher-ups that disgraced and pissed off Dante, and that's what so interesting about it - it's essentially Dante's "fuck you" to all his critics and enemies while asserting how great he is and how he will live on. And he did.


The best parts of Inferno are actually when he meets damned souls he sympathizes with (Paolo e Francesca, Ulisse, Pier della Vigna, Brunetto Latini and many others, some of them even personal friends of him). Although they damned themselves with their sins and they didn't repent, Dante feels for them, frequently crying and even fainting, because even the eternal damnation doesn't stop his christian and human pietas for them.

That's why a gun-toting/skull-crashing rendition of Inferno is utterly ridiculous...it completely defies the spirit of the opera.
 
Prime crotch said:
ugh, even DMC had more class than this, why even use the IP at all? Is it free since it's such and old work or something like that?

As stated earlier in the thread, yes.
 
Virgil will be your talking sidekick.

"Dante! Press the right trigger to activate your magic meter! Make sure to grab the Mana Orbs that the demons drop!"


ugh. dante's inferno as a action game

The poem tells the tale of Dante who journeys through the twisted, menacing nine circles of hell in pursuit of his beloved Beatrice.
What?! He's not "in pursuit" of Beatrice at all. Please don't tell me that they're turning the story into "save the girl from the underworld" dreck.
 
Read the fucking PR people.
“The time is right for the world of interactive entertainment to adapt this literary masterpiece"

That right there says all you need to know. It's laughable that EA thinks it can adapt the Divine Comedy to a games medium and not lose everything that made it what it was. Everyone on GAF goes on about how games are art/can be art but then you see things like this and it makes you think WTF we're all smoking to actually think that. The videogame industry has developed and gown over the years to rival Hollywood but unfortunately, we haven't matured much when we all believe the only way a game about Dante's Divine Comedy could work is if you turn it into a generic bloody action game. It incredibly depressing that the only way for games to be successful is to make them into generic Hollywood blockbusters, and the fact the more people aren't outraged by that is even more depressing.
 
Did I miss a second trailer or something? Where is all this talk about power orbs and gameplay coming from? All I saw was quick shots of the design of each circle, and 5 seconds of what could or could not be gameplay. I think people need to stop jumping to conclusions until another trailer comes out.
 
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